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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#13
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Re: Agents of Atlas Brainstorming
I don't know. Did you check the whole thread. It is a whole page long.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#14
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Re: Agents of Atlas Brainstorming
After laboriously re-checking the entire thread, I can confirm that it's just one page long.
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#15
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Re: Agents of Atlas Workshop
I like these a lot. The simplistic feels for Golden Age characters is a fun idea. I do like Margloth's Death Ray. Not knowing the character, it feels like a 40s/50s robot and gives the faction 2 SAs instead of just G-Man's Machine Gun.
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#16
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Re: Agents of Atlas Workshop
Yeah, the Death Ray feels super retro (and does suit the character). I dig it.
I'd be very tempted to replace Restoration Enchantment with a version of that, and just up his Life to represent the enchantment. |
#17
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Re: Agents of Atlas Workshop
I too like the simple design approach. A few comments. Namora, shouldn't she be allowed to continue movement when entering water space. I love water dweller.
Expect more once I get caught up. I'm really in favor of a team of simpler cards and I like what's going on here even though I'm not familiar with the source material...yet. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#18
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Re: Agents of Atlas Workshop
I didn't bother with a 'can keep moving through water' power because she can fly - same as Namor.
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#19
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Re: Agents of Atlas Workshop
You know my thoughts on Insta-Death powers and one that only needs to cause a wound with a 6 Range 6 Attack for that chance concerns me.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#20
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Re: Agents of Atlas Workshop
Quote:
Of course I also forgot Water Dweller was from him as well. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#21
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Re: Agents of Atlas Workshop
Quote:
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#22
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Re: Agents of Atlas Workshop
Once per game Death Ray would be pretty awesome.
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#23
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Re: Agents of Atlas Workshop
Maybe....
Quote:
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#24
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Re: Agents of Atlas Workshop
Quote:
Second. I really like the Restoration Enchament so I wouldn’t drop it, because he gets destroyed a few times and always comes back. Third, the Death Ray should most definitely be a once per game ability I would probably limit it to Non Super Strength figures though. Last edited by Xael Raymand; August 28th, 2018 at 04:54 PM. |
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