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Official Units Discussion of official HeroScape units |
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#37
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People talk about Q9 a lot, but these little rats are the best way to spend 40, 80, or perhaps even 120 points in this game.
Nothing else is as much of a waste of time for your opponent to kill, but if he doesn't, he can't attack anything else either. |
#38
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I was confused a moment. "Chewie should move 6, lumbering or not. He's got long-ass legs"-
Last edited by rym; August 6th, 2010 at 08:33 AM. |
#39
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Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#40
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Deathreavers, for me, fall into the "so good they are no fun to play" category. I haven't used them in months.
But I like the idea with DW9000. My Deathwalkers climb. |
#41
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If you swarm your opponents consistently with 3 or 4 squads of rats in every game, they're not gonna be that fun for long... But 2 squads in an occassional army build is a thing of glee --- not so many that your opponent will grind his own teeth to dust trying to kill the rodents, but enough to glyph grab and throw up an entangling net here and there. "The Democracy will cease to exist when you take away from those who are willing to work and give to those who would not." ~ Thomas Jefferson |
#43
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i think I am the only person who enjoys playing against deathreavers. Assuming you have normal starting zone restrictions, a player with lots of rats is basically forced to go for either expensive squads or expensive heroes.
I'd much prefer to play against an expensive hero with a swarm of rats than 6x stingers or 6x 4th Mass or 6x Aubriens, etc |
#44
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It wasn't covered in here, so I thought I would ask, but when you scatter with the Rats, you can move them up to four spaces. Does going up one elevation count as two of those spaces, or do you always get to move up to four spaces away?
I've always played as if elevation still counts against those four spaces, so it is a limiting factor. Also, I have played that even if they start and end their movement on road, they only get those four spaces. I know it sounds like these two methods are contrary to each other, but I usually count the side of a hex (of higher elevation) as one space. |
#45
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I think you're doing it right. That's what I do.
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#46
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#47
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Yep and the same is true for the ninja abilities.
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#48
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Re: The Book of Deathreavers
For some reason, I have had myself convinced that the attacked rat could not itself move using Scatter, that it had to be two other rats. We've been playing this way at my house for some time. I've read the card plenty of times, but I had a clear memory of it reading "any 2 other Deathreavers." That "other" exists only in my mind.
So... just a public service announcement for anyone else playing them my way: we're wrong! I have no idea why I thought this. It's not a realism thing ("well, common sense says the attacked rat can't move") or a wishful thinking thing ("well, I liked them better my way"). Just a brain cramp, I guess. |