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#481
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Re: Wave 11 Boosters
Could be, but skeletons don't have the equipment necessary to "almost forget" anything.
Lord of the Rings TMG Events -Gen Con 13 The North American Championship tournament- Saturday at 4 PM. NMN1342543 Battles of Middle Earth - Saturday at 10 AM. NMN1344930 |
#482
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Re: Wave 11 Boosters
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#483
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Re: Wave 11 Boosters
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I should probably get back to work... |
#484
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Re: Wave 11 Boosters
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#485
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Re: Wave 11 Boosters
From the home page:
"1 Common Ullar Squad who can swear loyalty to a new king each battle" Nilfeim and Charos are "kings." Could there be synergy here? |
#486
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Re: Wave 11 Boosters
Could be, we've been told that the Waves will have synergy with previous waves.
Now through May 28th, the Louisville region is in desperate need of platelets - call the Red Cross if you are interested in donating! |
#488
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Re: Wave 11 Boosters
Quote:
-insert signature here- |
#489
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Re: Wave 11 Boosters
I'd argue that Charos is strong enough but could get boosted a little without being overpowered. Given that the squad is Ullar, maybe it's synergy with Ullar kings, and there is another Ullar king in the works?
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#490
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Re: Wave 11 Boosters
The biggest surprise to me about this new set is the inclusion of 6 common heroes.
Since common heroes have 1 life, I've been trying to think of ways to make up for their frailty. Here's what I've got so far: -Make them cheap filler units -Give them very high defense or some other power (IE vanish) which increases their longevity -Give them a 'rejected by death' like power which will allow you to bring back previously killed ones at the start of each round. -Make them useful even in death (like the viking spirits) Can anyone think of any others? |
#491
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Re: Wave 11 Boosters
Last edited by Jexik; February 3rd, 2010 at 12:54 PM. Reason: Sorry, I couldn't resist. |
#492
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Re: Wave 11 Boosters
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Maybe said unit inherits the abilities/specials of the King its swears loyalty too? -insert signature here- |
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