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#1
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The Workbook of Orcs of Moria - Design (Fellowship A)
THE WORKBOOK OF ORCS OF MORIA
DESIGNER = @capsocrates @Chris Perkins @Shiftrex (SET NAME) - (COLLECTION NUMBER) - (PACK NAME) FIGURE(S) USED FOR UNIT: (Insert name(s) and set of origin for figure(s) used for this design) (Insert image(s) of figure(s) used for this design) (CARD IMAGE) NAME = ORCS OF MORIA GENERAL = UTGAR SPECIES = ORC UNIQUENESS = COMMON SQUAD CLASS = WARRIOR PERSONALITY = VIOLENT SIZE/HEIGHT = MEDIUM/5 LIFE = 1 (4 figures) MOVE = 5 RANGE = 1 ATTACK = 2 DEFENSE = 2 POINTS = 35 CAVE DWELLER 1 If an Orc of Moria moves over at least three contiguous dungeon or shadow spaces, you may add an additional 1 space to his move. An Orc of Moria rolls 2 additional attack dice when attacking an adjacent figure or destructible object on at least one dungeon or shadow space. ORCISH VIOLENCE After taking a turn with the Orcs of Moria, you must roll the 20-sided die. If you roll a 1-4, destroy a common Orc squad figure you control adjacent to an Orc Of Moria you control. If you roll an 18 or higher, inflict one wound on an opponent's figure adjacent to an Orc of Moria you control. Character Bio: (Insert Character Bio here) -RULINGS and CLARIFICATIONS- (Insert questions and answers about unit function and/or power interpretation) -COMBINATIONS and SYNERGIES- Synergy Benefits Received (Insert links to figures that benefit the unit, and short explanation of synergy) Synergy Benefits Offered (Insert links to figures that this unit benefits, and a short explanation of synergy) Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV Last edited by caps; September 15th, 2020 at 10:36 AM. |
#2
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Re: Brainstorm for Moria Orcs
What went into Design on 2020-06-12:
Spoiler Alert!
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV Last edited by caps; June 12th, 2020 at 06:54 PM. |
#3
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Re: Brainstorm for Moria Orcs
Conversation so far, centering around Moria orc squads and possible hero ideas
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#4
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Re: Brainstorm for Moria Orcs
Instead of Mordor Orcs or Moria Orcs, I'd quite like Orcs of ____, like Shades of Bleakewood or Knights Of Weston. Of course Moria or Mordor Ocs would be easier to type in brainstorming, but Orcs Of would look better on the card.
I think from what I've gathered if goblins are not orcs, they are at least very closely related, sort of the opposite end of Uruk Hai, being a weaker, albeit more nimble variety of orc with a strong aversion/direct weakness to sunlight; essentially cave orcs. If so, I would like a card or cards to reflect that. I don't think squads should be lost on us, I can see plenty of fun beasties in the future and I feel HoME actually will have a balance between heroes and squads. The only thing I want explained is why those ones could climb up the walls if they are simply garden variety orcs. |
#5
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Re: Brainstorm for Moria Orcs
to "Orcs of Moria"
Not sure what you mean by "climb up the walls"? Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#6
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Re: Brainstorm for Moria Orcs
I'm also on board with the idea of "orcs of" "goblins of" and whatever else we apply it to in order to show our varieties.
As for the climbing, are you referencing the movie scene in Moria after the fellowship fights the cave troll? |
#7
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Re: Brainstorm for Moria Orcs
"In the films they spider climb all over the walls and ceilings (both in Moria and in the Great Goblin's place - if orcs could do that the siege of Helm's Deep would have been over in ~30 seconds) and unwillingness to, even enraged, go out during the day when even the non-Uruk orcs in the Hobbit film are tooling around on wolfback at noontime."
From the link, course that's the movies, not sure if it's in the books or not. Also Heroclix has just a few mostly tokens, but Combat Hex does have several goblin figures. Also Goblins definitely have the species of orc, but I feel they are different enough to warrant their own cards. |
#8
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Re: Brainstorm for Moria Orcs
I think the spider climb thing was artistic license, as was the Orcs in daylight in The Hobbit. I remember the book made a big deal about how the goblin army moved at night. The battle of the five armies was during daytime though. Maybe overcast?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#9
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Re: Brainstorm for Moria Orcs
I seem to recall Tolkien describing the goblin "breed" as loving cruel inventions too, denoting a level of intelligence that allowed them to create machines like the doorstep that Thorin's company camped on before they were captured and brought before the Hoblin King.
Scape also has goblins and then Orcs, would make sense to divide them here in my opinion. |
#10
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Re: Brainstorm for Moria Orcs
I see goblins as a smaller mountain dwelling Orc and the regular Orcs as Sauron's standard militia/footsoldiers, with the Uruk Hai as a buff elite sort.
Borrowing from @Chris Perkins Orc Squads: Goblins (of Moria and/or Misty Mountains) Goblin Archers (of Moria and/or Misty Mountains) Orcs of Mordor Orc Archers of Mordor Uruk-hai Uruk-hai Crossbowmen Also without Goblins where would that leave Scrotumbeard (the Great Goblin). Of course we could put them off until the Hobbit And just think of the Marro level bs they could pull if they could swarm together. Last edited by Splash; May 21st, 2020 at 02:23 PM. |
#11
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Re: Brainstorm for Moria Orcs
Going back to mechanics, this might be an unpopular opinion, but I think stepping away from Bonding for the Orcs and such would be a good thing. Simply because of how all classic 'Scape Orcs bond, and we would risk just having more of the same. No matter what else we put on the card, if it had bonding, its basically just going to be a bonding squad, right? I mean you don't play Blade Gruts for that sweet sweet Disengage!
I think we can definitely come up with something more creative, and personally, for something Middle Earth themed, I would want heroes to be the main attraction, with squads offering support and fodder, rather than playing as many squads as my point limit allows with a hero or two for them to bond with. Just my two cents! |
#12
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Re: Brainstorm for Moria Orcs
I think you have a good point there, Archie.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
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