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Battle Reports Reports of your Heroscape Battles |
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#25
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Re: Bigga Battle Chronicles
Utah Monthly - May 2018 - General Wars 525
Both of the Ant squads that VC has put out have always intrigued me, so a couple months ago I went and bought a bag of the Xualtica Fire Ants from Amazon, landing a total of 192 ants (no idea why they couldn’t just go up to an even 200, but oh well). More than I needed for myself, of course, but I figured that I could keep six squads for myself and then have 42 squads left over to use as prizes at our Monthlies (4 or 5 squads at a time — I feel like it would be nice for players to be able to leave with half of a new army). So I picked 24 of the most unique Ants that connected with me personally, and created my Ant family (being Ringo, John, Paul, George, Antony, Bryant, Jordant, sAnta, Timothy, Edward, Dimitri, Wallace, Julianne, Heather, Shoshauna, Jill, Stephanie, Heather, Jackie, Sharon, Leonardo, Raphael, Donatello, and Michelangelo). Then, when I saw the point limit for this format, I had to use them since the army fit perfectly: BiggaBullfrog’s Army: Xualtica Fire Ants x6 55 (330) Quahon 190 Total: 520 Points/25 Figures (Drop one ant) Boy oh boy was I ready for some stinging/swarming map control action. Although, in a game I played with the Ants before the tourney (against True’s Arrow Grut army), I tried stinging everything I could and felt that it wasn’t working well enough. So I did some research and looked up AliasQTip’s Dice Probability Chart. Turns out, often attacks of 2 are going to have as good or better odds of inflicting a wound on a figure (when that figure has 3 or 4 defense), so I printed off a copy to use during my games. Basically in gameplay that meant that I would usually make normal attacks with my Ants until I was engaged with at least 5, preferably 6 different enemy figures, at which I would start rolling for stinging damage. High defense figures changed things, of course, and Heroes I would almost always normally attack (especially with height) unless they were almost completely surrounded (as you’re more likely to get multiple sounds off of attacks than rolling a D20 where if you miss the first roll, you’re done for the turn). Basically, there were a lot of decision points with this army, and I loved it. Game 1
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Game 2
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Game 3
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Game 4
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Great fun tournament! Xualtica Fire Ants come highly recommended as a fun (and surprisingly powerful) army to run. In other news, after updating my tournament lists (I keep track of the Utah meta, what units have been played, as well as my own tournament lists of units played and win/loss record) I realized that, with this tournament, I have played 100 tournament games (in 23 tournaments), which is pretty neat! (Or at least I think it is.) So, for those who want to indulge in myself with me, I’m posting here some snapshot statistics for funzies (and so I can come back and look at where I was). Probably most interesting to people is my win/loss record, which is 69/31. That means I have a 69% win rate. I have a soft goal of bumping that up to 75%, as that’s where I’d ideally like to be, but 69% isn’t half bad (in fact, it’s only 31% bad). (EDIT - Forgot to mention probably the other most interesting thing here: I've played in 23 tournaments and won 3 of them, a significantly lower statistic than my overall win rate.) This goal does take a back seat to my goal of seeing every unit in both Classic and VC played at a Utah Monthly, though, which may affect my win rate (Groks only do so well, but I enjoy the challenge of that goal more than the winning one). This year I have played at least one unplayed figure in each army, and still have some units from last year that I’m the only one to have played (Ashigaru/Kato probably being my favorites from last year). I’ll keep playing unplayed units until they’ve all seen play at a Monthly. Speaking of units that I’ve played, I have a running list of those in addition to the one I keep for the Utah Monthlies as a whole. The numbers work like this: Number of armies/Unit/Total amount played (for commons/uncommons). So 3 Warforged (x8 ) means I’ve played Warforged in 3 armies, with 8 squads played total (in this case, two armies with three squads and one with two).
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Most of the individual army lists can be found in my battle reports, with the exceptions of Utah NHSD 2014 where I played Grimnak, Nerak, Heavies x3, Syvarris, and Eldgrim (going 2-2), and the Goblin Throw Down 2016 in Idaho where I ran Venoc Warlord, Venoc Vipers x5, and Q9 (going 2-1). All in all, it’s been a gas, and I’m super lucky to live where Heroscape is played so much, and with such a variety of people (I regularly get to play against new players as well as experienced ones). Here’s looking forward to the next 100 games! (In a tournament. Including playtesting, I’d hit that pretty quickly … ) Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 Last edited by BiggaBullfrog; September 13th, 2018 at 09:42 PM. |
#26
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Re: Bigga Battle Chronicles - 100 Tournament Games Played!
*coughs* n-nice.
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#27
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Re: Bigga Battle Chronicles - 100 Tournament Games Played!
Well met! Impressive. |
#28
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Re: Bigga Battle Chronicles
Long time no update! I’ve been sitting on this June Monthly report for a while because, well, the games frankly weren’t super exciting and I didn’t have much motivation to write about them, except for one. I ran a campy army which resulted in pretty stale games, unfortunately, so there’s not much to say about most of them.
Utah Monthly - June 2018 - Hordes 500 I’ll be honest, I’m not a huge fan of horde games, especially in a tournament setting. Once in a while with friends is okay, but trying to kill so many figures four times in a day is more of a grind than I like (although, to be fair, less than half of the armies tend to be actual hordes). So, when thinking of an army to play, I decided to go for something that was a little less conventional and hopefully would help me kill hordes well enough, as well as be good against horde killer armies. BiggaBullfrog’s Army: Taelord 180 Microcorp Troopers x4 80 (320) Total: 500 Points/16 Figures Microcorp Troopers are really good, especially with Raelin, so I wanted to see if using Taelord would be comparably as good. I also really liked the image of just unleashing lead on a bunch of swarming enemies, which actually got me excited to take on some hordes. (Unfortunately, as I mentioned, it wasn’t as exciting as I wanted.) Game 1
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Game 2
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Game 3
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Game 4
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Sorry for the less exciting games; they unfortunately weren't great for me or my opponents. I'm working on the next report now, though, which was random team wildness, so hopefully that will make up for it. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#29
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Re: Bigga Battle Chronicles
Don't you hate it when you write out a report for your games, then find out it somehow got deleted? Anyway, about that report I mentioned a month ago:
Utah Monthly - August 2018 - Rotating Teams 350 I had a really good time coming up with armies for this tourney. It was an odd point total/figure limit for a Utah Monthly, but I enjoyed the fresh challenge. I ended up with eight or so viable army options to decide from. I eventually was able to halve that number, then had the difficult task of deciding between those four. I really wanted to run them all, so for funzies, the runner ups were: Azurite Warlord, Armoc Vipers x3 (drop one) (also foreshadowing); Nilfheim, Greenscales x2, Patrick Ferguson; and J15, Hoplitrons x4, Tyrian. The overall strongest army I tested was by far the Hoplitron build (Hops are solid against a lot of stuff and immune to Braxas, and J15 would have plenty of large/huge targets in this format), the strongest variant being Airborne Elite instead of Tyrian, but I wasn’t convinced of how well it would work with other random teammates, since it requires a bit more patience to run with. In the end, I went with a midrange army I felt would work well with any other army: BiggaBullfrog’s Army: Deathcommander Mark 3 130 Warden 816 90 Zettian Infantry x2 65 (130) Total: 350 Points/8 Figures This army also tested really well for me in my pre-tourney games. Deathcommander’s Explosive Rounds SA works really well, and when fighting against two players it gets good mileage. The firepower of the Zettian Infantry isn’t great, but the range I felt would help with flexibility, giving me some map control and support in areas where my heroes weren’t. Game 1
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Game 2
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Game 3
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Game 4
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Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#30
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Re: Bigga Battle Chronicles
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I enjoy reading your reports! Thanks for putting all the effort in to write them up! |
#31
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Re: Bigga Battle Chronicles
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Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#32
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Re: Bigga Battle Chronicles
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#33
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Re: Bigga Battle Chronicles
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Nah, I need to get stronger so I can beat those I usually lose to, so I guess that means you and Scaperedude are on the top of my list! Next time I'll come at you 100%! Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#34
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Re: Bigga Battle Chronicles
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Ha ha looking forward to it! |
#35
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Re: Bigga Battle Chronicles
Utah Monthly - September 2018 - Dungeon Defenders 540
This format came from @TREX , who adapted the video game to Heroscape with some awesome 3D printed crystals. Each player had one of these crystals: You won the game by destroying your opponent’s crystal, or by destroying all of their figures as usual. The format was super fun and I highly recommend it to anyone looking to spice up their games! (You can proxy crystals with anything — rock outcrops work well.) Army building for this format was fun, and I had a few armies I kept bouncing between. Zombies x6 and Zombie Hulk x3 was a cool thematic one, and Knights of Blackgaard x3 and Vulcanmech Incendiborgs was another one I was really interested in (Knights of Blackgaard are one of my favorite C3V units). However, in a mini tournament that we did with TREX (who couldn’t make the game day) I realized both of those armies were way too defensive for the format, and while I would probably do well with them in a usual tourney, they didn’t do as well when it came to racing to kill a crystal. So I started thinking about Quahon, Sujoah, Spiders x4 and Mok, Axegrinders x4, Patrick Ferguson, but in the end I went with something even more offensive. BiggaBullfrog’s Army: Azurite Warlord 145 Zogross Hardscale 120 Armoc Vipers x4 65 (260) Total: 525 Points/14 Figures Azurite Warlord is boss at taking out specific targets, Armocs are great for board control, and with Zogross I felt I could play defense for a bit if needed before going in for the kill. I was a bit worried because my overall strategy would be a lot more aggressive than I usually play, but figured if other people were going for crystal-killing strategies then I’d at least be able to match them pretty well, and could be more careful in a defensive matchup if needed. After a couple of games into the tourney I realized I had room for Isamu but didn’t include him. Oh well. Game 1
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Game 2
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Game 3
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Game 4
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Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 Last edited by BiggaBullfrog; October 27th, 2018 at 08:52 PM. |
#36
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Re: Bigga Battle Chronicles
One of
@Sir Heroscape
's latest videos showcased this scenario. It looks like a really interesting game format. We will definitely be trying it out. Thanks for sharing!
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