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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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The Book of Mister Fantastic
The Book of Mister Fantastic C3G MARVEL FANTASTIC FOUR MASTER SET FANTASTIC FORCES UNITE! ![]() ![]() The figure used for this unit is a Heroclix figure from the Fantastic Forces set. _________________________________________________________________Its model numbers and name are #079-081 / Mr. Fantastic. Its model numbers and name are #207 / Reed Richards. Character Bio - Reed Richards is without a doubt the most brilliant mind of our age. He is the leader of the Fantastic 4, but he is also the one responsible for the tragedy that occurred to them on the day that they entered space in his personal shuttle. Because he was so eager to research the strange occurrences that he had noticed while viewing space, he encouraged his team to help him go into space even though the proper cosmic radiation shielding was not a sufficient amount. Because of this lack of shielding, he, Ben Grimm, Sue Richards and Johnny Storm were harmfully exposed to the cosmic radiation that mutated them all in strange ways. Reed, now called Mr. Fantastic, was stretched beyond belief when he was pinned down and struggled to reach his love Sue. Now with his and his team's new powers, they have sworn to protect the innocent lives of Earth's civilians from any one or any thing that would threaten their attempt to live in peace. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities:
-Strategy, Tactics and Tips--Heroscapers Community Contributions-
Last edited by tcglkn; February 10th, 2022 at 01:51 PM. |
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Re: Mr. Fantastic - Brainstorming Phase
NAME = MISTER FANTASTIC
SECRET IDENTITY = REED RICHARDS SPECIES = MUTATE UNIQUENESS = UNIQUE HERO CLASS = SCIENTIST PERSONALITY = BRILLIANT SIZE/HEIGHT = MEDIUM 7 LIFE = 5 MOVE = 6 RANGE = 2 ATTACK = 4 DEFENSE = 5 POINTS = 235 FANTASTIC LEADER 4 After revealing an Order Marker on this card and before taking a turn with Mister Fantastic, you may roll the 20-sided die. • If you roll 1-3, nothing happens; • If you roll 4-11, you may immediately take a turn with one Adventurer Hero you control; • If you roll 12-17, you may immediately take a turn with up to two Adventurer Heroes you control; or • If you roll 18 or higher, you may immediately take a turn with up to three Adventurer Heroes you control. STRETCH WALK 25 Instead of his normal move, Mister Fantastic may use Stretch Walk. Stretch Walk has a move of 3. When counting spaces for Stretch Walk, ignore elevations. Mister Fantastic may stretch over water without stopping, stretch over figures without becoming engaged and stretch over obstacles. Mister Fantastic may not stretch more than 25 levels up or down with a single stretch. When Mister Fantastic starts to stretch, he will not take any leaving engagement attacks. RUBBER WRAP All opponents' small or medium figures that enter or occupy a space adjacent to Mister Fantastic may not move. Figures affected by Rubber Wrap cannot be moved by any special power on any Army Card or glyph. SUPER STRENGTH
Spoiler Alert!
Last edited by tcglkn; June 17th, 2021 at 05:27 PM. |
#3
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Re: Mr. Fantastic - Brainstorming Phase
I could see:
Life 4 ( or higher if he has lower defense or no special defense) Move 5 Range 1 Attack 4 Defense 7 (or lower if he has special defense or more lives) I definitely think he needs a stretch move power, but I'd like to have it intermingled with an attack. Whereas his normal attack could be 4 and get a boost of 1 after doing a Stretch and Punch power. Stretch And Punch 25 Instead of his normal move and attack, Mr. Fantastic may use Stretch and Punch 25. Stretch and Punch 25 has a move of 3. When counting spaces for Stretch and Punch 25, ignore elevations. Mr. Fantastic may stretch over water without stopping, stretch over figures without becoming engaged and stretch over obstacles such as ruins. Mr. Fantastic may not stretch more than 25 levels up or down with a single stretch. When Mr. Fantastic starts to Stretch and Punch 25, if he is engaged, he will not take any leaving engagement attacks. After moving with Stretch and Punch 25, Mr. Fantastic may add 1 to his attack this turn. When attacking with Stretch and Punch 25, Mr. Fantastic may add 1 to his range when attacking figures up to 25 levels higher or lower than his base. I too think he should have some kind of leadership power, but I don't know if a 20% chance of having 800+ points worth of heroes take a turn on the first turn of a round if they win initiative wouldn't be too powerful and difficult to cost. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon Last edited by Hahma; May 28th, 2010 at 11:49 PM. |
#4
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Re: Mr. Fantastic - Brainstorming Phase
Professor X and the Mutants can consistently take 6 turns in a round.
Mr. Fantastic and the Fan Four would take two turns for two of the Order Markers and would have a D20 roll's chance at 2 to 4 turns on the other Order Marker. So, if they rolled well on the D20 that round, they could equal the number of turns the X-Men can take consistently in every turn with Prof. X. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: Mr. Fantastic - Brainstorming Phase
Fair enough
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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Re: Mr. Fantastic - Brainstorming Phase
Quote:
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#7
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Re: Mr. Fantastic - Brainstorming Phase
Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#8
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Re: Mr. Fantastic - Brainstorming Phase
I don't have any plans to make the D20 roll go that way.
I think it's more likely it'll be something like: 1-3 Nothing 4-11 A turn with one adventurer 12-17 A turn with two adventurers 18 or higher A turn with three adventurers This way, it'd only trigger to its fullest 15% of the time, but you could get use out of the power to some degree 85% of the time. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: Mr. Fantastic - Brainstorming Phase
Also, as anyone who's read GreyOwl's Customization Compendium knows, it's really an accepted standard to make positive results of a D20 roll based on higher rolls, not lower ones.
![]() No reason that convention couldn't ever be gone against, especially if you want to avoid those boosts, but it is the convention anyway. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: Mr. Fantastic - Design Phase
First post updated! Comments on the highlighted bits are most appreciated.
![]() C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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