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Official Units Discussion of official HeroScape units |
View Poll Results: Which Lawman better at his job? | |||
Johnny "Shotgun" | 18 | 26.47% | |
James Murphy | 50 | 73.53% | |
Voters: 68. You may not vote on this poll |
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#1
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Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Time to lay down the law in these here parts! Which cowboy's the better lawmen, the Mr. Shotgun or the Whipper?
This debate was suggested by clancampbell. 1. Stats/Special Powers 2. Playability 3. Overall Usefulness 4. Who Would Win Head-To-Head 5. Army Builds 6. Best Strategic Use 7. Situational Usefulness Next Debate:
Spoiler Alert!
MegaSilver |
#2
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
If their personalities were switched I'd go with Mr. Murphy, but they aren't. 10 points isn't worth the Whip ability in my opinion.
That's really their only difference right? I voted for Mr. Sullivan In forest dark or glade beferned
No blade of grass shall go unturned Let those who have the daylight spurned Tread not where this green lamp has burned. |
#3
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Dude, I'm in San Diego, how could I not vote for "The Murph?"
Seriously though, shotgun blasts just suck; they're just so easy to counter. So both heros are bogged down by bad specials. James has a decent melee special ability, and a point cost that works out better in most armies. James all the way. I don't need no instructions to know how to rock.
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#4
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
I find that they work pretty well for (cheap) rat control.
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#5
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Neither are especially great units, but for some reason I really like James Murphy and have good luck with him. In most games whip doesn't do a whole lot, but it can be real nice against heroes like Ne-Gok-Sa, Crixus, Migol etc. I think it's worth the 10 points if you're picking one of the two.
On a side note, I have seen both of these guys used well with a rat screen. I have a friend who engages three or four guys with a rat then blasts the rat the next turn. It's done some damage and it looks cool. "Whoa hold on! There's still plenty of meat on that bone." |
#6
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Quote:
Edit: Quote:
I don't need no instructions to know how to rock.
Last edited by Xn F M; October 20th, 2009 at 01:21 PM. |
#7
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
10 Points for the Whip is worth it. Murphy.
Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#8
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
I would suggest that in almost any situation, Sullivan and Isamu is better than Murphy. However, I still use James Murphy far more often than Sullivan (which likely has a lot to do with his 75 points evening out better than Sullivan's 65).
The whip does have its uses, for example, I've made a point of taking Murphy to deal with Sentinels in the past. But he is more of a fun unit than a competitive one. I mean, what is more fun than picturing your enemy's high defense unit taken taken off his feet by a whip around the ankle, and being finished off by a point blank shot gun to the face. Murphy gets my vote. |
#9
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Quote:
I voted for Murphy simply for the Whip, that at least gives him something that he can use when he does get engaged. My Map Thread My Battle Blog and Strategy Blog and Article Links. OVAH site. Sept. 19, 2010 - ITS A BOY |
#10
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Voted for Murphy because his whip at least is somewhat useful.
Long live Heroscape. |
#11
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Quote:
MegaSilver |
#12
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Re: Unit Debate #27 -- Johnny "Shotgun" Vs. James Murphy
Shouldn't this be Wyatt Earp vs Indiana Jones? I have to go with Indy, gotta love the whip
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