Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Heroscape Strategy Articles
Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc.

Notices


Reply
 
Thread Tools Search this Thread Display Modes
  #13  
Old May 1st, 2009, 11:06 PM
Aldin's Avatar
Aldin Aldin is offline
Site Admin & Professional SideBoarder
 
Join Date: September 22, 2006
Location: TN - Nashville
Posts: 13,547
Images: 1
Blog Entries: 4
Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer
Re: Best in Units(reach).

Quote:
Originally Posted by Onacara View Post
u/u the problem with your math is that it doesn't all happen on one turn...Brunak carries on his turn and then the figure he carried can move on the next order marker
That's why he has Ornak.

~Aldin, taking Orders

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
Reply With Quote
  #14  
Old May 1st, 2009, 11:09 PM
Onacara Onacara is offline
has been BANNED
 
Join Date: December 31, 2006
Location: Pony Street
Posts: 16,992
Images: 1
Blog Entries: 27
Onacara is a puppet of Ne-Gok-Sa
Re: Best in Units(reach).

Quote:
Originally Posted by Aldin View Post
Quote:
Originally Posted by Onacara View Post
u/u the problem with your math is that it doesn't all happen on one turn...Brunak carries on his turn and then the figure he carried can move on the next order marker
That's why he has Ornak.

~Aldin, taking Orders
Oh yeah


Keep forgetting its Unique Hero and not Champion
Reply With Quote
  #15  
Old May 16th, 2009, 08:23 PM
goaliescaper's Avatar
goaliescaper goaliescaper is offline
 
Join Date: November 28, 2008
Location: United States - MO - St.Louis
Posts: 271
goaliescaper is surprisingly tart
Re: Best in Units(reach).

Quote:
Originally Posted by scottishlad5 View Post
Quote:
Originally Posted by Nathify View Post
Well, don't forget. Cyprien, he has 8 move and steath flying after all. Plus, he's really good with Chilling touch, and Life drain.
True but you should never rely a game on a 20 sided dice roll.
My dad thinks my 20d is rigged, i get an 18-20 killing a hero or two every game, I am always completly succesful with using 20d based armies. Then when I let a friend use my army based on the 20d we gets the floor wiped with himslef

He shoots... and the airborne elite drop just in time to save the goal!
Reply With Quote
  #16  
Old May 19th, 2009, 12:31 PM
The B.I.V.'s Avatar
The B.I.V. The B.I.V. is offline
Spandau Ballet Fanboy
 
Join Date: December 3, 2007
Location: Centerville, Utah
Posts: 3,012
Images: 71
Blog Entries: 10
The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla The B.I.V. is inducted into the Halls of Valhalla
Re: Best in Units(reach).

Quote:
Originally Posted by Metaknight View Post

Reach: Common Squads- the Omnicron Snipers. They are risky but have 5 movement and 7 range with Deadly Shot! This means they can potentinally reach 12 spaces and easily get 4 skulls!
They can just as "easily" get no skulls...

Quote:
Originally Posted by Metaknight View Post
This gives them limited playability, but in large castle games they are a staple for sure.
Fixed!

Quote:
Originally Posted by dok
Also, Omnicrons don't have the best threat range among common figures. That belongs to Gorrilinators, whose 7 move + 6 attack gives them the same 13 threat range as Skahen, KMA, Ulginesh, the Majors, Zetacron, and Zelrig.
I think he was factoring in their attack power, too. So the Omni's range plus attack power makes them better than G-Nators...

Brandon

I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776!
The B.I.V.'s Big Bad Custom Creations
The B.I.V.'s Big Bad Heroic Creations
Reply With Quote
  #17  
Old August 2nd, 2009, 04:49 AM
donjake's Avatar
donjake donjake is offline
 
Join Date: August 2, 2009
Location: canada - Ont - Hamilton(watterdown)
Posts: 180
donjake Woo who?
Re: Best in Units(reach).

i use alot of the units as well im a very rang oriented player know any thing that goes well with

airborn elites,svyarise,marro warriors or any agents
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Heroscape Strategy Articles
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes



All times are GMT -4. The time now is 03:05 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.