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  #1  
Old July 10th, 2012, 11:49 PM
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The Book of S.W.A.T. Rifleman

The Book of S.W.A.T. Rifleman

C3G MARVEL SUPER SECRET EXCLUSIVE 33
CRIME STOPPERS





The figure used for this unit is a HeroClix figure from the Xplosion set.
Its model number and name are #013-015 / S.W.A.T. Specialist.
Its model number and name are #205 / Frank Gunzer.

The figure used for this unit is a HeroClix figure from the Universe set.
Its model number and name are #019-021 / S.W.A.T. Specialist.
_________________________________________________________________
Character Bio - The S.W.A.T. Rifleman will be typically called in during hostage situations. Once on the scene, he will look for an advantageous sniping position, such as height and or concealment, where he can see the suspect without being seen himself. If the negotiations go bad and it looks like the suspect will kill a hostage, the S.W.A.T. Rifleman has mere seconds to shoot and kill the suspect to save innocent lives.
_________________________________________________________________

-Rulings and Clarifications-
  • Q: Exactly how does Assault Rifle work with multiple opponent figures that are at standing on varying levels of height in relation to S.W.A.T. Rifleman?
  • A: The first attack "locks in" a number of attack dice to roll, and every subsequent attack after that is based on the initial roll. Lets do an example: If S.W.A.T. Rifleman (with 3 Attack) had height advantage on the first target, he would be able to use Assault Rifle for a maximum of 3 attacks (using 4, 3, 2 dice), regardless of who he attacked after the first attack.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities
  • N/A
Benefits
  • N/A
Weaknesses
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Splash; August 5th, 2022 at 11:13 PM. Reason: png
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  #2  
Old July 10th, 2012, 11:51 PM
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Re: The Book of S.W.A.T. Rifleman - design phase

NAME = S.W.A.T. RIFLEMAN


SPECIES = HUMAN
UNIQUENESS = COMMON HERO
CLASS = LAWMAN
PERSONALITY = DISCIPLINED

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 5
RANGE = 7
ATTACK = 3
DEFENSE = 4

POINTS = 35


ASSAULT RIFLE
When a S.W.A.T. Rifleman attacks with his normal attack, he may attack two additional times. Roll 1 fewer attack die for each subsequent attack.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by SirGalahad; May 4th, 2014 at 12:33 PM.
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  #3  
Old July 11th, 2012, 12:03 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

This was for the most part listed in the Lawman faction thread that GP worked on and was pretty much his design. Only thing I really changed was to increase the range from 6 to 7 and lower the cost estimate down to 30 from 40.

Toyed with the idea of doing something like with the Kree Scout for these guys, first of all I didn't know if people thought it was necessary for these guys and that keeping them around 30 points would be preferred or maybe going up to 40 with something like this would be preferred:

S.W.A.T. HERO BONDING
After revealing an Order Marker on this card and after taking a turn with a S.W.A.T. figure, you may immediately take a turn with any other S.W.A.T. Hero figure you control.

The other thing is if used here, should it be used on the Riot Control and Special Weapons common heroes cards?

Also, would the reference in the power text of S.W.A.T. figure be enough to include S.W.A.T. Riot Control and S.W.A.T. Special Weapons to be activated.

Of course, this could be all for nothing if we just want to keep these guys very simple and cheap.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Hahma; July 11th, 2012 at 06:52 AM.
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  #4  
Old July 11th, 2012, 12:27 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

I actually like the idea of cheap fillers so I would prefer it without the bonding power, but if others want it, then I'm not against it either.

Great write-up Hahma.
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  #5  
Old July 11th, 2012, 12:31 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

I'd prefer the bonding. I think it would make them more fun to play and I'd rather have them be worth drafting than be cheaper and not as much fun.
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  #6  
Old July 11th, 2012, 01:20 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

I'd personally leave off the bonding - save it for future units (Lt. Stone, that Gordon that Bats has drafted, a possible SWAT Commander common hero). I think simpler is better here.
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  #7  
Old July 11th, 2012, 06:56 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

mini pix








Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #8  
Old July 11th, 2012, 07:02 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

For reference, here's what GP had for Lt. Gordon. I don't know if Bats is going in the same direction with him or not, but if he is, this could cover some bonding for these guys.

Human
Unique Hero
Lawman
Resolute
Medium 5

Life 4
Move 5
Range 5
Attack 3
Defense 4
Points 120


COMMANDING OFFICER
After revealing an Order Marker on this card and before taking a turn with Lieutentant Gordon you may take a turn with one of the following that you control:
  • 1 Lawmen Squad, or
  • 1 Unique Lawman Hero, or
  • up to 3 different Common Lawmen Heroes.
VIGILANTE SUPPORT
Add 1 to the 20-sided die roll for all Vigilante figures you control.



And here is what I have for Lt. Stone. Not a turn bonding, but just movement bonding.


NAME = LT. STONE
SECRET IDENTITY = MARCUS STONE
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = LAWMAN
PERSONALITY = ELITE
SIZE/HEIGHT = MEDIUM 5

LIFE = 4
MOVE = 5
RANGE = 6
ATTACK = 3
DEFENSE = 5
POINTS = 90?

COORDINATED EFFORTS
After revealing an Order Marker on this card, instead of taking a turn with Lt. Stone, you may take a turn with one Code: Blue Officer you control. After taking that turn with that Code: Blue Officer, you may move any combination of up to 2 other Uncommon or Common Lawmen you control up to 2 spaces each.

Possible change to help with Assaulters

Quote:
COORDINATED EFFORTS
After revealing an Order Marker on this card, instead of taking a turn with Lt. Stone, you may take a turn with one Code: Blue Officer you control. After taking that turn with that Code: Blue Officer or Lt. Stone, you may move any combination of up to 2 other Uncommon or Common Lawmen you control up to 2 spaces each.

CRIMINAL INTIMIDATION
Criminal figures roll 1 less defense against Lt. Stone's normal attack.

ARMOR PIERCING ROCKET SPECIAL ATTACK
Range 5. Attack 4.
For each skull rolled when attacking with this special attack, the defending figure subtracts 1 from its defense. Lt. Stone can only attack a non-adjacent figure with this special attack and can only used Armor Piercing Rocket Special Attack once per round.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Hahma; May 8th, 2013 at 11:12 PM.
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  #9  
Old July 11th, 2012, 09:45 AM
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Re: The Book of S.W.A.T. Rifleman - design phase

Quote:
Originally Posted by johnny139 View Post
I'd personally leave off the bonding - save it for future units (Lt. Stone, that Gordon that Bats has drafted, a possible SWAT Commander common hero). I think simpler is better here.


That said, here's what I've got for Captain Gordon:

[redacted]

It's not set in stone, though, by any means.

Either way, I say keep this one simple and we can add synergy in later on another card.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; June 30th, 2013 at 09:42 PM.
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  #10  
Old July 11th, 2012, 01:18 PM
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Re: The Book of S.W.A.T. Rifleman - design phase

Good stuff Bats

I think it's a good idea to plan this out a little bit ahead so we are aware of what's going on and what's to come in regards to synergies.

Here's what GP had in the Lawman faction thread for [redacted]:

Quote:
[redacted]
At first I thought it was a cool thing, but then I got to thinking that SWAT isn't about [redacted], regular cops get their [redacted] on and deal with that. [redacted] is fine for the [redacted], but they are known for that for one, but also they are a squad and will move together and maintain the [redacted].

So I wanted something a little more SWAT specific and also help SWAT as a team of the three different figures somehow feel like they are working together even in a limited manner without needing a Lt./Capt. whatever.

So here's what I quickly thought of for the Shield SWAT figures

Quote:
S.W.A.T. ASSAULTER

Human
Common Hero
Lawman
Disciplined
Medium 5

Life 1
Move 5
Range 1
Attack 3
Defense 5 or 6 to account for shield
Cost 20

SYNCRONIZED ASSAULT
After revealing an Order Marker on this card and taking a turn with a S.W.A.T. Assaulter, if a S.W.A.T. Assaulter you control moved into engagement with an opponent's figure this turn, you may attack with one other Common Lawman figure you control.

COUNTER STRIKE
When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.

This would allow for a Assaulter to engage and attack an enemy figure and then have a Rifleman, Weapons Expert or 5th Precinct Cop attack in a turn. It wouldn't always be automatic bonding as they'd have to move into engagement with an enemy figure to activate it, so it could give them something but not be overly powerful and having an OM requirement would keep it from stacking with other synergy providers.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by IAmBatman; June 30th, 2013 at 09:48 PM.
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  #11  
Old July 11th, 2012, 06:19 PM
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Re: The Book of S.W.A.T. Rifleman - design phase

Cool. I'd love to still see some plain old [redacted] using that write up from GP, though. Would we still have a mini we could use for that?

Would Synchronized Assault work with both common heroes and common squad figures? If so, this might read more clearly:


SYNCRONIZED ASSAULT
After revealing an Order Marker on this card and taking a turn with a S.W.A.T. Assaulter, if a S.W.A.T. Assaulter you control moved into engagement with an opponent's figure this turn, you may attack with one other Common Lawman figure you control.

Or is it meant to be all common figures??

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; June 30th, 2013 at 09:47 PM.
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Old July 11th, 2012, 06:23 PM
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Re: The Book of S.W.A.T. Rifleman - design phase

Not to derail the thread which is for the Rifleman, but another option I'd toyed around with for the shield figures ([redacted]) is making them a squad of 2 or 3. That type of role would typically work together in forming a line ([redacted] ) as opposed to providing cover for a Rifleman.

Just glad to see the SWAT getting some love. I'm sure whatever happens with them they'll turn out great.

Last edited by IAmBatman; June 30th, 2013 at 09:46 PM.
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