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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 29th, 2013, 11:56 PM
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The Book of Robot (Rudy Conners)

The Book of Robot

C3G IMAGE WAVE 21
DECLARATION OF INDEPENDENCE


Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Invincible set.
Its model number and name are #003 / Robot.

_________________________________________________________________

Character Bio - Robot was the founder of the Teen Team, a group of teenage superheroes that investigated local crimes. He used a specialized flying vehicle to carry his teammates, Atom Eve, Rex-Splode, and Dupli-Kate, into battle. They were very successful as a team, especially after they met Invincible, who outclassed them all and could help them in ways that weren't possible for them.
Originally thought to be just a plain robot, it turns out that the robot body was just an automaton, controlled by the "real" robot, who was a deformed person who couldn't live outside of his chamber. Tired of this horrible life, he bribed the Mauler Twins to help him create a clone body of Rex-Splode (who he chose because his crush, Monster Girl, always thought Rex was cute). Allowing his old body to die off, Robot was now able to interact in person, but still maintaining his telepathic control of his automatons.
Eventually, he is chosen by Cecil Steadman to be the new leader of the Guardians of the Globe, due to his strategic brilliance. With his cloned body, he is capable of going into battles himself, using his robots as strength-enhancing suits, but he usually prefers staying safe in his base, while controlling his robots and leading the team.
_________________________________________________________________

-Rulings and Clarifications-
  • Base Clarification:
    Robot is a single based figure.
  • Q: Can you use Carry if you move 0 spaces to reposition one of your figures, and then use Guarding the Globe, because Robot himself didn't move.
  • A: No, because even moving 0 spaces is moving, which means Robot could not use his Guarding the Globe power at that point. In order to use his Carry, he must move, even if it's a movement of 0, but if he does move, even 0 spaces, he can't use Guarding the Globe that turn.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:Benefits:Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Ronin; November 12th, 2017 at 10:10 PM.
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  #2  
Old May 29th, 2013, 11:57 PM
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Re: The Book of Robot

NAME = ROBOT
SECRET IDENTITY = RUDY CONNERS

SPECIES = ANDROID
UNIQUENESS = UNIQUE HERO
CLASS = STRATEGIST
PERSONALITY = CALCULATING

SIZE/HEIGHT = LARGE 5

LIFE = 5

MOVE = 6
RANGE = 4
ATTACK = 4
DEFENSE = 4

POINTS = 210


TACTICAL ADVANTAGE 2
When rolling for initiative, you may add 2 to your roll if at least one Order Marker is on this card.

CARRY
Before moving Robot, you may choose an unengaged friendly small or medium figure adjacent to Robot. After you move Robot, place the chosen figure on an empty space adjacent to Robot.

GUARDING THE GLOBE!
After revealing an Order Marker on this card and taking a turn with Robot, if he did not move this turn, you may either:
  • Take a turn with any Unique Hero you control within 6 clear sight spaces of Robot; or
  • Move any 2 other figures you control up to 4 spaces each.

SUPER STRENGTH

FLYING

Last edited by SirGalahad; May 2nd, 2014 at 10:35 AM.
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  #3  
Old May 29th, 2013, 11:58 PM
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Re: The Book of Robot






Mini pics:
Spoiler Alert!

Last edited by Lord Pyre; June 2nd, 2013 at 11:21 PM.
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  #4  
Old May 30th, 2013, 12:10 AM
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Re: The Book of Robot

I commented on this earlier so you know I like it.

So I don't miss it later:

GUARDIANS OF THE GLOBE
After revealing an Order Marker and instead of taking a turn with Robot normally, you may choose Robot or any Unique Hero you control within 6 clear sight spaces to take a turn. After taking a turn with the chosen hero, you may move up to two figures you control 4 spaces each.

And from the comic picture, should he be able to carry 2 figures? Call it Space Bike Carry or whatever his vehicle is called.

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  #5  
Old May 30th, 2013, 12:19 AM
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Re: The Book of Robot

Quote:
GUARDIANS OF THE GLOBE
After revealing an Order Marker on this card and instead of taking a turn with Robot normally, you may choose Robot or any Unique Hero you control within 6 clear sight spaces to take a turn. After taking a turn with the chosen hero, you may move up to two figures you control 4 spaces each.
Probably should have "on this card"


Quote:
After taking a turn with the chosen hero, you may move up to two figures you control 4 spaces each
Is the intention for the player that takes a turn to be able to be 1 of the 2 figures moving 4 spaces?

Don't know this guy at all, but seems fine otherwise.

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  #6  
Old May 30th, 2013, 12:21 AM
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Re: The Book of Robot

Quozl, we could have two figures carried, but it's not that important, and I don't want it to be too crazy powerful. He didn't even use the bike much in the comics, but that's the only figure available, so I went with it.

Hahma, I'll change it to two other figures! Wasn't the intent, no!

And I just edited in a bio for those who don't know him!
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Old May 30th, 2013, 12:58 AM
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Re: The Book of Robot

I think he's a bit too... good. You're moving a ton of figures and you get Order Marker flexibility on top of that. Any way we can tone it down a bit (maybe make the movement and turn power either-or?)?
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Old May 30th, 2013, 10:56 AM
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Re: The Book of Robot

Yep, there are a few initial concerns here for sure.

Calculated Response stacks with Angel in ways I don't particularly care for, especially when you factor in carry as well. Too much defensive movement with this combo, IMO. Honestly, this is one where I'd prefer any of Oracle's three powers to this.

I like Guardians of the Globe, but it'll need to be tested with combos such as Archangel and Human Torch, since free movement can be offensive. Also, we'll have to see what it does for common squad armies that benefit from free movement.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #9  
Old May 30th, 2013, 05:12 PM
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Re: The Book of Robot

If we want we can just cut Calculated Response completely. The Guardians power is my favorite, and we can just cost him according to that and Carry. I think I want to stay away from carrying two figures, since the Guardians movement plus two more is pretty darned significant, but we could still tweak it in some way if desired.
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Old May 30th, 2013, 05:59 PM
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Re: The Book of Robot

What about if he takes the turn, then two can move; if someone else takes the turn, then only one can move?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
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  #11  
Old May 30th, 2013, 06:44 PM
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Re: The Book of Robot

I got nothing more to add here.
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Old May 30th, 2013, 08:20 PM
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Re: The Book of Robot

Quote:
Originally Posted by Spidey'tilIDie View Post
What about if he takes the turn, then two can move; if someone else takes the turn, then only one can move?
Well, there's really no theme there, though. One of his defining traits is that he can split his attention between countless actions. He's played video games in his human body while fixing things in his robot body, etc... So I liked how he's controlling three people at once.
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