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  #37  
Old November 18th, 2012, 03:44 PM
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Re: Avengers Assemble! New Custom Project

Good point Chief, it is a little redundant. I guess it would better as " Choose 1 of the following to attack with:"
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  #38  
Old November 21st, 2012, 12:30 PM
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Re: Avengers Assemble! New Custom Project

updated card with Custom Hawkeye from skycycle and Gravity's rock base.


Last edited by Drewman-chu; November 21st, 2012 at 12:41 PM.
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  #39  
Old November 21st, 2012, 12:42 PM
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Re: Avengers Assemble! New Custom Project

regular Hawkeye card

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  #40  
Old November 23rd, 2012, 09:43 PM
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Re: Avengers Assemble! New Custom Project

And Hawkeye's trainer

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  #41  
Old December 4th, 2012, 10:44 PM
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Re: Avengers Assemble! New Custom Project

A sometime Avenger villain Attuma

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  #42  
Old December 4th, 2012, 11:44 PM
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Re: Avengers Assemble! New Custom Project

Quote:
Originally Posted by Drewman-chu View Post
A sometime Avenger villain Attuma

Consider changing the wording like so:

ATLANTEAN WARRIOR BONDING
Before taking a turn with Attuma, you may take a turn with one Atlantean Warrior you control.

WATER STRENGTH
Attuma does not have to stop his movement when entering a water space. If Attuma ends his normal movement on a water space, you may place him on any same-level water space within 2 spaces. Add 1 to Attuma's attack and defense while he is on a water space.

WATER DEPENDENCY needs some comas but looks ok. Though the numbers look a bit odd. I would reword it so that it reads you only need to augment the dice if over 6 spaces. then at the end put by how much. So that you do not need to read the whole ability to figure out that he takes no negatives if he is 5 or less away. 6 spaces feels like a huge distance to take no negatives if he is dependent on water.


Cool design though for sure.

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  #43  
Old December 5th, 2012, 07:04 PM
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Re: Avengers Assemble! New Custom Project

Thanks for the help Chief. Your wording assistance is invaluable! I have updated the first 2 powers but not I am not sure what to do about # 3. I chose 6 spaces because that was just beyond a normal move. Six just feels right to me. As for the wording I started to try something like you suggested but it gets tricky. I am thinking of capping the penalty at -3 if there is no water on the map at all. Any thoughts?
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  #44  
Old December 5th, 2012, 07:23 PM
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Re: Avengers Assemble! New Custom Project

Quote:
Originally Posted by Drewman-chu View Post
Thanks for the help Chief. Your wording assistance is invaluable! I have updated the first 2 powers but not I am not sure what to do about # 3. I chose 6 spaces because that was just beyond a normal move. Six just feels right to me. As for the wording I started to try something like you suggested but it gets tricky. I am thinking of capping the penalty at -3 if there is no water on the map at all. Any thoughts?
I would cap it at -2. There are designs that can teleport figures anywhere on the map. If someone say C3G Blink hit you with a Phase Javelin and teleported you 20 spaces away from water it would devastate that design.

But with a -2 as the cap I would reduce the range increment to 3 spaces.

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  #45  
Old December 17th, 2012, 11:43 PM
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Re: Avengers Assemble! New Custom Project

Here's a Atlantean Warrior to go with Attuma. I couldn't find one good comic pic of a warrior so I fudged it, till I find one.


Last edited by Drewman-chu; December 30th, 2012 at 12:27 AM.
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  #46  
Old December 17th, 2012, 11:49 PM
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Re: Avengers Assemble! New Custom Project

Quote:
Originally Posted by Drewman-chu View Post
Here's a Atlatean Warrior to go with Attuma. I couldn't find one goo comic pic of a warrior so I fudged it, till I find one.

I'm showing that Picture link broken.

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  #47  
Old December 18th, 2012, 12:36 AM
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Re: Avengers Assemble! New Custom Project

Should be okay now.


Last edited by Drewman-chu; December 30th, 2012 at 12:27 AM.
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  #48  
Old December 21st, 2012, 10:00 PM
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Re: Avengers Assemble! New Custom Project

And a Beetle





Last edited by Drewman-chu; December 30th, 2012 at 12:26 AM.
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