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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
View Poll Results: How do you interpret the word "random" in these situations | |||
Players MUST always roll a dice or shuffle the order markers and without either player looking |
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7 | 16.67% |
Owner MUST shuffle/rearrange OMs but can look before the player chooses which he/she removes |
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0 | 0% |
Owner CAN shuffle/rearrange OMs and can look before the player chooses, but is not required |
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8 | 19.05% |
Owner CAN rearrange OMs but MUST do while looking before the player chooses, but is not required |
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1 | 2.38% |
Owner CANNOT shuffle/rearrange OMs before the player chooses. OMs must be placed strategically |
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17 | 40.48% |
Depends on who you play with and mood players are in, but can be decided differently each game |
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9 | 21.43% |
Voters: 42. You may not vote on this poll |
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#49
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Re: Remove one unrevealed Order Marker at random?
Quote:
I suppose if there were money or prizes on the line (say a tournament) I personally would absolutely want to follow option #1. Of course, even if I were a TD I would never force everyone to follow that rule if all parties involved in a specific game didn't care about whatever method they were already using. However if a fuss were to come up about it, I'd tell players to chuck the D20 to determine which OM is removed. Iron fist meme goes here. |
#50
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Re: Remove one unrevealed Order Marker at random?
I've always played those sorts of powers by Option #5, and the only times that I've seen them at tournaments that's what I expected. That said, if I was using the unit and the other player didn't know (or forgot) that there was an OM removal power in play, then I'd have absolutely no problem with them shuffling/moving their OMs on the same cards to be placed more randomly. I also have no problem with shifting my own figures a bit so that opponents can go where they want to without denial, though, which I know was a contentious topic.
If I was playing anywhere else instead of hosting, then I'd play the power however the host wanted. Option #6 is probably the best answer in that regard, but I generally talk through powers/cards that the other players have never seen before the game anyway and make sure they know what each card can do and what will happen if it succeeds, so I've never seen anyone have an issue with Option #5 at my house before. Proud Member of Platyfly!
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#51
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Re: Remove one unrevealed Order Marker at random?
1-4 are all adding mechanics to the game that are not on the card or in the rulebook. Falls under “do what the card says, not what it doesn’t say.” Problem, of course, is it says to do something that is impossible without additional mechanics.
This leads me to believe #5 is correct and the card has poor word choice (“random” should be “without looking”). C3G can be played with official Heroscape, but it's not recommended.
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