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  #6565  
Old October 1st, 2019, 04:03 PM
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Re: Soldiers of Valhalla - nominations and discussion

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Originally Posted by Kinseth View Post
Life of 3 feels off, too weak. The weakest Dwarf is a 4 life and he is a Sneak Attacking Rogue. This guy is suppose to be a protector, 3 life is feels really off.
I went between 3 and 4 life a bit before submitting, but decided on 3. That was part of why I made him the secondary submission, because if he fails, I'll be changing his life to 4, probably bumping his points to 70, and resubmitting with a bit of testing, unless there's something brought up in the review that changes my mind.
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They are a set of 5 figures that all sold together. I don't want anyone to buy all 5 figures, and only get to use 1 of them. But if you bought all 5, and could only use 4 of them, I wouldn't feel too bad about that.
To this end, it seems that Dalmar's single power should interact with the squad.
Fair point. I hate to make that change right now after resubmitting, but would it be acceptable to amend the ability to include all friendly squads, and common figures? Without bonding I doubt it will significantly help any unique squads other than the Great Axes, so I'm not opposed to that change.
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  #6566  
Old October 1st, 2019, 05:09 PM
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Re: Soldiers of Valhalla - nominations and discussion

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Originally Posted by Leaf_It View Post
Fair point. I hate to make that change right now after resubmitting, but would it be acceptable to amend the ability to include all friendly squads, and common figures? Without bonding I doubt it will significantly help any unique squads other than the Great Axes, so I'm not opposed to that change.
It's a broad beneficial ability even if not that powerful and does effect anything he's adjacent to. Right now it can benefit 70ish figures, that change would be benefiting to 130ish? or so. May as well have just kept that he protects friendly figures against anything adjacent to him. I think it'd be more niche protecting his subordinates or benefiting small figures more given he is a dwarf. It's your concept though so up to you and this isn't the place to workshop.

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  #6567  
Old October 1st, 2019, 05:20 PM
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Re: Soldiers of Valhalla - nominations and discussion

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Fair point. I hate to make that change right now after resubmitting, but would it be acceptable to amend the ability to include all friendly squads, and common figures? Without bonding I doubt it will significantly help any unique squads other than the Great Axes, so I'm not opposed to that change.
It's a broad beneficial ability even if not that powerful and does effect anything he's adjacent to. Right now it can benefit 70ish figures, that change would be benefiting to 130ish? or so. May as well have just kept that he protects friendly figures against anything adjacent to him. I think it'd be more niche protecting his subordinates or benefiting small figures more given he is a dwarf. It's your concept though so up to you and this isn't the place to workshop.
Unless the current iteration really bothers the judges, I'm okay with it staying common only. The idea behind that being that he's trying to protect those that are most likely to need help, which would usually be common units. Unique units are usually better able to take care of the themselves.
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  #6568  
Old October 1st, 2019, 05:29 PM
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Re: Soldiers of Valhalla - nominations and discussion

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Originally Posted by Leaf_It View Post
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Fair point. I hate to make that change right now after resubmitting, but would it be acceptable to amend the ability to include all friendly squads, and common figures? Without bonding I doubt it will significantly help any unique squads other than the Great Axes, so I'm not opposed to that change.
It's a broad beneficial ability even if not that powerful and does effect anything he's adjacent to. Right now it can benefit 70ish figures, that change would be benefiting to 130ish? or so. May as well have just kept that he protects friendly figures against anything adjacent to him. I think it'd be more niche protecting his subordinates or benefiting small figures more given he is a dwarf. It's your concept though so up to you and this isn't the place to workshop.
Unless the current iteration really bothers the judges, I'm okay with it staying common only. The idea behind that being that he's trying to protect those that are most likely to need help, which would usually be common units. Unique units are usually better able to take care of the themselves.
True unique squads are rather rare in this game. I'd find it funny him protecting any of the Varkaanan, the Incendiborgs or Sentinels of Grax though. It does make me think there needs to be more unique squads created.

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  #6569  
Old October 1st, 2019, 08:53 PM
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Re: Soldiers of Valhalla - nominations and discussion

I may have missed the Common restriction earlier, but it doesn't make sense for Protector of Ironstone to not protect the Ironstone. So to review Dalmar as his card stands.

to review the Great Axes, though.

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  #6570  
Old October 2nd, 2019, 06:29 AM
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Re: Soldiers of Valhalla - nominations and discussion

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Originally Posted by superfrog View Post
I may have missed the Common restriction earlier, but it doesn't make sense for Protector of Ironstone to not protect the Ironstone. So to review Dalmar as his card stands.

to review the Great Axes, though.
Alright, sorry to do this to the SoV. I feel like I shouldn't resubmit so quickly, but I don't want this to be the thing that shoots Dalmar down.

I'm either amending Dalmar's ability, if that is something I'm allowed to do, or I'm removing, and resubmitting Dalmar, whichever is easier. Either way, I'd like them to be released together if possible.

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  #6571  
Old October 2nd, 2019, 09:16 AM
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Re: Soldiers of Valhalla - nominations and discussion

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Originally Posted by Leaf_It View Post
Quote:
Originally Posted by superfrog View Post
I may have missed the Common restriction earlier, but it doesn't make sense for Protector of Ironstone to not protect the Ironstone. So to review Dalmar as his card stands.

to review the Great Axes, though.
Alright, sorry to do this to the SoV. I feel like I shouldn't resubmit so quickly, but I don't want this to be the thing that shoots Dalmar down.

I'm either amending Dalmar's ability, if that is something I'm allowed to do, or I'm removing, and resubmitting Dalmar, whichever is easier. Either way, I'd like them to be released together if possible.

@Leaf_It I don't think Protector of Ironstone is quite right as is. There's too many specifications going on in the power. Why not huge figures? Why ALL squad AND common figures. I don't see the need for Dalmar to be such a universal cheerleader. Hone some restrictions in on that bad boy. Protector of Ironstone sounds like just a protector of dwarves to me...

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  #6572  
Old October 2nd, 2019, 09:31 AM
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Re: Soldiers of Valhalla - nominations and discussion

Thatís also a significant change that may/should require some additional playtesting imo
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  #6573  
Old October 2nd, 2019, 09:54 AM
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Re: Soldiers of Valhalla - nominations and discussion

Dwarves in D&D lore have great properties vs Huge/Large figures. I don't see why he wouldn't have this either.

Feels like a Theme miss here.

Common feels unnecessary also.

I'd agree that this feels like something a little more playtesting should help settle/research. Still like the concept, just isn't refined yet.

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  #6574  
Old October 2nd, 2019, 10:38 AM
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Re: Soldiers of Valhalla - nominations and discussion

I will take it as a retraction and resubmission.

I applaud decision to change, but I feel you missed the mark. Why still have Commons? Is there some synergy you're forcing here? It seems that simply "Squad figures" does what you need, mechanically and thematically. His picky protection was already pushing things thematically; I feel this just muddies it more.

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  #6575  
Old October 2nd, 2019, 10:57 AM
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Re: Soldiers of Valhalla - nominations and discussion

How about you pull the Dalmar submission and we discuss it further in the workshop thread?

Your custom probably has too much Defense.

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  #6576  
Old October 2nd, 2019, 11:09 AM
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Re: Soldiers of Valhalla - nominations and discussion

Keep working it, Leaf It. It still looks close. Every change requires a lot of time, though, and (as Sir H. said) additional testing.

It'll get there.

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