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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.

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  #85  
Old July 5th, 2019, 10:37 PM
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Re: DC Lantern Corps: public workshop

Yeah I think you would have a really hard time pushing that power through.
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  #86  
Old July 5th, 2019, 10:46 PM
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Arch-vile Arch-vile is offline
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Re: DC Lantern Corps: public workshop

I don't see it as much different than what Carol Ferris already does. As long as there aren't figures taking a turn during other figures' turns, it should work out. I'm not much of a rules guy though.
LOVE BONDS
After revealing an Order Marker on this Star Sapphire’s Beloved's card, before taking a turn with her Beloved or using other special powers on any Army Card or Glyph, you may first remove a violet Battery Marker from this card to take a turn with this Star Sapphire. If this Star Sapphire takes a turn with this special power, you may not take any additional turns with other figures you control other than her Beloved.
But if it doesn't, Karat's idea of making the Lasso reactionary is a good one.
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  #87  
Old July 5th, 2019, 10:47 PM
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Re: DC Lantern Corps: public workshop

I’ve always read that as only being able to take a turn if the Beloved is your figure. Maybe I’m wrong on that.
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  #88  
Old July 6th, 2019, 12:03 AM
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Re: DC Lantern Corps: public workshop

Quote:
Originally Posted by MrNobody View Post
I’ve always read that as only being able to take a turn if the Beloved is your figure. Maybe I’m wrong on that.
Definitely the intent. Not sure how you're revealing an Order Marker and taking a turn with a figure that's not yours!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #89  
Old July 6th, 2019, 12:18 AM
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Re: DC Lantern Corps: public workshop

Oh man, I've always read that power incorrectly then. I assumed since she could choose an opponent's figure as her Beloved, she could use her bonding with an opponent as well. Whoops.
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  #90  
Old July 6th, 2019, 11:32 AM
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Re: DC Lantern Corps: public workshop

Here's another attempt at that same sort of theme:
LASSO OF LOVE
After a friendly figure receives a wound from an attack from an opponent's small or medium figure, if this Star Sapphire is not engaged and within 4 clear sight spaces of the attacking figure, you may remove a violet Battery Marker from this card and choose the attacking figure. The chosen figure's turn ends immediately, then inflict one wound on the chosen figure. Place the chosen figure on an empty space adjacent to this Star Sapphire. The chosen figure does not receive any leaving engagement attacks.
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  #91  
Old July 6th, 2019, 11:54 AM
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Re: DC Lantern Corps: public workshop

I would word LoL more like this:
Quote:
Originally Posted by Arch-vile View Post
LASSO OF LOVE
After a friendly figure receives a wound from an attack from an opponent's small or medium figure, if this Star Sapphire is not engaged and within 4 clear sight spaces of the attacking figure, you may remove a violet Battery Marker from this card and chooseplace the attacking figure on any empty space adjacent to this Star Sapphire. After placing tThe chosenattacking figure it receives one wound and its turn ends immediately ends., then inflict one wound on the chosen figure. Place the chosen figure on an empty space adjacent to this Star Sapphire. The chosenattacking figure does not receive any leaving engagement attacks when moved with Lasso of Love.
For pasteability:
Quote:
LASSO OF LOVE
After a friendly figure receives a wound from an attack from an opponent's small or medium figure, if this Star Sapphire is not engaged and within 4 clear sight spaces of the attacking figure, you may remove a violet Battery Marker from this card and place the attacking figure on any empty space adjacent to this Star Sapphire. After placing the attacking figure it receives one wound and its turn immediately ends. The attacking figure does not receive leaving engagement attacks when moved with Lasso of Love.

Last edited by Karat; July 6th, 2019 at 01:11 PM.
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  #92  
Old July 6th, 2019, 12:53 PM
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Re: DC Lantern Corps: public workshop

You want "its turn" not "it's turn" but that seems to work otherwise. I like the reactionary direction. I'd much rather see that happen on an enemy's turn than a full turn for Wondy.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #93  
Old July 6th, 2019, 01:15 PM
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Re: DC Lantern Corps: public workshop



Bio:
Spoiler Alert!

Mini:
Spoiler Alert!

Background pics:
Spoiler Alert!


NAME = STAR SAPPHIRE
SECRET IDENTITY = DIANA PRINCE

SPECIES = AMAZON
UNIQUENESS = UNIQUE HERO
CLASS = LOVER / CHAMPION
PERSONALITY = PASSIONATE

SIZE/HEIGHT = MEDIUM 5

LIFE = 7

MOVE = 7
RANGE = 1
ATTACK = 5
DEFENSE = 6

POINTS = 410


VIOLET POWER BATTERY 3
Start the game with 3 violet Battery Markers on this card. Add 1 to this Star Sapphire’s Range and Attack numbers for each violet Battery Marker on this card.

LASSO OF LOVE
After this Star Sapphire or a friendly figure is attacked by an opponent's small or medium figure and after defense dice are rolled, if this Star Sapphire is not engaged to the attacking figure and is within 4 clear sight spaces of the attacking figure, you may remove a violet Battery Marker from this card and place the attacking figure on any empty space adjacent to this Star Sapphire. After placing the attacking figure it receives one wound and its turn immediately ends. The attacking figure does not receive leaving engagement attacks when moved with Lasso of Love.

AMAZONIAN TRAINING
When this Star Sapphire rolls defense dice against a normal attack from a non-adjacent figure, one shield will block all damage. When rolling defense dice against any attack from an adjacent attacking figure, if there are excess shields rolled, the attacking figure receives one wound.

SUPER STRENGTH

FLYING


--------------------------------
Thanks guys! Here's an updated post; I'll leave the first one unedited so this discussion makes sense if anyone goes back through it. Amazonian Training could be replaced with anything but I figured it's thematic and works well with the lasso.

Last edited by Arch-vile; August 18th, 2019 at 12:38 AM.
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  #94  
Old July 6th, 2019, 03:10 PM
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Re: DC Lantern Corps: public workshop

Works for me.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #95  
Old July 9th, 2019, 03:12 PM
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Re: DC Lantern Corps: public workshop



Miniature:
Spoiler Alert!


NAME = ORANGE CONSTRUCT
SECRET IDENTITY = SOLDIER

SPECIES = ENERGY
UNIQUENESS = COMMON HERO
CLASS = CONSTRUCT
PERSONALITY = MINDLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 4
ATTACK = 4
DEFENSE = 5

POINTS = 50


ORANGE CONSTRUCT CONTROL
Add 1 to an Orange Construct Soldier's Attack and Defense numbers when within 4 clear sight spaces of an Orange Lantern you control. At any time, if you do not control any Orange Lanterns, destroy all Orange Construct Soldiers you control.

JEALOUS GREED
Whenever an opponent takes a more than one turn during a player turn, at the end of that player turn, you may move any or all Orange Construct Soldiers you control.

SUPER STRENGTH

FLYING


-----------------------------
Here's a generic Orange Construct idea. It's the last piece of the Orange Lanterns to really complete them as a faction, IMO. Larfleeze should be able to start with a huge army of constructs (and then create more as he pleases with the Stolen Identities).

Jealous Greed is there because I felt they needed a "greed" power of some sort, and I didn't want to tie it to Equipment Glyphs since Larfleeze and Lex both tread the ground already. Ideally they'll come in at 50 points (or cheaper) for easy army building.
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  #96  
Old July 9th, 2019, 03:25 PM
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Re: DC Lantern Corps: public workshop

I’ve never really felt the Oranges needed to start with an army cause I kind of enjoy the gimmick they have going on. That being said, I wouldn’t hate it either.

Jealous Greed seems kind of crazy. When you’re going up against a bonding army, that’s an infinite number of 6 space moves every turn. Not busted, but I think it’ll be a cost driver.
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