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  #1  
Old October 13th, 2020, 02:03 PM
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The Book of Slingshot - Public Playtesting

The Book of Slingshot

C3G (MARVEL)
(RELEASE SET)




Comic PDF


Mini PDF

The figure used for this unit is a Slingshot figure from the Captain America set.
Its model number and name are #009 / Slingshot.

_________________________________________________________________

Character Bio - Yo-Yo Rodriguez was born in San Juan, Puerto Rico, the daughter of known super-criminal John Horton, better known as The Griffin.
Before the Skrull's Secret Invasion started, Nick Fury tasked Daisy Johnson, also known as Quake, with recruiting select individuals that he had files on for what would become his secret strike force team. As a member of Nick Fury's black ops team called the "Secret Warriors" she was given the codename Slingshot.
Later on, both of her arms are severed by The Gorgon and she is temporarily unable to remain active with the team. However, both arms are later replaced with prosthetics. With her new arms, she returns to active duty.
Slingshot has the superhuman ability to run at speeds several times faster than a normal human being. After she uses her power, she automatically returns to where she started.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial playtest: (Insert link here)
  • Second playtest: (Insert link here)
  • Third playtest: (Insert link here)
  • Art: Comic, Figure, Background
  • Art by tcglkn

Last edited by Zakizzryn; October 28th, 2020 at 03:20 PM.
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  #2  
Old October 13th, 2020, 02:09 PM
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Re: The Book of Slingshot - Breathing

NAME = SLINGSHOT
SECRET IDENTITY = YO-YO RODRIGUEZ

SPECIES = INHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = AGENT
PERSONALITY = DEDICATED

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 4

POINTS = 155


SNAPBACK SUPERSPEED
When moving Slingshot normally, you may add 5 to her movement value. If you do, or when using Swift Bionic Punch, Slingshot may move through all figures, never takes leaving engagement attacks, and does not have to stop her movement when entering a water space. After her turn, if Slingshot used Snapback Superspeed, you must immediately place her on the space she occupied at the start of the turn.

SLINGSHOT EXTRACTION
If Slingshot used Snapback Superspeed this turn, and ends her movement adjacent to a engaged small or medium figure you control, you may place that figure on an empty space adjacent to Slingshot when placed back to her original space. Figures moved this way will not take any leaving engagement attacks.

SWIFT BIONIC PUNCH
Instead of moving and attacking, choose an adjacent figure, then move Slingshot up to 6 spaces in a straight line from the chosen figure before attacking. Count the minimum number of spaces between Slingshot and the chosen figure, then place Slingshot back on her original space. Roll the 20-sided die, adding 1 to the roll for each space counted. If you roll 11-18, the chosen figure receives one wound. If you roll 19 or higher, the chosen figure receives two wounds.

Last edited by Zakizzryn; Today at 01:20 AM. Reason: Edited with new wording suggestions for abilities.
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  #3  
Old October 13th, 2020, 02:13 PM
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Re: The Book of Slingshot - Breathing

Art stuff
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  #4  
Old October 13th, 2020, 02:20 PM
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Re: The Book of Slingshot - Breathing

One thing I could not settle on was her species.

I have seen her labeled as a Mutate and Inhuman. I figure a group decision would help determine where she would better fit in.
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  #5  
Old October 13th, 2020, 02:26 PM
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Re: The Book of Slingshot - Breathing

My understanding is that she’s an Inhuman in modern stuff, Mutate in older stuff. I’d personally go Inhuman since that’s we we did with Quake (who had the same Inhuman retcon).

I really dig the design. I wish there was a clean way for her to play more nicely with Coulson, but as an Agent she’ll fit well enough in that synergy group anyway.
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  #6  
Old October 13th, 2020, 02:29 PM
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Re: The Book of Slingshot - Breathing

You know I like it
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  #7  
Old October 13th, 2020, 02:36 PM
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Re: The Book of Slingshot - Breathing

Quote:
Originally Posted by Arch-vile View Post
My understanding is that she’s an Inhuman in modern stuff, Mutate in older stuff. I’d personally go Inhuman since that’s we we did with Quake (who had the same Inhuman retcon).

I really dig the design. I wish there was a clean way for her to play more nicely with Coulson, but as an Agent she’ll fit well enough in that synergy group anyway.
Yeah I have known her more as a Inhuman but further reading referred to her as a Mutate which threw me off. Always leaned more towards Inhuman alongside Quake.
I Feel she would be an exceptional addition to an Agent team.
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  #8  
Old October 13th, 2020, 02:36 PM
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Re: The Book of Slingshot - Breathing

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You know I like it
Haha I really appreciate that!
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  #9  
Old October 13th, 2020, 02:43 PM
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Re: The Book of Slingshot - Breathing

Not super familiar with the character, but from everything I've seen Inhuman would be the way I'd go. Really good design, can't wait to try her!
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  #10  
Old October 13th, 2020, 02:45 PM
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Re: The Book of Slingshot - Breathing

Agreed, Inhuman works better for the faction synergy we have been laying out.
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  #11  
Old October 13th, 2020, 03:03 PM
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Re: The Book of Slingshot - Breathing

I mean she started out as a Mutate and Marvel changed her to Inhuman for the show and just made the comics match so I think Inhuman is correct here.

My one nitpick is that it’s weird to have a power with attack in the name that isn’t an attack. I like Bionic Strike or Bionic Punch as the name without attack at the end.

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  #12  
Old October 13th, 2020, 05:55 PM
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Re: The Book of Slingshot - Breathing

It's cool overall and feels very evocative of the character. My one concern is that it seems like the first two powers are doing a lot of the same things and thus you've got a lot of mechanical baggage you're needing to repeat between them. It makes me wonder if there's a way to combine them or otherwise streamline things so there's not so much repetition between those powers?

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