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  #13  
Old October 2nd, 2019, 01:15 AM
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Re: Interview questions for how C3V and SoV work in sanctum

Here's a question that I think some people would appreciate to see answered in this interview: How can I get involved with VC?
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  #14  
Old October 2nd, 2019, 12:22 PM
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Re: Interview questions for how C3V and SoV work in sanctum


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Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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  #15  
Old October 2nd, 2019, 01:21 PM
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Re: Interview questions for how C3V and SoV work in sanctum

Thanks for doing this @Dad_Scaper !

When designing a figure, how do you satisfy the tournament player who wants the most balanced figure possible while at the same time satisfy the casual player who wants a figure that can produce exciting, memorable moments (ex: low probability powers like Dan's Sharpshooter and NGS Mindshackle) regardless of balance?

With the recent release of Arthur of Sherwood and his Treasure Grab ability, is this an indication that the C3V will make an effort to focus more on characters designed for Scenarios that utilize the less used elements of Heroscape?

The early release of Heroscape featured more powers that were based on low probability rolls and tended to be a challenge to use properly in a competitive game (Dund Crippling Gaze as an example). As part of maintaining the Heroscape legacy, do you feel that the VC community should continue to design figures that are a throwback to those style of figures that may not be the best suited for tournament play but are creative nonetheless?

Do you feel that there will be a day when designing a figure with Official, C3V and SOV compatability may be too daunting of a task given the multiple synergies that are present with many of the established classes and personality choices?

To help maintain diversity of thought in the VC community and to keep as many players engaged as possible, how do you think the VC community can welcome and make room for new players interested in contributing?

Edit, additional questions:

You recently started an Alternate Sculps thread that has really taken off... probably moreso than you expected! With its success, are you hoping that more tournaments will embrace C3V now that the figures are more accessible?

One thing that I found interesting about the Alternate Sculps thread was to what extent many unseen players were already going to to find alternate figures to use for C3V designs. Indeed, as time goes on finding alternative sculps will become more of a necessity to keep certain older cards playable once stock dries out. Knowing that many of your fans may be finding alternative sculps for many C3V figures already, do you think this changes the emphasis on designing characters in the future with the design workflow for a potential figure focused on creating a concept and power design first followed by finding a sculp that matches that concept and powers? To follow up with that thought, do you feel that the original figure submitted with the design is still as important since many fans may just use that figure as a template and utilize another figure that they already own that closely matches that design?

I may have more questions if I have a free moment. Thank you!

Last edited by SuperSamyon; October 2nd, 2019 at 08:25 PM.
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  #16  
Old October 2nd, 2019, 03:02 PM
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Re: Interview questions for how C3V and SoV work in sanctum

Good questions, friends. Keep 'em coming. My touch-typing speeds are satisfactory; I think I'll be able to answer them all.

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  #17  
Old October 2nd, 2019, 03:48 PM
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Re: Interview questions for how C3V and SoV work in sanctum

The idea of the synergy webs in the Valhalla game nearing a point where new designs will be impossible amuses me. C3G is closing in on 900 unique character cards and hasn’t had that issue yet. I imagine VC will be just fine on that front for some time.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #18  
Old October 2nd, 2019, 10:02 PM
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Re: Interview questions for how C3V and SoV work in sanctum

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Originally Posted by IAmBatman View Post
The idea of the synergy webs in the Valhalla game nearing a point where new designs will be impossible amuses me. C3G is closing in on 900 unique character cards and hasnít had that issue yet. I imagine VC will be just fine on that front for some time.
I agree. When I read that question I laughed a little, because I really doubt that there's a limit to the creativity of the community. I see new power ideas, or power combinations, all the time, (or at least about as often as new designs are posted) that I had never seen or thought of before.
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  #19  
Old October 2nd, 2019, 10:42 PM
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Re: Interview questions for how C3V and SoV work in sanctum

@IAmBatman @Leaf_It not all questions are meant to be answered in the most obvious way. I posed that question to hear what Dad Scaper thinks of the subject, to gather his thoughts and to hopefully add his commentary. That's what makes a good interview.

Also, the question was specifically phrased to ask if it is "too daunting" not if it is impossible. Judging by the time it takes for one design to get through the process and when considering the challenge a new designer would face when creating their first custom, I believe it's a reasonable thought.

Last edited by SuperSamyon; October 3rd, 2019 at 01:04 AM.
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  #20  
Old October 2nd, 2019, 10:57 PM
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Re: Interview questions for how C3V and SoV work in sanctum

It is a fair question. Trying to remember how nearly 900 cards interact for C3G is certainly daunting.
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  #21  
Old October 2nd, 2019, 11:26 PM
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Re: Interview questions for how C3V and SoV work in sanctum

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Originally Posted by SuperSamyon View Post
@IAmBatman @Leaf_It not all questions are meant to be answered in the most obvious way. I posed that question to hear what Dad Scaper thinks of the subject and to gather his thoughts and to hopefully add his commentary. That's what makes a good interview.

Also, the question was specifically phrased to ask if it is "too daunting" not if it is impossible. Judging by the time it takes for one design to get through the process and when considering the challenge a new designer would face when creating their first custom, I believe it's a reasonable thought.
Quite right. Often you hear a reporter ask a question and people will say, "That was a stupid question. What's he supposed to say?" But an interview should not be (at least only) a search for gotcha moments. Let the person say what he or she has to say. Quite right.

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  #22  
Old October 3rd, 2019, 12:38 AM
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Re: Interview questions for how C3V and SoV work in sanctum

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Originally Posted by Tornado View Post
It is a fair question. Trying to remember how nearly 900 cards interact for C3G is certainly daunting.
Quote:
Originally Posted by Dad_Scaper View Post
Quote:
Originally Posted by SuperSamyon View Post
@IAmBatman @Leaf_It not all questions are meant to be answered in the most obvious way. I posed that question to hear what Dad Scaper thinks of the subject and to gather his thoughts and to hopefully add his commentary. That's what makes a good interview.

Also, the question was specifically phrased to ask if it is "too daunting" not if it is impossible. Judging by the time it takes for one design to get through the process and when considering the challenge a new designer would face when creating their first custom, I believe it's a reasonable thought.
Quite right. Often you hear a reporter ask a question and people will say, "That was a stupid question. What's he supposed to say?" But an interview should not be (at least only) a search for gotcha moments. Let the person say what he or she has to say. Quite right.
Fair points. No offense was intended.
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  #23  
Old October 3rd, 2019, 07:08 AM
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Re: Interview questions for how C3V and SoV work in sanctum

I just said the question amused me, not that it wasn't worth asking.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24  
Old October 3rd, 2019, 07:29 PM
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Re: Interview questions for how C3V and SoV work in sanctum

VC's always, to me, had a tendency towards the elitist, the insular and the cliquey. Is anything being done to address this?
What were the circumstances leading up to qt.bangerang's resignation and his accusations towards capsocrates? Can we see for ourselves the degree to which they were valid? Was qt.bangerang banned to protect VC's interests?
Is VC's current almost exclusive grip on the Classic Customs community, and the tendency for most of the Classic Customs forum to be devoted almost exclusively towards aiming for a SoV induction, intentional or undesired? Is there anything being done to address this?


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Last edited by Lazy Orang; October 3rd, 2019 at 07:47 PM.
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