Heroscapers
Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G SuperScape > C3G Legacy > C3G Legacy Library
C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old December 30th, 2014, 08:21 PM
GreyOwl's Avatar
GreyOwl GreyOwl is offline
Caretaker of the Custom Realm
 
Join Date: May 19, 2007
Location: TX - Austin
Posts: 11,365
GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun GreyOwl is a penguin with a machine gun
Re: The Book of Knockback Optional Rules

Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by TrollBrute View Post
Quote:
Originally Posted by Hahma View Post
Flying figures have always been able to take falling damage unless otherwise stated on their card. Not sure why this is an issue. Whether the figure falls due to knockback or some kind of pushing type power/attack from the opponent's figure, it still works the same.
Do you have a source on that? As far as I could find, flying figures do not take falling damage while they are able to use Flying.
Well the rulebook says this (this is from the D&D book, as it is the most recent one):

Quote:
Falling: When a figure moves down to a much lower level, it might get wounded. Falling does not stop a figure's movement, but it could wound or destroy it. Note: Falling rules do not apply if a figure falls onto a water space.

A figure can fall onto a water space from any level. However, all falling rules apply if a figure falls onto a shadow space.

A fall is defined as follows: If a figure moves down onto a level that is equal to or higher than the figure's height, you must roll one combat die immediately to see if it was
wounded.

Major fall: If the drop is 10 levels more than the figure's height, you must roll 2 additional dice (for a total of 3 dice).

For each skull you roll, add one wound marker to the figure's Army Card. (See Life, on page 13.)

Extreme fall: If the move is 20 levels more than the figure's height, you must roll the 20-sided die. If you roll 19 or 20, the figure survives without taking any falling damage. If you roll 1-18, the figure is destroyed.
No mention of flying figures at all. And it says when "a figure moves". Flying is still moving. Per the Flying power: "When counting spaces for X's movement..."

Is there some other source that's leading people to think that, as a general rule, flying figures are exempt from falling?
Reply With Quote
  #2  
Old December 30th, 2014, 08:35 PM
Hahma's Avatar
Hahma Hahma is offline
Prickly Cactus
 
Join Date: June 26, 2006
Location: IN - Lowell
Posts: 24,056
Images: 3
Blog Entries: 3
Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth Hahma is a man of the cloth
Re: The Book of Knockback Optional Rules

Obviously, a flying figure using its flying special power is able to move from any height to any lower level and not take falling damage.

But I don't understand why people think they wouldn't be susceptible to falling damage due to a special power or special rule (KB) on an opponent's turn.

The Marvel set has rules specifying falling in relation to figures with Superstrength. So if flying figures weren't intended to be able to take falling damage, that should have also been addressed in the rules.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
Reply With Quote
Reply

Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G SuperScape > C3G Legacy > C3G Legacy Library


Similar Threads
Thread Thread Starter Forum Replies Last Post
Issue with Knockback DBC C3G Legacy 3 February 6th, 2010 01:01 PM
Proposed Knockback Rules IAmBatman Comic Hero Custom Creations 64 April 30th, 2009 11:12 AM
Optional or "True" Flying rules for Heroscape Annerios Other Customization & HS Additions 7 January 5th, 2009 12:32 PM
Custom Rules for Comic book-style fighting? crispy66 Comic Hero Custom Creations 14 April 10th, 2008 08:41 AM


All times are GMT -4. The time now is 01:39 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.