Quote:
Originally Posted by Zakizzryn
THE POWER COSMIC
Before rolling attack or defense dice for Stardust, you may remove any number of unrevealed Order Markers from this card and add that number of skulls or shields to your roll.
COSMIC HALBERD SLASH SPECIAL ATTACK
Range 3. Attack 4.
Choose a figure to attack with this special attack, you may also choose any number of figures adjacent to the chosen figure to be affected by this attack. Roll attack dice once/separately for all defending figures. Before rolling attack dice for the special attack, you may remove any number of unrevealed Order Markers from this card and add that many skulls to your roll. After attacking with this special attack, Stardust may use this special attack one additional time.
ENERGY FORM
Stardust can move through all figures and is never attacked when leaving an engagement. If Stardust is not engaged with an opponent's figure, they cannot be targeted by opponents' non-adjacent figures for any attacks or any special powers that require clear sight. After taking a turn with Stardust, remove 1 Wound Marker from this card.
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Like the mechanics here, lots of extraneous capitalization though, you also need to add the blue line to the special attack. Obviously rolling attack dice once for all affected figures is better since that makes the adding of automatic skulls to the roll better.