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  #15541  
Old January 31st, 2015, 04:23 PM
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Re: Public Design Post

Quote:
Originally Posted by Lazy Orang View Post
Also, doing it based on life means no confusion over what happens if you inflict more wounds than required to destroy a figure, and the maths are no harder one way than the other.

Anyway, it looks cool - Dok, could you explain the theme of this to me? I don't know what Uni-Power is, or exactly how Parker came to acquire it.
The Uni-Power is a cosmic force that goes where it's needed; it empowers individuals temporarily in order to resolve certain crises. It's possessed/empowered a variety of heroes over the years. One version appeared in Annihilation: Conquest in the first iteration of the team that would evolve into the Guardians of the Galaxy, and there's a new host that's part of the Avengers. Others include X-23, Juggernaut, and most famously Spider-Man, who needed it to fight the Tri-Sentinel.

On the actual design, I like it! I was trying to figure out something appropriate for Cosmic Spidey and couldn't quite come up with a solid take. Very much feels like a souped-up Spidey despite all the bells and whistles.

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  #15542  
Old January 31st, 2015, 04:26 PM
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Re: Public Design Post

http://marvel.wikia.com/Captain_Universe_(Earth-616)

Spider-Man gained the powers in an old story arc from back when I was in middle school, called Acts of Vengeance.
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  #15543  
Old February 1st, 2015, 01:58 PM
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Re: Public Design Post

Minis that we have as options include Spidey, X-23, and Hulk.

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  #15544  
Old February 1st, 2015, 04:23 PM
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Re: Public Design Post

He's a Superior Spider-Man

Spoiler Alert!


He's also the nsa
Spoiler Alert!

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  #15545  
Old February 1st, 2015, 04:32 PM
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Re: Public Design Post

Spidy-Senses still mentions Web Swing 2, but I don't see it in your write-up anywhere.

It really bugs me that the Spider-bots are Androids. But I guess they have to be for C3G, no matter how totally wrong it is.


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  #15546  
Old February 1st, 2015, 04:40 PM
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Re: Public Design Post

Quote:
Originally Posted by Soundwarp SG-1 View Post
Spidy-Senses still mentions Web Swing 2, but I don't see it in your write-up anywhere.
Whoops! How's it look now?

Quote:
It really bugs me that the Spider-bots are Androids. But I guess they have to be for C3G, no matter how totally wrong it is.
Yeah, some of the android bonding doesn't make sense for these guys but it's the only thing that makes works.

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #15547  
Old February 1st, 2015, 05:02 PM
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Re: Public Design Post

Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
Spidy-Senses still mentions Web Swing 2, but I don't see it in your write-up anywhere.
Whoops! How's it look now?
Probably needs an 'up to' before the six spaces bit, and the power probably needs a new name. Though it seems a little weird that he takes leaving engagement attacks during his dodge. I wonder if there would be room to add in Web Swing and just cut out the climb bits of Arachnid Appendages.

I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.


Quote:
Quote:
It really bugs me that the Spider-bots are Androids. But I guess they have to be for C3G, no matter how totally wrong it is.
Yeah, some of the android bonding doesn't make sense for these guys but it's the only thing that makes works.
Oh, I wasn't talking about any synergy, it bugs me because they aren't androids in the slightest. It's about as accurate as labeling my species as 'banana'. But that's what C3G uses (for some reason...), so you're stuck with it.


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  #15548  
Old February 1st, 2015, 05:49 PM
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Re: Public Design Post

Quote:
Originally Posted by Soundwarp SG-1 View Post
Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
Spidy-Senses still mentions Web Swing 2, but I don't see it in your write-up anywhere.
Whoops! How's it look now?
Probably needs an 'up to' before the six spaces bit, and the power probably needs a new name. Though it seems a little weird that he takes leaving engagement attacks during his dodge. I wonder if there would be room to add in Web Swing and just cut out the climb bits of Arachnid Appendages.

I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.
he's stabbing and impaling opponents with the arms, also the superior spider-man figure is expensive.
I was thinking about modding either this figure


or this one


with the weird antennae off of starhawk as arms


:edit Also I would love to add web swing 2 if it would fit.

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #15549  
Old February 1st, 2015, 05:59 PM
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Re: Public Design Post

Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.
he's stabbing and impaling opponents with the arms,
Isn't that represented by the Quad attack though? It just seems kind of weird, he can always attack 4 times, no matter what level the other guy is on or if they're adjacent or not, but he hits slightly harder sometimes if they're in the right spot? It just doesn't seem worth the space it takes up for such a minor thing, especially when 4 attacks of 5 is already crazy good, he doesn't really need the attack boost.


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  #15550  
Old February 1st, 2015, 10:00 PM
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laughing matter laughing matter is offline
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Re: Public Design Post

Quote:
Originally Posted by Soundwarp SG-1 View Post
Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.
he's stabbing and impaling opponents with the arms,
Isn't that represented by the Quad attack though? It just seems kind of weird, he can always attack 4 times, no matter what level the other guy is on or if they're adjacent or not, but he hits slightly harder sometimes if they're in the right spot? It just doesn't seem worth the space it takes up for such a minor thing, especially when 4 attacks of 5 is already crazy good, he doesn't really need the attack boost.
I don't know, ask whoever designed doc ock, I stole it right off of his card.

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #15551  
Old February 1st, 2015, 10:04 PM
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Re: Public Design Post

Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.
he's stabbing and impaling opponents with the arms,
Isn't that represented by the Quad attack though? It just seems kind of weird, he can always attack 4 times, no matter what level the other guy is on or if they're adjacent or not, but he hits slightly harder sometimes if they're in the right spot? It just doesn't seem worth the space it takes up for such a minor thing, especially when 4 attacks of 5 is already crazy good, he doesn't really need the attack boost.
I don't know, ask whoever designed doc ock, I stole it right off of his card.
Dr. Octopus is nothing like that, he has reach... that's not remotely the same thing.


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  #15552  
Old February 1st, 2015, 10:27 PM
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laughing matter laughing matter is offline
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Re: Public Design Post

Quote:
Originally Posted by Soundwarp SG-1 View Post
Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
Quote:
Originally Posted by laughing matter View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
I don't really get the attack boost part of Arachnid Appendages anyway, what is that representing? He always has Quad attack, but he hits slightly harder in a really specific circumstance? Seems like a lot of text for not much benefit. The Superior Spider-Man mini doesn't even have the Iron Spider waldos anyway, seems like you could just lose Arachnid Appendages for Quad Attack and Web Swing or something.
he's stabbing and impaling opponents with the arms,
Isn't that represented by the Quad attack though? It just seems kind of weird, he can always attack 4 times, no matter what level the other guy is on or if they're adjacent or not, but he hits slightly harder sometimes if they're in the right spot? It just doesn't seem worth the space it takes up for such a minor thing, especially when 4 attacks of 5 is already crazy good, he doesn't really need the attack boost.
I don't know, ask whoever designed doc ock, I stole it right off of his card.
Dr. Octopus is nothing like that, he has reach... that's not remotely the same thing.
Right, I forgot that I had changed it to an attack boost. I should left his range at 1 and given him a range boost instead of the attack boost against figures in a specific spot.

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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