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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old November 21st, 2010, 11:59 PM
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Re: The Book of Kang - Design Phase

Quote:
Originally Posted by IAmBatman View Post
First post updated with move of 4 and flying.
Any thoughts from anyone about my proposed wording change for Time Warp, or thoughts from anyone else on a defense of 7?
Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by IAmBatman View Post
I'm thinking it should be this:

TIME WARP
After taking a turn with Kang, you may remove one unoccupied Glyph of Temporal Displacement from the battlefield and place it on this card, then place Kang on the space the Glyph of Temporal Displacement previously occupied and take one additional turn with Kang. When Kang uses Time Warp he will only take leaving engagement attacks from figures with the Temporal Defense special power.

Groovy.
A...yep.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #26  
Old November 22nd, 2010, 12:09 AM
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Re: The Book of Kang - Design Phase

I am good with the move of 4, flying, and the additional turn (I accidentally left that out, of course it should be there).
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  #27  
Old November 22nd, 2010, 12:11 AM
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Re: The Book of Kang - Design Phase

Good. Making sure you weren't trying to pull one over on me.
Any thoughts on a bump of defense to 7, Griff?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #28  
Old November 22nd, 2010, 12:17 AM
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Re: The Book of Kang - Design Phase

I think 6 is plenty. He has an awesome Defense power too (which is compensated with his multiple attacks). I am not in favor of the defense of 7, I think that his overall constitution is perfect as is.

Fyi, I would like to see Kang fall in the 240-270 range if possible. We need more figures in that range level, and I feel that he would be fine there especially since we are making them Uncommon, that way it can be easier for someone to draft multiples.
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  #29  
Old November 22nd, 2010, 12:21 AM
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Re: The Book of Kang - Design Phase

Yeah, after mentally comparing him to Iron Man, I bumped his theoryscaped cost to 240. I think they're about on par right now, all things considered. I forgot to add extra cost for flying and SS.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #30  
Old November 22nd, 2010, 12:26 AM
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Re: The Book of Kang - Design Phase

Well considering he has an extra turn now all of a sudden maybe a defense of 6 will suffice. Regardless, he should be able to be tough to kill, otherwise it's a theme fail. I mean, anyone that can time travel, not get hurt by a nuke and can snap their fingers to come up with any weapon of choice should be pretty tough.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #31  
Old November 22nd, 2010, 12:29 AM
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Re: The Book of Kang - Design Phase

I think 5 life, 6 defense, flying, super strength, a special power that lets him remove an ordered number marker to ignore an attack, and a teleportation/double turn power should make him pretty tough.
And if that doesn't feel tough enough for you ... just draft like six of him!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #32  
Old November 22nd, 2010, 12:39 AM
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Re: The Book of Kang - Design Phase

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  #33  
Old November 22nd, 2010, 12:41 AM
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Re: The Book of Kang - Design Phase

Yeah, he's pretty tough, but you lose a turn to save taking wounds and pretty much have to keep OM 3 on him at the least to make use of it a lot of the times. If you only have OM 1 on him, that power is useless after that turn. So while it's nice, it's also got limitations that mess with OM managment.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #34  
Old November 22nd, 2010, 12:44 AM
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Re: The Book of Kang - Design Phase

Oh, definitely. But if you put all three OMs on him, he's still taking four turns a round even if he uses Temporal Defense.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #35  
Old November 22nd, 2010, 12:46 AM
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Re: The Book of Kang - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Oh, definitely. But if you put all three OMs on him, he's still taking four turns a round even if he uses Temporal Defense.
True enough. So he's either your lead off guy until he dies or your clean up guy to get the most of him.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #36  
Old November 22nd, 2010, 12:49 AM
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Re: The Book of Kang - Design Phase

Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by IAmBatman View Post
Oh, definitely. But if you put all three OMs on him, he's still taking four turns a round even if he uses Temporal Defense.
True enough. So he's either your lead off guy until he dies or your clean up guy to get the most of him.
Or he they are your entire army and they do it all.
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