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Official Units Discussion of official HeroScape units |
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#13
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Re: The Book of Dorim the Bulkhead Brawler
Dorim is a solid Hero, but 5 life/3 defense means you need to use him fast, and first, in order to really get solid mileage out of him with a Dwarf army. Some major offensive options, just don't expect him to survive for the ticker tape parade. In general I think he is better than Migol, but Migol is a tank, Dorim is more like a Tiger Shark. CHHhaarrggggge!!! Owl ranking: A-
"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#14
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Re: The Book of Dorim the Bulkhead Brawler
I love how he can easily slot into a Pirate or a Dwarf army. I wish Bok-Bur-Na could just as easily play on a Marro team as a Pirate one.
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#15
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Re: The Book of Dorim the Bulkhead Brawler
One minor note: Dorim is height 4 without climb. Axegrinders and Migol are height 3 and have climb x2. So, his climbing ability matches the D&D dwarves. After his move buff, on a bonding turn, Axegrinders can climb a 4-height cliff while Dorim can only scale 3 at a time.
Just something to keep in mind, as I think each other Small unit (Repulsors excepted) has climb or flying. Quote:
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