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  #1  
Old December 4th, 2006, 08:35 AM
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The Einar Imperium

These guys are a bit pricey compared to the other common Kyrie, but they have that double attack thing going and they have a move of 5 which makes them more mobile. Add Marcus to your army of Einar Imperium and they get a move of 6 because they are soldiers. Now that's some nice movement for common Kyrie!

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Old December 4th, 2006, 09:15 AM
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The Einar Imperium's double attack follows the chain of kyrie squads.

Minions roll with double attack dice
Sentinels roll with double defense dice
Imperium have double attack

Insanity is the best medicine.
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  #3  
Old December 4th, 2006, 09:28 AM
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Quote:
Originally Posted by Su_Nan
The Einar Imperium's double attack follows the chain of kyrie squads.

Minions roll with double attack dice
Sentinels roll with double defense dice
Imperium have double attack
Good call Su_Nan.

I wonder if Ullar's Kyrie will get double move or if Vydar's Kyrie will get double range?

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #4  
Old December 4th, 2006, 09:51 AM
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i love me some kyries. These are the first kyries since wave 3, so i am as excited about these kyries as Annerios is about the zombies!

Now, if only the sentinels had some sort of bonding with Concan or something...
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  #5  
Old December 4th, 2006, 12:33 PM
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The stealth flying makes the guys mega dangerous as it allows them to position to get two attacks off on different targets or get 6 attacks on the same hero...

Double attack and stealth flying is extremely powerful, they will be just as scary to face as the other Kyrie squads

A must read for all 'Scapers!
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  #6  
Old December 4th, 2006, 01:01 PM
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Quote:
Originally Posted by Su_Nan
The Einar Imperium's double attack follows the chain of kyrie squads.

Minions roll with double attack dice
Sentinels roll with double defense dice
Imperium have double attack
Empress Kiova follows this logic as well, allowing a 'double roll' of defense dice.

~Aldin

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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Old December 4th, 2006, 01:09 PM
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Quote:
Originally Posted by Hahma
Quote:
Originally Posted by Su_Nan
The Einar Imperium's double attack follows the chain of kyrie squads.

Minions roll with double attack dice
Sentinels roll with double defense dice
Imperium have double attack
Good call Su_Nan.

I wonder if Ullar's Kyrie will get double move or if Vydar's Kyrie will get double range?
With double move or range, though, you don't need a special ability (unlike attack and defense where due to the dice involved it changes the probability curve). You just need to increase the number on the card. It's hard for me to think of other things they can double for Vydar - but it would make a lot of sense for the Ullar kyries to have double turns considering how frenzy is an Ullar thing and that would essentially be one automatic frenzy. I guess if you look at Kiova there could be a re-roll missed attack dice ability for Vydar.
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  #8  
Old December 4th, 2006, 02:21 PM
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Clockwork mice (Vydar soulborgs)
Double Move
If you end your move adjacent to a unique hero that follows Vydar, you may move again before attacking.

Tin soldiers (Vydar soubborgs)
Long Shot
A tin soldier may subtract two attack dice and double the range of it's attack.

~Aldin

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #9  
Old December 4th, 2006, 02:24 PM
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Or a Double Move could look like...

After (imaginary army we all want) attacks, it may move again.

Either it would accompany Disengage of some flavor, or it wouldn't add too much to the point value of the card.
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  #10  
Old December 4th, 2006, 02:30 PM
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move again, as in another turn, or move again, as in movement bonding with itself?
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  #11  
Old December 4th, 2006, 02:31 PM
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Quote:
Originally Posted by Nooblar
Or a Double Move could look like...

After (imaginary army we all want) attacks, it may move again.

Either it would accompany Disengage of some flavor, or it wouldn't add too much to the point value of the card.
Nooblar,

How's that different from frenzy?

~Aldin

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #12  
Old December 4th, 2006, 02:45 PM
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Quote:
Originally Posted by Aldin

Nooblar,

How's that different from frenzy?

~Aldin
Not Nooblar here, but no element of chance. And, not followed by attack

And you can see her
Before it cracks and goes out
She throws rocks at streetlights
Keeps the streetlight changer busy



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