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  #349  
Old February 23rd, 2015, 08:35 PM
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Re: HexScape

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Originally Posted by superfrog View Post
Ah. I couldn't detect that on my phone's small screen. Thanks, superfrog!
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  #350  
Old June 2nd, 2015, 09:54 AM
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Re: HexScape

I started to work an a new GUI for HexScape, to make it look more like a game. Any feedback/advice is more than welcome, as I'm not a graphic designer at all !

Here are some results :

When you create a new game, the screen will look like this :


And when you load the map, it will display on the background, so you can see it :


I'm currently working on the game screen. Nothing much yet, but :


What I plan is something like that :


I took inspiration from this image :
Spoiler Alert!
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  #351  
Old June 2nd, 2015, 09:58 AM
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Re: HexScape

Awesome

Have you tried Hexscape? 3D Heroscape Multiplayer Battle program!

Looking for a C3V/SOV miniature? Try one of these sites.
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  #352  
Old June 5th, 2015, 09:10 PM
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Re: HexScape



This came in to school today for our CAD program. I happen to be bro's with the CAD instructor. As soon as he gets it up and running we'll be running some Heroscape figures.
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  #353  
Old June 6th, 2015, 12:02 PM
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Re: HexScape

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Originally Posted by Bengi View Post


This came in to school today for our CAD program. I happen to be bro's with the CAD instructor. As soon as he gets it up and running we'll be running some Heroscape figures.
That's great! We've been using 123D Catch with mixed results. If we could get some good quality scans, that would help out a lot.

"It's better to ask for forgiveness than permission."
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  #354  
Old June 6th, 2015, 05:28 PM
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Re: HexScape

That would be so wonderful! Having a reliable mean to get 3d models will really help proposing a full 3d game to play over Internet!
Kudos, Bengi!
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  #355  
Old June 7th, 2015, 11:52 PM
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Re: HexScape

But they won't be colored/textured...
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  #356  
Old June 8th, 2015, 04:24 AM
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Re: HexScape

Arf, if it cannot capture the colors of the objects, it won't be so much of help...
Bad guy @Porkins shoot down my hopes mid flight...
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  #357  
Old June 8th, 2015, 11:08 AM
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Re: HexScape

When you get it running, can you let me know what format it scans them in? I might have some friends that can add colors/textures.
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  #358  
Old June 8th, 2015, 12:14 PM
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Re: HexScape

I'd bet it will come in as .stl
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  #359  
Old June 8th, 2015, 12:27 PM
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Re: HexScape

Quote:
Originally Posted by Evar-Scarcarver View Post
When you get it running, can you let me know what format it scans them in? I might have some friends that can add colors/textures.
How can they do that ? Using the texture from photo of the figures ?
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  #360  
Old June 8th, 2015, 12:32 PM
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Re: HexScape

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Originally Posted by Lyrgard View Post
Quote:
Originally Posted by Evar-Scarcarver View Post
When you get it running, can you let me know what format it scans them in? I might have some friends that can add colors/textures.
How can they do that ? Using the texture from photo of the figures ?
I'm going to contact them and ask them their capabilities in this specific area, and how they might go about achieving it. I'll get back to you.
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