Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


Reply
 
Thread Tools Search this Thread Display Modes
  #2041  
Old January 31st, 2018, 02:19 AM
Soundwarp SG-1's Avatar
Soundwarp SG-1 Soundwarp SG-1 is offline
A Jacquee in Disguise?
 
Join Date: September 13, 2006
Location: USA-VA-King William
Posts: 12,168
Images: 1781
Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth Soundwarp SG-1 is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
Just out of curiosity, since I've never really gotten the objection to 'knowing who wounded you powers', is there some reason that the obvious answers to your 'who did the wounds' examples ('the fall', 'wannok', and 'all of the Hounds', respectively) don't work? Like I get that thematically those maybe shouldn't be the answers, but who cares? Mechanically it seems pretty clear to me.
The point isn't specific examples, per se. The point is that the game is not designed to care. I can (and have, in similar arguments) come up with perfectly reasonable powers that greatly call into question who is inflicting the wound, or if any figure is at all. It's just not something inherent in the ruleset, and there are already multiple examples where it is either unclear (Wannok, Knockback) or is inflicted by multiple figures (Marro Plague, Zombie Onslaught).
Alright, I remain completely unconvinced there's actually an issue (the Ogre Pulverizer sure seems to think the game cares at least), but I also don't really care how heroscape's 'gibberish pretending to be a ruleset' works anymore Good to know it's a no go for future powers.


My Repaints and Mods: Updated 1-13
My Custom Cards: Updated 4-15
My Custom Superheroes: Updated 1-13
My figure images for online games:
Alliance figures, Utgar figures
My Etsy Store
Reply With Quote
  #2042  
Old January 31st, 2018, 01:41 PM
superfrog's Avatar
superfrog superfrog is online now
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - CA - San Gabriel
Posts: 12,173
Images: 45
Blog Entries: 3
superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Ixe View Post
Spiked Shield seems like an interesting retaliation threat although it doesn't seem to provide much actual defense. Does he still get the damage if that last wound destroyed him (or if he was bumped off by poison weapons)?

I don't quite get the 3 wound threshold on Tribal Desperation. I think I can see some justifications but it just feels a bit clunky.
To me, it works on two levels.

Mechanically, it provides a decision point for the opponent. Attacking Exorrin is always a (slight) risk. But when he's at 3 wounds, attacking any of the Greenscales becomes a bigger risk, forcing you to take the smaller risk. It just provides some strategy for the opponent for when you attack the squad vs. the hero.

Thematically, he only becomes desperate when he feels like he's dying himself (half life).

If I took the threshold away, it would be more reminiscent of Zogross (the whole foil idea) and that might be good. It does make the opponent's decision a lot more straightforward, although not entirely so.


As to dok's question, it was not supposed to work with your own figures killing Greenscales. That will go away in the next version, good catch.
Reply With Quote
  #2043  
Old January 31st, 2018, 02:27 PM
Dad_Scaper's Avatar
Dad_Scaper Dad_Scaper is offline. Isn't that smurfy?
Enjoy the Sausage
 
Join Date: January 3, 2007
Location: MD - Baltimore
Posts: 27,992
Images: 4
Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth
Re: The Pre-SoV Workshop

SF, I hope that this post didn't get lost in the sauce.

Quote:
Originally Posted by Dad_Scaper View Post
Quote:
Originally Posted by Scytale
I have come to feel that the custom community has become too enamored with making powers that match the miniature, much more so than the ODs. That said, Spiked Shield is an interesting power.
I couldn't agree more with both of Scytale's comments. I *like* Spiked Shield, but the name is just a little too "on the nose." Something like "Furious Defense" captures the same theme, which is also expressed by the mini's spiked shield, without feeling quite so clumsy.

Tribal Desperation has a couple of issues. One of which, as Scy suggests, is the name, which we can discuss. At first I thought, "Oh, another power depending on him having a wound. Seems a bit much." Then I thought, "Oh, wait, the two powers could play off with each other in an interesting way." And I was into it. But now I'm thinking, "No, actually they don't relate in any interesting, thematic, or meaningful way." So could you speak to that, please? And if we want to get serious about it then we can fix the name.
As I noted afterward, I think Tribal Zealot would work for the second power, assuming you want to keep it otherwise unchanged.

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
= =
Reply With Quote
  #2044  
Old January 31st, 2018, 02:35 PM
superfrog's Avatar
superfrog superfrog is online now
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - CA - San Gabriel
Posts: 12,173
Images: 45
Blog Entries: 3
superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Dad_Scaper View Post
SF, I hope that this post didn't get lost in the sauce.

Quote:
Originally Posted by Dad_Scaper View Post
Quote:
Originally Posted by Scytale
I have come to feel that the custom community has become too enamored with making powers that match the miniature, much more so than the ODs. That said, Spiked Shield is an interesting power.
I couldn't agree more with both of Scytale's comments. I *like* Spiked Shield, but the name is just a little too "on the nose." Something like "Furious Defense" captures the same theme, which is also expressed by the mini's spiked shield, without feeling quite so clumsy.

Tribal Desperation has a couple of issues. One of which, as Scy suggests, is the name, which we can discuss. At first I thought, "Oh, another power depending on him having a wound. Seems a bit much." Then I thought, "Oh, wait, the two powers could play off with each other in an interesting way." And I was into it. But now I'm thinking, "No, actually they don't relate in any interesting, thematic, or meaningful way." So could you speak to that, please? And if we want to get serious about it then we can fix the name.
As I noted afterward, I think Tribal Zealot would work for the second power, assuming you want to keep it otherwise unchanged.
I'm considering name changes to "Reckless Defense" and "Tribal Zeal", respectively.
Reply With Quote
  #2045  
Old January 31st, 2018, 02:36 PM
Dad_Scaper's Avatar
Dad_Scaper Dad_Scaper is offline. Isn't that smurfy?
Enjoy the Sausage
 
Join Date: January 3, 2007
Location: MD - Baltimore
Posts: 27,992
Images: 4
Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth
Re: The Pre-SoV Workshop

Ok. But nothing to add about the two "taking wounds" powers, other than your comments about him being a sort of mirror of Zogross? That's fine.

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
= =
Reply With Quote
  #2046  
Old January 31st, 2018, 02:42 PM
superfrog's Avatar
superfrog superfrog is online now
This is merely a joke.
 
Join Date: March 12, 2012
Location: USA - CA - San Gabriel
Posts: 12,173
Images: 45
Blog Entries: 3
superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth superfrog is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Dad_Scaper View Post
Ok. But nothing to add about the two "taking wounds" powers, other than your comments about him being a sort of mirror of Zogross? That's fine.
Yeah, that's about all I have to say there.

It's a "damned if you do, damned if you don't" that mirrors Zogross' forcing you into taking the opportunity strike.
Reply With Quote
  #2047  
Old January 31st, 2018, 03:25 PM
Ixe's Avatar
Ixe Ixe is offline
 
Join Date: August 21, 2013
Location: USA - MD - Sparks
Posts: 1,865
Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Scytale View Post
I have come to feel that the custom community has become too enamored with making powers that match the miniature, much more so than the ODs.
For other designers, I wanted to take a second to discuss some more nuance to this point. Since the SoV process requires miniatures in adequate price and supply as a starting point, many people have to find a figure first and then mold their design to it second. As such there can be a tendency to over-design to capture so many little details on a figure when a lot of that can be captured by the stats. Two weapons doesn't mean you need a multiattack and could just have a higher normal attack. A big shield could just be higher defense. A melee and ranged weapon could just imply that they use one up close and the other from far away. Every detail doesn't need to be mechanically represented.

I think there is some confusion when we judge on theme or people talk about concepts like the Iron Triangle on how far to go to marry the miniature to mechanics and theme. For me at least, it is much more important to convey the proper feeling of the model than to add some marginal power to include a tiny quirk.
Reply With Quote
  #2048  
Old January 31st, 2018, 05:52 PM
caps's Avatar
caps caps is offline
My six-year-old sister-in-law calls the shots
 
Join Date: October 6, 2010
Location: USA - CO - Denver area
Posts: 16,681
Images: 352
caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth
Re: The Pre-SoV Workshop

I also try to keep in mind figures like Valguard. The guy has a lizard arm (it's in his bio, even!) And no power to go with it.

Formerly known as capsocrates
--
Remixed Master Sets - challenge yourself with new terrain combinations!
--
Colorado Fall 2023 Multiplayer Madness
--
caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate

--
Continuing Classic Heroscape: C3V SoV
Reply With Quote
  #2049  
Old January 31st, 2018, 06:02 PM
Dad_Scaper's Avatar
Dad_Scaper Dad_Scaper is offline. Isn't that smurfy?
Enjoy the Sausage
 
Join Date: January 3, 2007
Location: MD - Baltimore
Posts: 27,992
Images: 4
Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth Dad_Scaper is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Ixe View Post
I think there is some confusion when we judge on theme or people talk about concepts like the Iron Triangle on how far to go to marry the miniature to mechanics and theme. For me at least, it is much more important to convey the proper feeling of the model than to add some marginal power to include a tiny quirk.
Yes, precisely. It must be elegant, and not clumsy.

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
= =
Reply With Quote
  #2050  
Old January 31st, 2018, 06:10 PM
Ixe's Avatar
Ixe Ixe is offline
 
Join Date: August 21, 2013
Location: USA - MD - Sparks
Posts: 1,865
Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla
Re: The Pre-SoV Workshop

Quote:
Originally Posted by capsocrates View Post
I also try to keep in mind figures like Valguard. The guy has a lizard arm (it's in his bio, even!) And no power to go with it.
I think Valguard is largely misunderstood. His bio calls out how his alien lizard arm gives him great "stamina" and increases his "blood lust," so I believe that is reflected in his high Life and his First Assault. Valguard was the only human with higher than 6 life for a reason (until Tandros Kreel came around but he has magic items). Still, he's a good example that you don't need an explicit power called "ALIEN LIZARD ARM" to capture the theme of his figure.
Reply With Quote
  #2051  
Old February 2nd, 2018, 02:38 AM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is offline
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Iowa
Posts: 9,634
Images: 147
Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth Sir Heroscape is a man of the cloth
Re: The Pre-SoV Workshop

I'm pretty close to submitting this to the SoV, so this is more of a polish up post than anything else. I wanna make sure I'm not missing anything glaringly obvious. I feel very good about where Jakaw stands. His availability is ~60 units after a quick glance at markets today and in an attempt to flesh out the Beakfaces a little more with available figures, I think I've found a good one.

Now before anyone goes crying that his Reckless Battle Rush is OP...I should point out that it's actually not in many cases. It definitely assists in his ability to hop out early game and grab a glyph, as well as a the occasional rush forward before the initial strike...but keep in mind this is before each round and there's no guarentee you'll win initiative. In practice, especially if he's on a glyph, you actually don't want him to use it, unless you're taking a risk to rush into an engagement if you win initiative. Which would then help his case, because he is being played recklessly as his personality and ability states. Notably, he does no have Glide, which is more because he's weighed down by armor and weapons, which also makes him perfect for running in and tying down units briefly while units arrive. His almost exact comparison would be Brave Arrow who at 50 points also carries a good punch, has a movement bonus, has an ability against ranged attacks but also increases attacks of those around him. Statistically Jakaw is the same with abilities very similar to Brave Arrows. His creativity and uniqueness are fun and exciting to play with his battle rush alteration as well as his conditional normal attack that isn't quite a double-attack and isn't quite a Reckless second swing like Martial La Hire. Of course, his use and viability is much more prominant with the potential additions of the Beakface Archer and Beakface Rogue, but even still, adding a lower point hero to the faction with fun unique abilities that can still be used and activated without the Archers help, make him a good addition to the game.

I'm pretty sold on his design...so not asking for any major reworking here...but of course all opinions are welcome.

Thoughts please?

Sir Heroscape's Content
Customs, Maps, Battle Reports
YouTube Channel, Trade List,
'Scaper of the Month, Burnout Format
Tourney Record: 309 - 141
Online Record: 19 - 22
Reply With Quote
  #2052  
Old February 2nd, 2018, 06:32 AM
Leaf_It's Avatar
Leaf_It Leaf_It is offline
Night of the Living Plastic
 
Join Date: February 19, 2008
Location: USA - Utah
Posts: 2,246
Images: 5
Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun Leaf_It is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Sir Heroscape View Post


Thoughts please?
Looks pretty solid. He's almost guaranteed to wound with each attack, but it's only a single attack. Stats remind me of the Drow Chain Fighter, but with more HP, and without a ranged ability. Added points for the additional HP, but he isn't a common so not too pricey. All looks good to me. If playtesting has gone well, I'd love to see him run through the SoV.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
C3G Dredd'verse workshop Tornado C3G Legacy 1080 July 19th, 2023 11:14 AM
MiniatureGeek's Custom Workshop #1 Miniature Geek Other Customization & HS Additions 14 August 20th, 2009 10:37 PM
Sci Fi Terrain by Games Workshop RichardD Custom Terrain & Obstacles 12 August 4th, 2009 02:38 PM
Bad_Calvin's Workshop - update 4-7 bad_calvin Custom Terrain & Obstacles 54 June 5th, 2009 09:09 PM


All times are GMT -4. The time now is 08:54 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.