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Other Miniatures Miniatures games besides Heroscape.


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Old September 8th, 2019, 05:44 PM
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Re: Frostgrave, Halo Ground Command and other tabletop minis

Well @japes , the scenarios can be played over a few times if you want.

https://www.drivethrurpg.com/m/product/257695

The game is meant to be played as a narrative campaign. You create a ranger that has a base stat line. You have 10 build points to tweak the ranger. You can spend some to bump up base stats. He has like 15 skills that are like DnD, where they will get tested on occasion, you start at 0 for these skills and can spend build points to bump up 8 skills by +1 for each build point spent. So the number next to the skill is basically a modifier to your d20 roll for tests.

There are spells your ranger can choose from and there are Heroic Abilities you can also choose from. A spell costs one of your two actions to use. A Heroic Ability doesn't cost an action. When creating a ranger , you can spend up to 5 build points on your combinedible spell/Heroic Ability total. Each time you use a spell or Heroic Ability, it's spent for the scenario. You can only have 1 of a type of Heroic Ability, but you can choose the same spell more than once.

Finally, you can spend build points to increase your base of 100 recruitment points. Each build point spent gains you 10 more recruitment points. Recruitment points are used to pay for companions. There are a lot of different types and point values of companions. When playing solo, you get to use full amount of recruitment points and valve up to 7 companions. If you have 2 people playing, your total of recruitment points gets reduced and number of companions gets reduced because having more than one ranger in the game is stron get than only one ranger.

The main rulebook has a narrative campaign. There are several missions and each mission has 2 or 3 scenarios that are linked. Each scenario is different and had unique setup and special rules. There are often clue markers that need to be searched and a corresponding clue table that will have more clue options than are in the game. You roll a die and find the corresponding clue. So you won't always get the same clues or in the same order. Some are narrative to the scenario and some are treasures. After the game, you roll on the treasure chart to see what type of treasure you get. So that's something that will be different if the scenario is replayed.

At the end of each round most of the time and every other round on occasion, you draw a regular playing card and consult the event chart to see what happens. You will only have one or two more cards you setup than the number of rounds, so there will be many combinations of which events come out and when.

At the end of the main rulebook, there is a mission called The Burning Light. It has 6 or more scenarios that can be played in various order to a degree, depending on what you do. It's linked. This mission is different than the other ones in that there are numbered narrative paragraphs at the end of the mission. When searching clues or other things that may come up, you are directed to look up a specific paragraph number and read that passage. It will add to the narrative and tell you something. So for this mission, once you play it and see some of the special passages, it won't be a surprise for you of you play it again.

The game is like an RPG in that you will get experience points for your ranger. When leveling up, you will get to upgrade some things, depending on what level they attain.

Each time a companion makes it through a scenario without getting reduced to 0 health, they get a progression point. They don't level up like rangers, but they get little bumps every 5 progression points they attain.

When a ranger or companion gets reduced to 0 health on a scenario, they are knocked out but after the game, you roll on a chart to see if they actually die (slim chance ), get a permanent wound, badly wounded, close call or full recovery.

Anyway that's a decent overview.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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