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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
Always love some Sensory Assault! Also, looks which thread has neared 1000 pages!
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Re: Public Design Post
That is a nice power, I like that Margloth! Maybe that and Mental Shield could be put together to make something like this?
BODY OF SOUND Opponent's figures cannot use any power to ignore leaving engagement attacks from Klaw and may never take temporary or permanent control of Klaw. |
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Re: Public Design Post
I was trying to think of a way to make Klaw just last week in an attempt to recreate the Frightful Four from the Ultimate Spider-man cartoon...I gave up.
I like the Body of Sound I think it is a good design with few words. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Post
That bothers me sooooo much, especially when you are going against someone like puppet master or Purple Man, who can be beat so easily by figures with the mental shield power.
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Re: Public Design Post
I hope this guy's not drafted, I sort of aimed for the Blackest Night version of the character, in hopes that he would be open.
Black Hand Black Hand Secret Identity - William Hand Undead Unique Hero Herald Obsessive Life - 7 Move - 6 Range - 4 Attack - 6 Defense - 5 CALL OF THE BLACK Whenever a non android or undead figure is destroyed within clear sight of Black Hand, you may roll the 20 sided die, adding 5 to your roll if you controlled that figure. If you roll a 14 or higher, you may take control of that figure's army card and place that figure on this card. "RISE" At the beginning of the round, before rolling for initiative, you may choose to remove any number of Order Markers from this card. For each marker you remove, you may place a figure that is on this card within 4 clear sight spaces of Black Hand and remove all marker's from it's card. When a figure is placed with this special power, it has the species of undead and may not use any special powers for the remainder of the game. BLACK LANTERN REGENERATION After revealing an order marker on this card, roll one attack die for each wound marker on this card, for each shield you roll, remove one wound from this card. If Black Hand was not destroyed by a figure with the Green Power Battery special power, you may continue to reveal Order Markers and remove wounds from this card. If there are ever fewer than 7 wound markers on this card, you may place Black Hand on any space in your start zone. My Customs (Dro-Ka-Sa, Custom Marro Warlord) My Trade/Buy/Sell Thread - High Quality custom card prints My C3G designs Last edited by Smithy Winfred; June 21st, 2013 at 12:10 PM. |
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Re: Public Design Post
That is going to be a pretty high pointer.
Jesus said to him, "I am the way, and the truth, and the life; no one comes to the Father but through Me." - John 14:6 |
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Re: Public Design Post
While I know there is a preference to keep to 3 or fewer powers, I'd rather keep Mental Shield & Sonar Blast separate. While this would create a 4 power card, these two powers and Sensory Assault are short on text and, as a whole, the card would be less confusing.
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Re: Public Design Post
How about some of these changes:
Quote:
C3G: Books & Online Figure Request
--------------------------------------- Family: Classic Customs & Maps -------------------------------- My SuperScape Maps |
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