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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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  #13  
Old November 17th, 2019, 10:23 AM
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Lazy Orang Lazy Orang is offline
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Re: The Long eared bat's Customs

Looking tonnes better (though I'm questioning if the doppelgänger really counts as a Halfling? I'm guessing it's meant to be some sort of magical illusion?) I really like this take, actually, and I like how you can use the doppelgänger (you need to add the umlaut, btw ) to set up Sneak Attack.


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  #14  
Old November 17th, 2019, 10:34 AM
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The Long eared bat The Long eared bat is offline
 
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Re: The Long eared bat's Customs

Thanks @Lazy Orang for the feedback. I guess Illusion could work as a species. I will also add the umlauts.
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  #15  
Old November 18th, 2019, 12:42 PM
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The Long eared bat The Long eared bat is offline
 
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Re: The Long eared bat's Customs

I am going to change the name of vanish 9 power on Cade's Doppelänger to Illusion 9 and I will remove this from the power "Cade's Doppelgänger can vanish only if he ends his vanishing move not adjacent to any enemy figures." because it helps Cade use his sneak attack 2 by being able to position Cade's Doppelgänger next to figures. Cade bonds with the Doppelgänger but it is after Cade's turn so by changing Vanish 9 it helps the interplay between to 2.
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  #16  
Old November 22nd, 2019, 01:15 PM
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The Long eared bat The Long eared bat is offline
 
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The Long eared bat knows what's in an order marker The Long eared bat knows what's in an order marker
Re: The Long eared bat's Customs

Scrapping Illusion 9 because it is too similar to Isamu change it to
Illusionary Deception 9
If Cade's Doppelgänger receives enough wounds to be destroyed, before removing the figure, roll the 20-sided die. If you roll a 9 or higher, ignore any wounds and place Cade's Doppelgänger within 5 clear sight spaces of Cade.
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