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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1273
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Swap
Swap the attack and range on the special.
~Dysole, noting the figure is a bit wonky (not sure if that's a bad thing) My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#1274
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Re: Swap
Thanks, forgot about that order. And ya, he is a bit wonky, but I kind of like a wonky unit every once in a while.
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#1275
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Re: The Pre-SoV Workshop
I like it, but Hunter's Howl looks painful to keep track of.
Not sure about the modding part. Racheim takes about 10 minutes, but he doesn't really require any modding supplies (glue, good cutting knives, etc.) Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#1276
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Re: The Pre-SoV Workshop
Quote:
In the long run, I think most people would rather put a little work in, or even go out and buy crafting materials, than repaint a figure, which effectively ruins a very valuable squad. I just feel like the precedent is there, and it is a unit that almost every single person who plays Heroscape already has. |
#1277
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Re: The Pre-SoV Workshop
Modding will be a no. Racheim's instructions to bend a figure to fit it on a base are one thing, cutting and gluing is something else entirely, even if the mod is simple.
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#1278
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Re: The Pre-SoV Workshop
Quote:
I'm not going to complain and you're in charge, so its not my place to argue, I just wish you would give it a chance, instead of throwing it away just on precedent. I have all of the respect for your work in SoV and I mean no disrespect, I'm just trying to speak my opinion on the matter. |
#1279
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Re: The Pre-SoV Workshop
Scytale is not in charge. Each member has a vote, just like everything else submitted to the SoV.
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#1280
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Re: The Pre-SoV Workshop
Do you have a tutorial on how to "Mod" this figure?
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#1281
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Re: The Pre-SoV Workshop
I'm waiting for an extra Ne-Gok-Sa figure, and then I'm going to post it as I make a second copy. It requires three of the Marro Warriors (the one with the gun pointing up used as the base, the other two use the guns and heads), and Ne-Gok-Sa, using his feet, head and arm guard, then the blade as the bayonet.
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#1282
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Re: The Pre-SoV Workshop
Quote:
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#1283
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Re: The Pre-SoV Workshop
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I have Rachiem and I fixed his wings, that wasn't too hard, and didn't require me to cut anything. Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#1284
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Re: The Pre-SoV Workshop
Quote:
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