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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 28th, 2010, 06:00 AM
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The Book of Super-Skrull (Kl'rt)

The Book of Super-Skrull (Kl'rt)

C3G MARVEL FANTASTIC FOUR MASTER SET
FANTASTIC FORCES UNITE!





The figure used for this unit is a Heroclix figure from the Clobberin Time set.
Its model number and name are #090 / Super Skrull.
_________________________________________________________________
Character Bio - Enhanced by the science of the Skrulls to mimic the Fantastic 4, Super-Skrull is the greatest champion of his people, and he is also one of our world's greatest foes. He is completely loyal to the Skrull Empire and their mission to dominate the Earth, and to accomplish that, he has been genetically enhanced to destroy Earth's most fantastic protectors -- the Fantastic 4.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Splash; August 6th, 2022 at 12:02 AM. Reason: png
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  #2  
Old May 28th, 2010, 06:58 AM
Griffin Griffin is offline
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Re: SuperSkrull - Brainstorming Phase

NAME = SUPER-SKRULL
SECRET IDENTITY = KL'RT

SPECIES = SKRULL
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = MALEVOLENT

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 2
ATTACK = 6
DEFENSE = 6

POINTS = 340

PARTIAL INVISIBILITY

Super-Skrull can move through all figures and is never attacked when leaving an engagement. If Super-Skrull is not engaged with an opponent's figure, he cannot be targeted by opponents' non-adjacent figures for any attacks or any special powers that require clear sight.

ROCK WALL BOUNCE BACK 3
If an adjacent small or medium figure attacks Super-Skrull with a normal attack, and Super-Skrull rolls at least 3 shields, Super-Skrull takes no damage, the attacking figure receives one wound, and you may Bounce Back the figure by placing it on any empty same-level or lower space within 3 spaces of Super-Skrull. A figure moved by Rock Wall Bounce Back 3 never takes any leaving engagement attacks. A non-flying figure moved lower by Rock Wall Bounce Back can receive any falling damage that may apply.

LAVA RESISTANT
Super-Skrull never rolls for molten lava or lava field damage and does not have to stop in molten lava spaces.

SUPER STRENGTH

FLYING


Spoiler Alert!

Last edited by Zettian Juggernaut; August 15th, 2019 at 08:18 AM. Reason: added missing hyphens (present on card)
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  #3  
Old May 28th, 2010, 11:59 AM
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Re: SuperSkrull - Brainstorming Phase

Flying and Superstrength are a must.
Honestly, this is a rare guy I wouldn't mind seeing with four text powers (one for each of the Fan Four).
I agree with Lava Resistance.
Some sort of Rock Skin type of power. (Something like the Rock Wall power Griff suggested for Thing would be cool).
Invisibility could work for sure.
And then, yeah, a stretchy power. Also he should have short range to represent the stretching arms.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old May 30th, 2010, 12:27 AM
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Re: SuperSkrull - Brainstorming Phase

I think a few of the abilities can be hidden in the stats... Like a range of 5 (strechy arms) high defense (made of stone) and so on.
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Old May 30th, 2010, 12:39 AM
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Re: SuperSkrull - Brainstorming Phase

  • Super Strength
  • Flying
  • Maybe a shield/bubble power or situational invisibility.
  • Stretchy Ranged attack
  • Lava Resistant and maybe a ranged fire attack
  • Good all around stats

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TUTORIAL FOR RE-BASING FIGURES


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  #6  
Old June 15th, 2010, 08:09 AM
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Re: SuperSkrull - Brainstorming Phase

Even with 4 powers, some things will have to be covered in stats (unless we're not including flying as one of the 4 since it'll be a symbol).

I think he'll need to wait to see what we do with the Fantastic 4 first, though, so we can see what powers we'll be borrowing (and tweaking).


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  #7  
Old June 15th, 2010, 09:41 AM
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Re: SuperSkrull - Brainstorming Phase

Other Super-Skrull art...

A
Spoiler Alert!

B
Spoiler Alert!

C
Spoiler Alert!

D
Spoiler Alert!
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  #8  
Old June 15th, 2010, 04:04 PM
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Re: SuperSkrull - Brainstorming Phase

I think a gray hitzone can take care of Sue Storm's powers. I think a strong Attack and Defense number can handle translating Thing's powers. I think he needs Super-Strength and Flying. He should have a base Range similar to Reed's card. Then He should have a Special Attack and Fire Immunity to represent Johnny. If we would prefer to lower his defense, I could see him having a one shield defense.

One thing about Kl'rt is that while he has the powers of the whole FF and that is a ton of firepower, he has none of their creativity. His using each of their powers in one specific way seems thematic to me. I see him using Johnny and Ben's powers for Offense and Sue and Reed's for Defense.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
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  #9  
Old June 16th, 2010, 12:23 AM
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Re: SuperSkrull - Brainstorming Phase

How often is he actually ever invisible, though? Doesn't seem to be a power he really uses that much in an actual battle except for like one arm or something just to show off the fact that he can do it.
I think I'd oppose a grey hitzone on him.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old June 16th, 2010, 12:49 AM
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Re: SuperSkrull - Brainstorming Phase

I would say he only uses it when he is sneaking up for an attack, maybe he is gray as long as he has not attacked the opponent.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
RIP George Perez
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  #11  
Old June 16th, 2010, 12:53 AM
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Re: SuperSkrull - Brainstorming Phase

Stealth flying might be the best approach in that case ...

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #12  
Old June 16th, 2010, 01:06 AM
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Re: SuperSkrull - Brainstorming Phase

What about an Invisibility Marker? The idea being that he cannot attack while he has it on and cannot replace it as long as he is within clear sight of an opponent's figure.

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(and first Official Member of the C3G Target Audience!)

The correct way to add C3G playtests to posts.
My favorite day EVER on heroscapers.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
RIP George Perez
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