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Official Units Discussion of official HeroScape units |
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#61
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Re: The Book of Gladiatrons
The only way to break out of cyberclaw(besides killing the gladiatron of course) is to throw the gladiatron with Jotun or use a summoning glyph to pull the gladiatron away.
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#62
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Re: The Book of Gladiatrons
Now with the re-launch of the blastatrons, newbies (like me
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#63
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Re: The Book of Gladiatrons
So, everyone talks about the Gladiatron/Blastatron combo is an amazing combo that can own if you use it right. How can the Gladiatrons survive against ranged units then?? Im not trying to be difficult, I am just not sure I understand this right. Is this only effective with melee units? I hope not.
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#64
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Re: The Book of Gladiatrons
Well, you put your markers on the Blastatrons, so you can attack at range each turn, while moving up the Gladiatrons to engage. Sure, some will die, but then the opponent would not be targeting the guys you are actually using to do damage.
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#65
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Re: The Book of Gladiatrons
But the Gladiatrons are a greater point value than Blastitrons! ....I guess you would shelter the Gladiatrons with Blastitrons and "Guard" them from ranged attackers. Lol... I never thought of that! Would they be able to do that with their weak attack, the Blastitrons? I still wish they could be each like the marro TBR and teleport to the opponent figures. lol.
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#66
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Re: The Book of Gladiatrons
Quote:
-spider_poison went undefeated in the 2008 GenCon Championship with 4xGlads, 2xBlasts, Raelin -Dignan went 6-0 in NHSD 08 with 3xGlads, 2xBlasts, Raelin, Krav -spider_poison was successful in a MN Tourney with another related combo: 3xGlads, 2xBlasts, Raelin, Isamu, Marcu. All of these winning armies have a common theme: more Gladiatron squads than Blasts, and Raelin. So, in the right hands, the ranged attack of the Blasts apparently has the punch to stop good armies in their tracks*...But you are going to lose some Glads, and you need Raelin's help. |
#67
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Re: The Book of Gladiatrons
Quote:
Try to bring in the Glads as a swarm so that there will be too many to kill, and hide them behind line of sight blockers if possible. You'll lose a lot of them on the way in, but after they're in, your opponent is in BIG trouble: locked down and with a giant bulls-eye on their foreheads for the Blasts. Add to all this trouble the fact that robots are immune to certain powers (such as chilling touch or plague), and they are quite a power to contend with. “Battle is a hard business, sister. Soft training will make for soft soldiers who will in turn become soft corpses.”
― Anthony Ryan, Blood Song |
#68
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Re: The Book of Gladiatrons
It's worth noting that the 3x Glad, 3x Blast, Raelin build has done well in 500/510 point formats. lonewolf finished 3rd with it at the 2007 main event, and Jexik did well with it at 2009 TTO. That build has 12 Glads to 11 Blasts, so it's not necessary to have many more Glads. I haven't seen that build played, personally, but I'd speculate that the Blasts are used a bit more aggressively than in the 4x/2x or 3x/2x configurations.
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#69
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Re: The Book of Gladiatrons
Quote:
Welcome to C3G | C3G Playtesting Sign Up | C3G Books of Index | C3G Sortable Index
Praise about C3G: "This is great. The cards have everything you need to know about the figure on them." |
#70
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Re: The Book of Gladiatrons
Quote:
And as dok said, sometimes you're more aggressive with the Blasts. It's pretty slick when it works. You toss out the Blastatrons as your Gladiatrons dwindle, because people instinctively gun for them since they have lower defense... but they're playing directly into your plans. Doing sort of a leap-frog where you send a B-tron forward to engage, shoot that engaged target with your rear-b-trons to free up the lead one, and then keep going is a common move. Raelin is a big part of making this army work against other ranged armies. She increases the Glads' defense and allows you to push forward. Also, jungle and stuff like that is important to utilize if available. The big thing to keep in mind is that there is no hurry. Swarm up slowly so that once you do start taking casualties, you can replace them quickly. The three units you're most worried about are Deathreavers, Krav, and other Raelins. When it comes to Deathreavers, you're in a lot of trouble if they've got 3 or more squads. There's no way around it. Krav don't care how many dice you throw at them from range, and even 2 dice that Gladiatrons have in melee won't exactly scare them. Sometimes, the best play is actually to charge forward with Raelin to kill Krav. Versus Raelin, sometimes you just have to power through it and ignore her. She's often in a place such that getting Gladiatrons near her is difficult if your opponent knows what he's doing. 4th are a problem, but again, don't rush forward. Lonewolf seems to know how to handle this matchup pretty well. Redcoats/Raelin are similar- tough for less experienced 'tron players, but doable if you practice against it. I've played trons in 4 separate events, losing one game in each. Two times, the other army had Redcoats- one of them had Raelin, and the other was pure Redcoats. Once was Q9 + rats on the worst map ever for trons, facing Lonewolf of all people. The other was against Krav/Raelin dwarves. Lonewolf's only loss with 3/3/Raelin at GC 2007 was R˙chean's army with 3x Rats, Krav, AE, MW, and Kaemon. Melee armies are your ideal matchup, unless MM is playing them, but Q9, Nilfheim, and a lot of popular 2nd tier sorts of armies just get stomped by well-played 'trons. |
#71
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Re: The Book of Gladiatrons
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Don't worry about the cards point costs. The In Game Point Value (search or it) is more important to consider when using this combo of units. They dont need to teleport, they have movement bonding and you can move eight figures per activation, twentyfour a round. Late game you will find yourself not needing to move many figures. |
#72
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Re: The Book of Gladiatrons
I apologize if this is mentioned elsewhere, but I searched the FAQs and Official Units threads to no avail.
Has a ruling been made about whether or not a figure can fly past a Gladiatron without becoming affected by cyberclaw? If so, could someone direct me to the ruling? Thanks, Mike |
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