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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#709
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
Yeah, same here. 2 Life at 120 points feels pretty bad. Maybe it can work as a late game piece after your lanterns have dropped some markers?
I love that the art for this guy is a Tau battlesuit from Warhammer 40K. |
#710
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
Can't say I recall if I've ever played a single construct. They sound cool and all, but I'd rather just draft cool characters over abstract things.
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#711
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
They're really good with Kyle, but outside of that not so great. 2/C from me.
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#712
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
The Green Construct Shields are really good, and the Decoys can be handy. The others I just haven’t found a good use for.
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#713
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
I might've played this thing once when I was first getting into C3G, but not since. Pretty unappealing statline/powerset.
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#714
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
Yeah, I don't play the GL's all that often and when I do I don't often take any of the constructs. The Shield seems like the best value at 20 points, where as this one is pretty expensive for not much benefit. I never found mini options for the helicopter and bomber, so I never tried them out as a result even though they looked like an interesting idea. Decoy just never appealed to me. I did try the Mech out several times after it first came out and just ended up feeling like it should have let me recreate him again after he gets destroyed due to how quickly it gets destroyed. 2 stars
I will note that I didn't get the official figure and didn't realize it was double based, so my proxy figure is a single space robot that I painted green. As a result he does play a little differently for me, perhaps a double spaced figure could be better used to block off an opponent from engaging the GL directly. But then I don't think of GL's backing themselves into a corner trying to avoid getting hit, they usually charge out into the thick of things for me. |
#715
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
2 C- Love the mini but it doesn't really fill a role the GLs need filled.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#717
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
Maybe a 2nd Kyle? He has his roll to keep them from being destroyed, but it's not particularly reliable.
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#718
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
I’ve always found the Mech Warrior to be a great addition to GL armies. I’d rate it at 4 stars for its points. You get a really solid double attack of 5 pretty reliably.
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#719
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Re: C3G Strategy Discussion - Green Construct (Mech Warrior)
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#720
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Re: C3G Strategy Discussion - Green Lantern (Guy Gardner)
Shock trooper of the GLs. Love to rush him in and just go on a killing spree. Not as strong as Hal, John, or Kilowog, IMO, but it’s rare for him not to kill his points worth for me.
4/A- C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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