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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
Yeah, I really like that, thanks a bunch Reverie!
The Wonder Man bit is perfect, and that pun was painful, but in a good way. Question, if it was just the species change, does anyone think it could last the whole game or would that still be too OP? |
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Re: Public Design Workshop
DECIMATION
Unique Spell A healthy amount of Points After revealing an Order Marker on this figure's card, instead of taking a turn, choose a non-human species. All figures of that species are considered Human instead of the chosen species for the remainder of the round. Before Decimation takes effect, roll the 20-sided die. If you roll 1-2, each player may choose one army card that is not affected by Decimation. No more mutants. Switched to species change. Merged roll/choice decision. Last edited by Splash; April 26th, 2020 at 12:30 PM. Reason: merge |
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Re: Public Design Workshop
I think switching to a species change instead of straight power removal will be enough to make the effect somewhat patchwork, as though a percentage of characters remain unaffected. Given that this effect is more about disrupting species synergies, I wonder if exempting a single card will have a meaningful effect. But I suppose answering questions like that is what testing is for!
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Re: Public Design Workshop
I know it would screw over Prof. X type builds, but I kind of feel it should last the whole game and just be an expensive spell. If you all are set on a one round limit, then it should be cast either before or after rolling for initiative instead of having to wait until you can take a turn, then giving up that turn.
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Re: Public Design Workshop
Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
I feel like, for an 'iconic, cataclysmic moment' effect like this, maybe taking a cue from Thanos's Snap may be a good idea? Let it be cataclysmic negation, but don't make it something you can open with out of the gate - make it something you have to wait to use and, ideally, earn.
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Re: Public Design Workshop
If it's costed at like 1,000 points, I think that's probably workable.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Yeah, I'm not sure it being something the player "earns" feels entirely right, but a game-long effect seems much more viable if it's something that you're not just going to cast R1T1. Maybe there is a D20 roll, but you get to add to it for each destroyed figure?
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