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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#4993
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Re: The Pre-SoV Workshop
One (likely controversial) suggestion: IMO, the lawmen faction is pretty well complete. However, I the outlaws need a little love and as the chaotic good general, Aquilla is perfect for the next outlaw.
IMO the only generals that can't have an outlaw are Jandar, Einar, & Ullar (all are too orderly) and the only generals that can't have a lawman are Utgar & Valkrill. All other generals should have 1 of each to fill the "everyone got one" theme of these factions. Therefore, I'd suggest changing Jim's default class to outlaw |
#4994
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Re: The Pre-SoV Workshop
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While I think an Aquilla Outlaw is workable, I also think that an Einar Outlaw is even more workable. Einar has Gladiators already, which were arena fighters partially comprised of criminals trying to earn their freedom through fighting. Heck, Guilty McCreech is literally a corrupt Lawman, that might well have been an Outlaw if the OG designers had been making Outlaws. If I was designing Guilty, I'd give him an ability similar to Heritage, but it makes him on Outlaw if you have any other Outlaws in your army. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#4995
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Re: The Pre-SoV Workshop
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For Einar, Einar is defined by discipline & honor. IMO the Gladiators & Guilty were a total mistake for Einar, they definitely belong with another general. I think the clear design philosophy break with those units was a mistake and doesn't justify totally re-writing the Einar theme. For me, a Jandar or Ullar outlaw makes more sense than an Einar one. |
#4996
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Re: The Pre-SoV Workshop
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Please don't force theme at the cost of complexity. This takes the unit from "really good" to, "ugh, overcomplicated." |
#4997
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Re: The Pre-SoV Workshop
Yeah, Scy is right. We already have a power that says "I wrap him up and pull him closer" (sounds like a romance novel lol). Straying too far from that is unintuitive, and the versions proposed are overly complex for very little benefit.
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#4998
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Re: The Pre-SoV Workshop
Okay so this is where I'm sitting now.
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Hey @superfrog @vegietarian18 @wriggz @BiggaBullfrog @Astroking112 @Dysole @Vydar_XLIII Do any of you have any objections to multi classing in this case? @Scytale and @quozl have both shown that they have no rules issues with it. I mainly want to use both from the start, because Kolbjorn is already about to ruin Tribesman with something that's not Native American. While nothing else currently uses Fearsome, nothing about being "Fearsome" is exclusively Native American either. The last option, naming the cards that are Native American, and making Jim a Tribesman when they are in your army, is a nonstarter, because it limits any future Native American designs. If it's really an option, I'd prefer to use both Classes through the version of Tribal Heritage that I've quoted above. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#4999
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Re: The Pre-SoV Workshop
Why don't you make Lasso before moving? After moving + if Jim doesn't move this turn is a bit clunky - I can't think of many interactions where you'd use Lasso before moving, willfully take a LEA and move anyways.
I'm sure such scenarios exist but I'm not sure they are enough of a concern to justify the added complexity of the power. |
#5000
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Re: The Pre-SoV Workshop
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 268 - 116 Online Record: 19 - 22 |
#5001
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Re: The Pre-SoV Workshop
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5002
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Re: The Pre-SoV Workshop
Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 268 - 116 Online Record: 19 - 22 |
#5003
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Re: The Pre-SoV Workshop
I agree, reusing the Drow Chainfighter's Chain Grab seems the best way to go for this theme. Chain Grab also has the advantage of using the same number for elevation differences regardless of whether you're lassoing up or down.
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#5004
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Re: The Pre-SoV Workshop
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Also, btw in the text of lasso rn you vacillate between Lasso 11 and Lasso 9. I believe you want it to be 11 ![]() |
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