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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#1
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For the Right Price(Story Card)
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Resources and Rulings
Last edited by IAmBatman; February 3rd, 2024 at 12:20 PM. |
#2
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Re: For the Right Price(Story Card) - design
Can Story cards be common cards? I could see using 2 of these in a team.
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#3
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Re: For the Right Price(Story Card) - design
I think for the prologue you could just say:
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#5
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Re: For the Right Price(Story Card) - design
I propose a vote for initial playtesting
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#6
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Re: For the Right Price(Story Card) - Vote for initial playt
You control 1+ Unique Hero that are a Mercenary or Assassin and 1+ Crime Lord, Mastermind, or Genius
Choose 1 Unique Hero that is a Mercenary or Assassin and the Class of Criminal or Terrorist. The chosen Hero has the chosen Class for the entire game instead of what is on its card. isn't this what we typically say? Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#7
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Re: For the Right Price(Story Card) - Vote for initial playt
Dig the concept. Not sure about common status. Might need a little more testing if you can pull multiple new figures into a new synergy web to see if anything can be exploited.
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#8
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Re: For the Right Price(Story Card) - Vote for initial playt
Cool theme for a card, I like it. 10 points for a class change seems pretty reasonable and should give villainous armies some nice additional crossover and flexibility. I think it'd be fine as a common if you wanted to pursue that route.
OP is missing some formatting. yea once that gets fixed. I'd do the prologue like this, mirroring Beam Struggle. Not sure you control anything before placing figures. Quote:
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#10
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Re: For the Right Price(Story Card) - Vote for initial playt
yea
I'm fine either way. Testing it as common or just letting them hire 1 figure. Very slight lean toward unique just for testing purposes and future possibilities. I love being able to add a figure into those armies though. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#11
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Re: For the Right Price(Story Card) - Vote for initial playt
Agreed with Archie on wording.
I'd be fine with someone being able to draft multiples of these. I'm a bit unclear how Story Card would work as commons versus uncommons. Do the abilities trigger separately on each card if they're common? yea for testing either way. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: For the Right Price(Story Card) - Vote for initial playt
I think Commons would just be a mass of these and you'd burn/use one of them at a time kind of thing and probably could just meet the conditions once to draft multiples but an Uncommon you'd need a new figure that meets the condition to draft more of and otherwise would function as if it were a Unique IMO.
Yea for testing. |
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