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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #37  
Old December 3rd, 2020, 01:28 AM
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Re: The Book of Void (Initial Playtesting)

Quote:
C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE PLAYTEST UNIT: Void

Army Test 1
Map: Castle Dracula (Custom Map)
Units: Team 1 (1,000): Void, Sentry
Team 2 (1,000): JLA Trinity w/ da markers


Pre-game thoughts: Just getting a measurement of how Sentry/Void handle against the Trinity, since that’s some decently heavy hitters.

Summary of the game:
Spoiler Alert!

NOTE: When Sentry switches at the beginning of his turn, should Void still get to go? I played it as a no here, but I could see it either way.

Post-game thoughts: This one was closer than it seemed it would be in the first few rounds, but ultimately Sentry was just putting out way too much firepower.

Just a personal note, but Sentry currently feels way stronger than Void. Void was rolling bad for Infini-Tendrils, but that and his attack are really all he has, while Sentry has a stronger attack, explosion punches, and reality warps in his toolkit.

Also, I feel like they should be done for when Void is destroyed. That makes keeping him exposed a weakness while also letting him be a total wrecker of s***
___________________________________________________________

Army Test 2
Map: Castle Dracula (Custom Map)
Units: Team 1 (2,000): Sentry/Void (1,000), Captain America (240), Avengers Iron Man (270), Ms. Marvel (350), Falcon (140)
Team 2 (1,990): Cyclops II (240), Logan Wolverine (280), Archangel (260), Nightcrawler II (210), AoA Magneto (355), AoA Colossus (315), AoA Shadowcat (185), Blink (145)


Pre-game thoughts: A massive throwdown to see how Void plays with allies. Is he significantly worse when he can Infini-Tendril your own forces?

Summary of the game:
Spoiler Alert!

NOTE: Does Magneto’s before-round turn count as a player turn? I played it as no.

Post-game thoughts: That actually felt pretty good! Void did tear through his own forces a bit, but the upsides that Sentry gets for having allies around felt like they cancelled that out.

It does seem like the pair is coming in a tad hot though, having won fairly handily twice in a row.
___________________________________________________________

Army Test 3
Map: Castle Dracula
Units: Team 1 (1,175): Sentry and Void (1,000), Venom (175)
Team 2 (1,175): Mister Fantastic (235), Invisible Woman (215), The Thing (325), Silver Surfer (400)


Pre-game thoughts: Venom Sentry. (Trying Void at L8, A7, Double Attack that must be on different figures)

Summary of the game:
Spoiler Alert!

Post-game thoughts: The double attack feels really thematic and scary - he feels far more like a threat to multiple heroes at once like he did in Siege or the original mini-series. But the 8L5D combo is just too squishy when he takes Sentry out with him.
___________________________________________________________

Army Test 4
Map: Castle Dracula (Custom Map)
Units: Team 1 (1810): Void, Sentry (1,000), Martian Manhunter III (340), Batman III (250), Black Canary III (220)
Team 2 (1810): Hela (525), Draugr Thrall x5, (475) Thor (430), Asgardian Warrior x2 (380)


Pre-game thoughts: Mainly trying to feel how S&V feel up against a real Event Hero type build. If Hela can get Sentry as a Thrall, that feels like a pretty solid win for her. (Trying Void at 10L)

Summary of the game:
Spoiler Alert!

Post-game thoughts: Sentry had a pretty massive impact here, trashing Thor surprisingly quickly and making a straight beeline for Hela’s SZ. Void felt okay, but he’s just not the damage dealer Sentry is.
___________________________________________________________

THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: I imagine we’ll still be tinkering with his life values and such throughout playtesting, but the double attack gives him a real edge he didn’t have before. He definitely feels good with Sentry, helping you not have to waste 4 whole turns just to have him come back.

GENERAL THOUGHTS ON THE TESTED UNIT: I think he’s in a good place. He’s an asset, but you want to get Sentry back as soon as possible, which feels thematic.
The one thing I didn't get to hit here that I wanted to was a Sentry-less game to test how he feels just as a solo Event Hero. Definitely something I want to see in playtesting. I imagine he'll be really good friends with guys like Jason and Terminator who can brush off the damage he deals.
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  #38  
Old December 3rd, 2020, 01:35 AM
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Re: The Book of Void (Initial Playtesting)

I'd like to propose a VOTE for Sanctum Testing with these changes.
Quote:
NAME = VOID
SECRET IDENTITY = ROBERT REYNOLDS

SPECIES = ENTITY
UNIQUENESS = EVENT HERO
CLASS = DESTROYER
PERSONALITY = MALEVOLENT

SIZE/HEIGHT = LARGE 5

LIFE = 10

MOVE = 4
RANGE = 3
ATTACK = 7
DEFENSE = 5

POINTS = 500


COUNTERBALANCE TO ALL THAT IS GOOD
You may draft one other Robert Reynolds figure that has the Unstable personality. If you do, Void starts the game on that Robert Reynolds's card. You may only control one Robert Reynolds at a time. When placing your other Robert Reynolds on, or removing him from, the battlefield, switch him with Void. Void will not take leaving engagement attacks when moved this way. Immediately after revealing an Order Marker on your other Robert Reynolds's Army Card, if that figure is not on the battlefield, you may take a turn with Void.

SEEPING THROUGH THE CRACKS
When Void is removed from the battlefield and switched with another Robert Reynolds, immediately roll the 20-sided die X times, subtracting 4 from the roll if you only control Robert Reynolds figures. For each roll of 4 or lower, place a purple Instability Marker on that Robert Reynolds's card. X is the current round number.

INFINI-TENDRILS
After attacking with Void, he may attack an additional time, targeting a different figure. At the end of each player's turn, if Void is on the battlefield, they may choose a figure on the battlefield other than Void and roll an unblockable attack die against that figure.

SUPER STRENGTH

FLYING
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  #39  
Old December 3rd, 2020, 07:36 AM
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Re: The Book of Void (VOTE for Sanctum Playtesting)

Yea
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  #40  
Old December 3rd, 2020, 10:12 AM
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Re: The Book of Void (VOTE for Sanctum Playtesting)

yea

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #41  
Old December 3rd, 2020, 11:28 AM
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Re: The Book of Void (VOTE for Sanctum Playtesting)

Yea
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  #42  
Old December 3rd, 2020, 02:19 PM
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Re: The Book of Void (VOTE for Sanctum Playtesting)

Yea
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  #43  
Old December 3rd, 2020, 02:19 PM
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Re: The Book of Void (Sanctum Playtesting)

This passes.
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  #44  
Old December 4th, 2020, 10:05 AM
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Re: The Book of Void (Sanctum Playtesting)

Looking great here! I like that you still want to try to get back to being Sentry, even if Void is pretty scary. It's neat how that worked out. But also at the same time, if Sentry still feels TOO powerful compared to Void, we can tweak Sentry as well. He's a powerhouse, adjusting him a tad wouldn't be an issue.
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  #45  
Old December 11th, 2020, 03:39 PM
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Re: The Book of Void (Sanctum Playtesting)

I can probably test this guy this week. Do you think I need to do more than run 2 Sentry + Void games here?
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  #46  
Old December 11th, 2020, 05:32 PM
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Re: The Book of Void (Sanctum Playtesting)

I’d be interested to see at least one game without Sentry. Almost certainly won’t be his optimal setting, but Infini-Tendrils all game could be nasty if paired with Jason or units that can heal.
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  #47  
Old December 11th, 2020, 06:24 PM
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Re: The Book of Void (Sanctum Playtesting)

Howard the Duck is the ideal partner here.
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  #48  
Old December 11th, 2020, 06:35 PM
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Re: The Book of Void (Sanctum Playtesting)

Signing up for Void.

Quote:
Originally Posted by tcglkn View Post
Howard the Duck is the ideal partner here.
How so?


EDIT: Ah, I see why! But doesn't your opponent get to choose who the Void Tendrils hurt when it's their turn?


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