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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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#97
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Re: The great myth of Skulls versus Shields.
OK, OK, how about a venoc viper versus a arrow grut? Now you are going to start talking about how arnocs are sharks so you gotta keep them moving. Everybody's a critic.
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#98
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Re: The great myth of Skulls versus Shields.
I'm probably stating the obvious, but I'll say it anyway. Whether or not it is better to have an extra attack or defense die greatly depends on who you are, and who you're facing.
While an attack die always has a better chance of rolling a skull then a defense die does of rolling a shield, it is certainly not always better to have an extra attack die then an extra defense die. Obviously, if your figure uses special attacks often, or is ia cheerleader who you don't plan to attack with, then the extra defense is more useful. But there are plenty of times where even an offensive unit without a special attack is better off with an extra defense die then attack. Using the matchup calculator, consider a matchup between Agent Carr (using his sword of reckoning) and a squad of dividers. Unmodified, Agent Carr has a 38% chance of winning. With an extra attack die, Agent Carr's chances go up to 41%. With an extra defense die, his odds go up to 51%. Clearly, in this case, the extra defense does him more good then would an extra attack. Mathematically, which one is better depends on both the relative strengths of your attack/defense versus your opponents attack/defense as well as the number of attacks you get per turn versus the number of hits you expect to receive. |
#99
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Re: The great myth of Skulls versus Shields.
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By the way, I noticed you're in Ankara. I grew up in Istanbul and lived there for 8 years. I absolutely agree! |
#100
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Re: The great myth of Skulls versus Shields.
Question, how about probabilities of double attacks (or multiple attacks from squads) on the same figure. Always wanted to know what was better in situations such as:
Triple attack of 3 or single attack of 5 against defense of 3 for figure with three life left (Q9) Double attack of 4 or singe attack of 6 against defense of 4 with one life. Etc. It would be more than figuring out the probability of one attack times or plus the probability of a second, because you have to take into consideration wounds (sometimes a second attack would not be applicable). In my experience more attacks is usually better because you have a better chance you doing good and the other person throwing dud dice in one of 2-3 rolls as opposed to just one. but I'd like to see math back me up. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#101
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Re: The great myth of Skulls versus Shields.
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I am a supporter of Star Wars, HeroScape, Age of Mythology and Ninja Ponies. Don't judge my good taste. Support the Sasquatch Militia. We are looking for people like YOU! |
#102
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Re: The great myth of Skulls versus Shields.
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#103
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Re: The great myth of Skulls versus Shields.
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#104
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Re: The great myth of Skulls versus Shields.
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I am a supporter of Star Wars, HeroScape, Age of Mythology and Ninja Ponies. Don't judge my good taste. Support the Sasquatch Militia. We are looking for people like YOU! |
#105
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Re: The great myth of Skulls versus Shields.
The upper left hand corner of every post will show what date it was posted.
Nothing wrong with reviving old discussions, as long as you have something useful to add. Quote:
CHEATER! |
#106
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Re: The great myth of Skulls versus Shields.
Thanks. I'll remember that. And everything is say is important. It must be, since I'm saying it.
I am a supporter of Star Wars, HeroScape, Age of Mythology and Ninja Ponies. Don't judge my good taste. Support the Sasquatch Militia. We are looking for people like YOU! |
#107
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Re: The great myth of Skulls versus Shields.
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its cheating if you deliberately roll the dice a certain way to get the skulls along the rolling axis, its the same idea behind dice throwing cheat techniques in craps. Maybe you didnt mean to imply you roll them to increase your chances but surely you cant possibly be so naive as to think that a dice is not designed to "jump around and be unpredictable", thats exactly the point, its supposed to have an exactly equal chance of landing on each side. |
#108
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Re: The great myth of Skulls versus Shields.
So you are admonishing him for something he posted nearly 7 years ago?
Mega is a real stand up guy and was probably just a young boy back in 2009. He already clarified what he meant, and even if he did mean that he tried to play the odds, he has most assuredly learned since then that it would be frowned upon. It just seems odd to unearth/necro this just to call him naive and/or a cheater. Whatevers....?!?!?! |
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