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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #13  
Old September 27th, 2010, 04:44 PM
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Re: The Book of Absorbing Man

I still like this guy from when I heard your ideas months ago and last week.
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  #14  
Old September 27th, 2010, 05:29 PM
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Re: The Book of Absorbing Man

Question about line of sight -

If I can't see the mini, but can see the top of whatever terrain he is absorbing (imagine my figure behind the ruin a couple of spaces), does my figure have LOS on him?

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS
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  #15  
Old September 27th, 2010, 06:17 PM
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Re: The Book of Absorbing Man

Quote:
Originally Posted by SirGalahad View Post
Question about line of sight -

If I can't see the mini, but can see the top of whatever terrain he is absorbing (imagine my figure behind the ruin a couple of spaces), does my figure have LOS on him?
If you can't draw an imaginary line from your figures Target Point to Absorbing Man's Hit Zone without that line hitting something and being obstructed, you don't have clear line of sight.
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  #16  
Old September 27th, 2010, 06:25 PM
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Re: The Book of Absorbing Man

It does seem kind of odd that he'll have a height on his card that he won't really close to have as a mini, though, which is what Sir G is pointing out here ...

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #17  
Old September 27th, 2010, 06:36 PM
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Re: The Book of Absorbing Man

What Bats said.

If I have LOS on the castle wall he is adjacent to, then shouldn't I have LOS on him, since he has "absorbed" that terrain piece's height?

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS
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  #18  
Old September 27th, 2010, 06:39 PM
Griffin Griffin is offline
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Re: The Book of Absorbing Man

Quote:
Originally Posted by IAmBatman View Post
It does seem kind of odd that he'll have a height on his card that he won't really close to have as a mini, though, which is what Sir G is pointing out here ...
And yet it is the same "concept" as the Shrinking Ray Glyph...
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  #19  
Old September 27th, 2010, 06:41 PM
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Re: The Book of Absorbing Man

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Originally Posted by SirGalahad View Post
What Bats said.

If I have LOS on the castle wall he is adjacent to, then shouldn't I have LOS on him, since he has "absorbed" that terrain piece's height?
Nope. It is just a game, not a reality simulator. At certain points in game design, you have to trade some things for others. In this case, I am in favor of trading your "theme fail" for a "less complicated special power".
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  #20  
Old September 27th, 2010, 07:26 PM
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Re: The Book of Absorbing Man

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Originally Posted by Griffin View Post
It is just a game, not a reality simulator.
Thank goodness for that.

No worries about the LOS then, but it should probably be included in the FAQ for him, because you know somebody out there will ask.

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS
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  #21  
Old September 27th, 2010, 07:43 PM
Griffin Griffin is offline
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Re: The Book of Absorbing Man

Quote:
Originally Posted by SirGalahad View Post
Quote:
Originally Posted by Griffin View Post
It is just a game, not a reality simulator.
Thank goodness for that.

No worries about the LOS then, but it should probably be included in the FAQ for him, because you know somebody out there will ask.
Somebody being you. J/K
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  #22  
Old September 27th, 2010, 07:50 PM
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Re: The Book of Absorbing Man

Yeah, I think the concern here is more about theme/mechanics confusion than theme "fail."

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #23  
Old September 27th, 2010, 07:53 PM
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Re: The Book of Absorbing Man

Looks like some good discussion fellas. The Size Absorb has a little more to it than I had originally thought, but it seems like we're finding a balance between theme and game play. An FAQ seems like a good call Sir G.

I was thinking that a lot of thought went into him when he has teammates or DO's to Absorb from and even opponent's heavy hitters. But I hadn't thought about squads or mid-levels or him in games where there aren't a lot or any DO's in play. Ultimately, if he doesn't Absorb anything, he's basically a 6 life, 5 attack, 5 defense melee unit without much mobility. But he can go up to a 10 attack/defense when absorbing teammate Thor's defense number or up to 8/8 when absorbing a manhole cover DO.

In army games where you can have a high defense teammate to easily Absorb, he can be fine. But alone he seems like ranged squads or mid-levels will make easy work of him. He should be able to give Thor and Hulk a hard time but in designing him for that, I wonder if there is something else to do to help him be worth his points when faced with several types of opponents.

Should we tweak Ball and Chain to give him a range of 2 vs. no higher than 4 up or down from his base? Should we make it so he can attack all adjacent figures when using Ball and Chain (roll attack once and defenders roll defense separately)? Should we make it so that he can attack 2 or 3 different adjacent figures (roll each attack/defense separately and can't attack the same figure more than once)?

I'm just concerned about a pretty big power swing where he gets killed too easy for his points a lot, but can occasionally under the right circumstances take out Hulk. Am I worrying about nothing?

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  #24  
Old September 27th, 2010, 07:56 PM
Griffin Griffin is offline
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Re: The Book of Absorbing Man

Quote:
Originally Posted by Hahma View Post
Looks like some good discussion fellas. The Size Absorb has a little more to it than I had originally thought, but it seems like we're finding a balance between theme and game play. An FAQ seems like a good call Sir G.

I was thinking that a lot of thought went into him when he has teammates or DO's to Absorb from and even opponent's heavy hitters. But I hadn't thought about squads or mid-levels or him in games where there aren't a lot or any DO's in play. Ultimately, if he doesn't Absorb anything, he's basically a 6 life, 5 attack, 5 defense melee unit without much mobility. But he can go up to a 10 attack/defense when absorbing teammate Thor's defense number or up to 8/8 when absorbing a manhole cover DO.

In army games where you can have a high defense teammate to easily Absorb, he can be fine. But alone he seems like ranged squads or mid-levels will make easy work of him. He should be able to give Thor and Hulk a hard time but in designing him for that, I wonder if there is something else to do to help him be worth his points when faced with several types of opponents.

Should we tweak Ball and Chain to give him a range of 2 vs. no higher than 4 up or down from his base? Should we make it so he can attack all adjacent figures when using Ball and Chain (roll attack once and defenders roll defense separately)? Should we make it so that he can attack 2 or 3 different adjacent figures (roll each attack/defense separately and can't attack the same figure more than once)?

I'm just concerned about a pretty big power swing where he gets killed too easy for his points a lot, but can occasionally under the right circumstances take out Hulk. Am I worrying about nothing?
All legitimate concerns actually, but I don't have any real answers right now.
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