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  #37  
Old December 22nd, 2009, 12:04 PM
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Re: Metagame Evolution

Quote:
Originally Posted by clancampbell View Post
Great thoughts kolakoski!

I, for one, don't see too much of a meta game shift. I really don't see alot of tournys use glyphs, of the 19 I've been too only 1 used them. Perhaps this may change with this new set of glyphs.
Every single one of the 24 tourneys I've been to (and the 1 I've hosted) has used Glyphs. Same goes for every official scenario.

Maybe it's a regional thing? I know that in the midwest, it seems more common to have glyphs placed face down, but in Texas and at GenCon (which are usually Texas-style events) there are glyphs placed face up randomly.

Quote:
Originally Posted by fomox View Post
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)

Last edited by Jexik; December 22nd, 2009 at 12:10 PM.
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  #38  
Old December 22nd, 2009, 12:06 PM
jschild jschild is offline
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Re: Metagame Evolution

I like glyphs as well - the right glyph's, smartly placed, encourage miore mobility on the map, as well as risk vs. reward, which I think prevents maps from getting stale.

Now through May 28th, the Louisville region is in desperate need of platelets - call the Red Cross if you are interested in donating!
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  #39  
Old December 22nd, 2009, 12:06 PM
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Re: Metagame Evolution

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Originally Posted by Rich10 View Post
A post without "Well Met!"???
Someone asked me respectfully to desist. (He actually said please!)
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  #40  
Old December 22nd, 2009, 12:10 PM
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Re: Metagame Evolution

Quote:
Originally Posted by kolakoski View Post
Quote:
Originally Posted by Rich10 View Post
A post without "Well Met!"???
Someone asked me respectfully to desist. (He actually said please!)
Please continue the "Well Met!" greeting. I find it rude and annoying when you don't begin your posts with that statement.
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  #41  
Old December 22nd, 2009, 12:26 PM
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Re: Metagame Evolution

Quote:
Originally Posted by A_Train View Post
Quote:
Originally Posted by kolakoski View Post
Quote:
Originally Posted by Rich10 View Post
A post without "Well Met!"???
Someone asked me respectfully to desist. (He actually said please!)
Please continue the "Well Met!" greeting. I find it rude and annoying when you don't begin your posts with that statement.
Ahrrgh!
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  #42  
Old December 22nd, 2009, 12:26 PM
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Re: Metagame Evolution

Quote:
Originally Posted by Jexik View Post
Quote:
Originally Posted by clancampbell View Post
Great thoughts kolakoski!

I, for one, don't see too much of a meta game shift. I really don't see alot of tournys use glyphs, of the 19 I've been too only 1 used them. Perhaps this may change with this new set of glyphs.
Every single one of the 24 tourneys I've been to (and the 1 I've hosted) has used Glyphs. Same goes for every official scenario.

Maybe it's a regional thing? I know that in the midwest, it seems more common to have glyphs placed face down, but in Texas and at GenCon (which are usually Texas-style events) there are glyphs placed face up randomly.
Is it possible to get a list of most commonly used Tourny glyphs? my buddies all argue over what glyphs to put on a map and it's really tedious during the map setup phase of HS play.

What do you guys use? and what do the Tourny hosts use?
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  #43  
Old December 22nd, 2009, 12:32 PM
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Re: Metagame Evolution

Quote:
Originally Posted by RattyZ View Post
Quote:
Originally Posted by Jexik View Post
Quote:
Originally Posted by clancampbell View Post
Great thoughts kolakoski!

I, for one, don't see too much of a meta game shift. I really don't see alot of tournys use glyphs, of the 19 I've been too only 1 used them. Perhaps this may change with this new set of glyphs.
Every single one of the 24 tourneys I've been to (and the 1 I've hosted) has used Glyphs. Same goes for every official scenario.

Maybe it's a regional thing? I know that in the midwest, it seems more common to have glyphs placed face down, but in Texas and at GenCon (which are usually Texas-style events) there are glyphs placed face up randomly.
Is it possible to get a list of most commonly used Tourny glyphs? my buddies all argue over what glyphs to put on a map and it's really tedious during the map setup phase of HS play.

What do you guys use? and what do the Tourny hosts use?
I would assume Attack, Defense, Move would be the most commonly used.

Now through May 28th, the Louisville region is in desperate need of platelets - call the Red Cross if you are interested in donating!
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  #44  
Old December 22nd, 2009, 12:32 PM
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Re: Metagame Evolution

Quote:
Originally Posted by RattyZ View Post
What do you guys use? and what do the Tourny hosts use?
It depends.

Most common choices (I see these at 90% of tourneys, probably):
Move +2
Initiative

Common choices:
Common attack +1
Unique attack +1
Defense +1
Wound
Attack +1

Less common, but still there sometimes:
Healer
Summon
Pit trap
Intercept Orders

"Most typical" group: C, U, V, W, D, G [Common Attack, Unique Attack, Move + 2, Wound, Initiatiave, Defense +1]

Quote:
Originally Posted by fomox View Post
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)
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  #45  
Old December 22nd, 2009, 01:08 PM
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Re: Metagame Evolution

I really don't get the popularity of the initiative glyph. I also think Lucky 20-sider deserves a little more attention - it affects about as many common tournament figures as unique attack does.

There's no question that the treasure glyphs, if they are used interchangably with regular glyphs on standard maps, will constitute a metagame shift in favor of hero-based armies.
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  #46  
Old December 22nd, 2009, 01:08 PM
Land-based AE Land-based AE is offline
 
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Re: Metagame Evolution

Generally the most common glyphs used are any that speed up the killing and the game play.

I personally don't like glyphs because it makes some really cool hero armies tough to impossible to play because you can't sacrifice that many points just to sit on a glyph. Unless it's Marcu or Eldgrim.

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  #47  
Old December 22nd, 2009, 01:31 PM
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Re: Metagame Evolution

Quote:
Originally Posted by Land-based AE View Post
Generally the most common glyphs used are any that speed up the killing and the game play.
I'd say there's a bias in that direction, for sure, but it's not exactly universal.

If I were to order the glyphs from "speed the game up the most" to "slow the game down the most", it would go something like:
  1. Attack
  2. Common Attack
  3. Unique Attack
  4. Range
  5. Massive Curse
  6. Wound
  7. Move
  8. Summoning
  9. 20-sider
  10. Initiative
  11. Intercept Orders
  12. Negation
  13. Artifact
  14. Pit Trap
  15. Wind
  16. Revive
  17. Healer
  18. Thorian
  19. Defense
  20. Defense +2
Jexik's "most common" list contains 4 of the top 7, but also the second-slowest glyph.

Quote:
Originally Posted by Land-based AE View Post
I personally don't like glyphs because it makes some really cool hero armies tough to impossible to play because you can't sacrifice that many points just to sit on a glyph. Unless it's Marcu or Eldgrim.
The treasure glyphs could really change this dynamic, much like the healer glyph already can.

Last edited by dok; December 22nd, 2009 at 01:42 PM.
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  #48  
Old December 22nd, 2009, 01:39 PM
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Re: Metagame Evolution

For me it's been pretty much an even split as far as tourneys with gyphs/no glyphs go. I prefer them, especially since there is more than one BoV map that becomes almost pointless when the glyph(s) are removed.

Some glyphs I feel are too powerfull depending on the map they are on, but on others they can do a great job of leveling the playing field.

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