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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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The Book of Zangief
The Book of Zangief C3G UDON SUPER SECRET EXCLUSIVE 46 STREET FIGHTER Comic PDF Mini PDF The figure used for this unit is a Heroclix figure from the Street Fighter set. Its model number and name are #005 / Zangief. _________________________________________________________________ Character Bio - Born and raised in the Soviet Union, Zangief is incredibly patriotic and motivated to fight for his Motherland. Zangief is a massive fighter, weighing 254 lbs. and standing slightly over 7 feet tall, placing him among the tallest characters in the entire Street Fighter roster. His massive frame is almost entirely covered in scars from his bouts with brown bears in the barren and remote area of Siberia. Zangief is a fearless fighter with a quick temper, and is always very competitive. Zangief is immensely proud of his physique, and constantly belittles his opponents' less-muscular builds. Despite his short temper, Zangief has shown himself to be rather gentle-natured with a good sense of humor at times, once entering a tournament partly to win the admiration of a group of school children. While not fighting, Zangief enjoys cossack dancing, vodka, and borscht. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Splash; August 6th, 2022 at 01:01 AM. Reason: png |
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Re: The Book of Zangief
NAME = ZANGIEF
SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = WRESTLER PERSONALITY = DAUNTLESS SIZE/HEIGHT = MEDIUM 6 LIFE = 5 MOVE = 5 RANGE = 1 ATTACK = 5 DEFENSE = 5 POINTS = 150 GRAPPLING Instead of moving, you may switch Zangief and any small or medium figure he is engaged with. Switched figures never take leaving engagement attacks. SPINNING PILEDRIVER 16 After choosing an adjacent small or medium figure for a normal attack, and before rolling attack dice, you may roll the 20-sided die. Subtract 2 from your roll if the defending figure has the Super Strength special power. If you roll 16 or higher, the defending figure cannot roll more than 2 defense dice against Zangief's normal attack this turn. DOUBLE LARIAT SPECIAL ATTACK Range 1. Attack 4. If Zangief inflicts one or more wounds with this special attack, you may use this special attack one additional time. Last edited by SirGalahad; April 28th, 2014 at 12:17 PM. |
#3
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Re: The Book of Zangief
I Think you're missing something here
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#4
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Re: The Book of Zangief
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#5
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Re: The Book of Zangief (Design Phase)
A few changes, mostly minor stuff:
- I'd prefer "Bruiser" or something else to "Brawler," since he's a professional and used to one-on-one fights rather than brawls. - "Grappling" over "Grapple" to match with Apokolyptian Grappling. - "Double Lariat" over "Spinning Lariat" to more closely match the games. - Some sort of provision to prevent using Piledriver and Lariat in the same turn, if only to make it more of a choice. - Not sure if we want him with 5 Life. I don't mind it but it's sort of against our status quo. But other than fiddly stuff, two thumbs up! JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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Re: The Book of Zangief (Design Phase)
Quote:
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#8
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Re: The Book of Zangief (Design Phase)
Quote:
No problem with the other stuff. I think 5 life seems fitting to the design though considering he has no defensive powers, slow movement, and no synergy to speak of. Plus he's huge! |
#9
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Re: The Book of Zangief (Design Phase)
Definitely agree with all of Johnny's points, and nice comic art!
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#10
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Re: The Book of Zangief (Design Phase)
GRAPPLING
Before attacking, you may switch Zangief and any small or medium figure he is engaged with, if possible. Switched figures never take leaving engagement attacks. And I see Piledriver is also before attacking. Maybe they should be combined? PROFESSIONAL WRESTLING Before attacking, you may switch Zangief and any small or medium figure he is engaged with, if possible. Switched figures never take leaving engagement attacks. After switching, roll the 20-sided die. If you roll 16 or higher, the switched figure may roll no more than 2 defense dice when attacked by Zangief's normal attack this turn. Last edited by quozl; November 9th, 2012 at 07:17 PM. |
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Re: The Book of Zangief (Design Phase)
I do not think they should be combined, because it requires you to switch figures in order to roll. I would prefer the option of educing defenses without having to switch positions.
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