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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#13
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Re: Satellite Dish - Design
I was trying to stick to the existing DO's thing where it's all the movement essentially before the action starts. No real concerns either way for the record.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#14
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Re: Satellite Dish - Design
Fair. I'm just throwing ideas out as I do not think that limiting to just Unique is the answer.
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#15
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Re: Satellite Dish - Design
Quote:
How about a counter point. Your leader is the one that would be wanting to camp out at the satellite anyway sending those common heroes out there to do their thing. Thinking Kree here specifically. Putting one of the commanders by the satellite while the soldiers and scouts do their things with whatever other hero you have where sitting common heroes there feels more like when we had common squads taking OM to bond with heroes Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#16
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Re: Satellite Dish - Design
That's not really how they specifically operate though. They send the peons to do everything while they sit back at the base camp (SZ).
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#17
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Re: Satellite Dish - Design
What if it has to be a Small, Medium, or Large Hero (so they can properly reach the controls and all)?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#18
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Re: Satellite Dish - Design
Good way to get the Kree involved without letting Fire Ants be the play.
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#19
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Re: Satellite Dish - Design
well in those circumstances...the base camp would be where the satellite is.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#20
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Re: Satellite Dish - Design
I can dig that.
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#21
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Re: Satellite Dish - Design
After sitting with it a bit, though, I worry spelling out three sizes gets a bit awkward (and honestly it's at least as unthematic to stop Atom and Wasp from using this as to stop Kree commons).
My leaning is to go with Unique Heroes because we also restrict driving vehicles and equipping items to Unique Heroes and this feels like the same type of effect, so there'd be some internal consistency there, which seems like good design. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#22
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Re: Satellite Dish - Design
Does that logic resonnate with folks or should I poll this out?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#23
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Re: Satellite Dish - Design
I'm okay either way here and will defer to the group.
I will say that Tiny Wasp/Antman/Atom not working the controls doesn't bother me though. If they want to type on the keyboard, they can become full size and give up that tiny stealth immunity from ranged attacks. Didn't we end up size restricting VDO's as well, so cats and gods weren't driving tanks? |
#24
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Re: Satellite Dish - Design
I'm ok with Heroes only and tiny and huge not being able to use it. 3 callouts doesn't bother me at all if that's what's needed.
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