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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #13  
Old January 1st, 2012, 02:52 PM
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Re: The Book of Rat Swarm - Design

Quote:
Originally Posted by Hahma View Post
Quote:
PLAGUE 16
After moving and before attacking, you must roll the 20-sided die once for each figure adjacent to any Rat Swarm you control. If you roll a 16 or higher, that figure receives a wound. Androids, Rodents and Destructible Objects are not affected by this special power.

SCATTER

After a Rat Swarm you control rolls defense dice against a normal attack from an opponent’s figure, you may move any 2 Rat Swarms you control up to 4 spaces each.
Are these guys supposed to get to roll for Plague 16 after they move for Scatter? Some people could say that "after moving" is "after moving" regardless of when or how they move.

Should it say?

PLAGUE 16
Before attacking, you must roll the 20-sided die once for each figure adjacent to any Rat Swarm you control.......

Or

PLAGUE 16
After moving normally and before attacking, you must roll the 20-sided die once for each figure adjacent to any Rat Swarm you control.
I like that "Before attacking". It is clear, it cuts text, and it avoids the possibility for misinterpretation as you pointed out. I think we used this line of thought and text recently as well. Cutting out the first part of "after moving" avoids confusion better and reduces the text. It is a win win.
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  #14  
Old January 1st, 2012, 03:09 PM
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Re: The Book of Rat Swarm - Design

Good call Hahma. SP updated.
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  #15  
Old January 1st, 2012, 06:49 PM
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Re: The Book of Rat Swarm - Design

Breathing period is definitely up here.

I'm in favor of vermin, frantic, and tiny as well.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #16  
Old January 1st, 2012, 06:52 PM
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Re: The Book of Rat Swarm - Design

As of the like 3 minutes ago. SP updated and I'm about to send this out to ERB.
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  #17  
Old January 1st, 2012, 06:57 PM
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Re: The Book of Rat Swarm - Design

:doh: I was thinking 24 hours instead of 48 hours for some reason ...

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #18  
Old January 1st, 2012, 10:43 PM
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Re: The Book of Rat Swarm - Design

ERB sent.
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  #19  
Old January 2nd, 2012, 12:31 PM
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Re: The Book of Rat Swarm - Design

Quote:
Originally Posted by 1Mmirg
Really cool stuff, Tickle. I only have a moment, but here are a few quick thoughts:
NAME = Rat Swarm

SPECIES = Rodent
UNIQUENESS = Common Hero
CLASS = Vermin
PERSONALITY = Frantic

SIZE/HEIGHT = Tiny 1

LIFE = 1

MOVE = 4
RANGE = 1
ATTACK = 1
DEFENSE = 2

POINTS = 15

PLAGUE 16
Before attacking, you must roll the 20-sided die once for each figure adjacent to any Rat Swarm you control. If you roll a 16 or higher, that figure receives a wound. Androids, Rodents and destructible objects are not affected by this special power.

[Quite powerful. I can imagine a board just littered with cheap 15 point Swarms. Sure, you only roll once, but still it would not be hard to engage every other Hero on the board and with them all rolling 16+ is going to happen often enough.

The challenge is that so many of the Supers are single attack units (not all, but a lot) that you could really tie up a Super good with these guys (most of the board) and even a few hits with that 16+ and the toughest Heroes are starting to fade...

It's small but I'd consider moving it to 17+.

Or, I could imagine--or maybe you already have this in the works--calling them Radioactive Rat Swarms or Toxic Rat Swarms or something--then the number makes sense (or could even come down a little--though I'd like to see the cost go up, depending on how low that d20 roll goes).

SCATTER
After a Rat Swarm you control rolls defense dice against a normal attack from an opponent’s figure, you may move any 2 Rat Swarms you control up to 4 spaces each.

SCALE
When moving up or down levels of terrain, Rat Swarm may add 2 to its height.

Very solid and fun. I can really see this combo working and being a lot of fun.

[Last thought--really have to go--but I can't recall how adjacency triggers? It follows the same rules as engagment, in that you have to be able to have the height to be next to someone, no? So Plague only works in a flat situation, or where the Rats have height? Umm. Can't recall. That could help a bit to temper the power--if I'm recalling correctly. Just don't have to think about 1 height units much...]

Thanks for sharing. Definitely fun!

All best, V
Thanks. Yes, the Rat Swarms have to be on the same level or higher than a hero to Plague them. That will definitely help temper it. Plus you only roll once for each Hero not onces for each swarm adjacent to the Hero. If it still proves too powerful in testing, I'll probably bump the roll to 17 or higher.

Last edited by tcglkn; January 2nd, 2012 at 01:03 PM.
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  #20  
Old January 2nd, 2012, 02:36 PM
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Re: The Book of Rat Swarm - Design

Hmm ... I think I read how many times you roll incorrectly initially too. That's a cool, different kind of mechanic, though, where you only roll for each victim once. Should definitely help keep it in check, which is good, and make drafting a certain number of rats a bit redundant.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #21  
Old January 2nd, 2012, 02:41 PM
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Re: The Book of Rat Swarm - Design

I thought that would help keep their cost down, I really want these guys to stay between 10-15 points each.
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  #22  
Old January 2nd, 2012, 03:41 PM
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Re: The Book of Rat Swarm - Design

10 point DC filler would be nice.
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  #23  
Old January 2nd, 2012, 05:18 PM
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Re: The Book of Rat Swarm - Design

C3G PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Rat Swarm

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Fail

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Fail

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Fail
- What should be the unit's point value? 10 points or less.
- Give a brief overview. Rats are weak in almost every way.
Spoiler Alert!

Last edited by tcglkn; January 3rd, 2012 at 02:49 PM.
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  #24  
Old January 2nd, 2012, 05:22 PM
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Re: The Book of Rat Swarm - Design

So far I've only run about half the HH tests that I want to, but I really feel like they aren't even worth 10 points.

You can only move one per OM, they only move 4, they have awful attack and defense and Plague is tough to hit. SAs mow them down and they just all around aren't that great.

I think replacing Scatter with this would make them better at 10 points:
SWARM
After revealing an Order Marker on this card or a Rat Swarm you control rolls defense dice against a normal attack from an opponent’s figure, you may move any 2 Rat Swarms you control up to 4 spaces each.

Or at least changing Scatter to work against Special Attacks and call it Scurry.

Last edited by tcglkn; January 2nd, 2012 at 07:20 PM.
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