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  #1  
Old June 4th, 2012, 10:45 AM
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Gencon 2012 Maps

I am pleased to announce the map selections for this year's Gencon tournaments:



Fossil by R˙chean
Fulcrum by Dignan
Ticalla Sunrise by GameBear
Trailblazer by Dignan
Burial Marsh by Panopticon
Jotun's Gap by Dignan
Isenfell by Mad Wookie
Elswin Plateau by Mooseman
Invasion by Long Heroscaper
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  #2  
Old June 4th, 2012, 10:46 AM
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Re: Gencon 2012 Maps

(Saved for Map Details)
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  #3  
Old June 4th, 2012, 11:59 AM
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Re: Gencon 2012 Maps

No more Just Passing Through! Hallelujah!

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Old June 4th, 2012, 12:53 PM
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Re: Gencon 2012 Maps

Question:

How come some of the newer BoV maps are not listed in this year's maps?

Either way, thanks for posting the maps!
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  #5  
Old June 4th, 2012, 01:11 PM
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Re: Gencon 2012 Maps

Set used break down.

Master sets
RotV 5
SotM 4
BftU 2

Expansions sets used
RttFF 3
VW 1
TT 1
TJ 4
FotA 2

BoV maps 6

Last edited by infectedsloth; June 4th, 2012 at 06:54 PM. Reason: count THRICE, post once.
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  #6  
Old June 4th, 2012, 01:19 PM
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Re: Gencon 2012 Maps

Quote:
Originally Posted by MegaSilver View Post
Question:

How come some of the newer BoV maps are not listed in this year's maps?

Either way, thanks for posting the maps!
The selections are primarily made based on what resources that we have available. A map like Fulcrum seems to be in every year because it uses only 1 ROTV and 1 TJ. I'm not a huge fan of this map, but it is balanced and it uses less resources than many other maps.

I have lists of all the maps that have been used in the past and start with that.....I added some more that I thought might round it out a little, then I start eliminating based on resources available. This is what I ended up with. It seems like many maps use RTTFF and so this ends up being a limiting factor. For example, I really like Highways and Dieways and wanted to include it in the mix, but it uses 2 RTTFF sets, so I had to exclude it. If we had more resources, I would have certainly chosen a different pool of maps.
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  #7  
Old June 4th, 2012, 01:27 PM
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Re: Gencon 2012 Maps

I know you'll post these later in the map details section, but will the glyph pool be roughly the same as years past? Continued emphasis on trying to include treasure glyphs more?

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  #8  
Old June 4th, 2012, 01:27 PM
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Re: Gencon 2012 Maps

Quote:
Originally Posted by infectedsloth View Post
Set used break down.
BoV maps 5
I count 6 BOV: Fossil, Elswin Plateau, Fulcrum, Ticalla Sunrise, Invasion, and Burial Marsh

Interesting that none of the maps from the competition made the cut.

Cheers,

~tgx
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  #9  
Old June 4th, 2012, 01:32 PM
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Re: Gencon 2012 Maps

Quote:
Originally Posted by lonewolf View Post
Quote:
Originally Posted by MegaSilver View Post
Question:

How come some of the newer BoV maps are not listed in this year's maps?

Either way, thanks for posting the maps!
The selections are primarily made based on what resources that we have available. A map like Fulcrum seems to be in every year because it uses only 1 ROTV and 1 TJ. I'm not a huge fan of this map, but it is balanced and it uses less resources than many other maps.

I have lists of all the maps that have been used in the past and start with that.....I added some more that I thought might round it out a little, then I start eliminating based on resources available. This is what I ended up with. It seems like many maps use RTTFF and so this ends up being a limiting factor. For example, I really like Highways and Dieways and wanted to include it in the mix, but it uses 2 RTTFF sets, so I had to exclude it. If we had more resources, I would have certainly chosen a different pool of maps.

So easy to forgot about your resources. Despite it's large size you are limited in what you have. Thanks for reminding us.

Can't wait for GenCon! Now I can start praciticing armies some! Since several of the maps are from last year, at least the testing should be easier.
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  #10  
Old June 4th, 2012, 05:44 PM
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Re: Gencon 2012 Maps

Quote:
Originally Posted by infectedsloth View Post
Set used break down.

Master sets
RotV 5
SotM 4
BftU 2

Expansions sets used
RttFF 5
VW 1
TT 1
TJ 4

BoV maps 6
Invasion and Elswin Plateau* both use FotA, not RttFF. So it's "only" 3 RttFFs, and 2 FotAs.

Also with 9 maps named and 32 maps being built, exactly how many of each map will be built (and, therefore, how many sets of each are needed) is not 100% clear. It will probably be 4 each of most of them, but not all of them.

* Actually, Elswin Plateau can be built using either, as Gamebear has demonstrated. But I think the Gencon stash has more spare FotA than spare RttFF.
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  #11  
Old June 4th, 2012, 06:07 PM
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Re: Gencon 2012 Maps

Quote:
Originally Posted by dok View Post
Also with 9 maps named and 32 maps being built, exactly how many of each map will be built (and, therefore, how many sets of each are needed) is not 100% clear. It will probably be 4 each of most of them, but not all of them.
4 of each except Invasion and Elswin Plateau are 2 each.
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  #12  
Old June 4th, 2012, 07:12 PM
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Re: Gencon 2012 Maps

Thanks for getting these up LW.

As far as glyphs, that is Stubobj's department. I'll start bugging him about those soon.

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