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  #1249  
Old February 14th, 2012, 07:08 PM
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Re: Suggestions for the C3V Design Team

Currently its listed for a single space as a huge much like the Frost Giant, mainly I think that's because it makes basing easier.

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  #1250  
Old February 14th, 2012, 07:16 PM
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Re: Suggestions for the C3V Design Team

Quote:
Originally Posted by robbdaman View Post
Currently its listed for a single space as a huge much like the Frost Giant, mainly I think that's because it makes basing easier.
Perfect, thanks robbdaman.
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  #1251  
Old February 14th, 2012, 07:40 PM
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Re: Suggestions for the C3V Design Team

MAUG should be double spaced!!
I'm not sure if anyone has single-spaced him yet, but I have used him as a custom for a long time (check my thread) and he fell over a TON with a single space. Double spaced, he fits perfectly though and has good balance.
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  #1252  
Old February 14th, 2012, 07:49 PM
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Re: Suggestions for the C3V Design Team

Thanks, Fedex Worker.

Those types of observations are among the ones that are particularly helpful from our Public Playtesters...

Thanks for the tip.

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  #1253  
Old February 14th, 2012, 07:57 PM
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Re: Suggestions for the C3V Design Team

Quote:
Originally Posted by Fedex worker View Post
MAUG should be double spaced!!
I'm not sure if anyone has single-spaced him yet, but I have used him as a custom for a long time (check my thread) and he fell over a TON with a single space. Double spaced, he fits perfectly though and has good balance.
Huh. Fedex worker, did you have him on a normal/medium base, or one of the large D3 singles? And with his leg in the middle of the base, or pushed far forward, to compensate for his back-kicked leg?
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  #1254  
Old February 14th, 2012, 08:00 PM
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Re: Suggestions for the C3V Design Team

Quote:
Originally Posted by Fedex worker View Post
MAUG should be double spaced!!
I'm not sure if anyone has single-spaced him yet, but I have used him as a custom for a long time (check my thread) and he fell over a TON with a single space. Double spaced, he fits perfectly though and has good balance.
If you position his toe on the front edge of a full D2-style base, he balances quite well. It's really not a problem at all. It's just a matter of getting the foot positioned correctly.

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  #1255  
Old February 14th, 2012, 08:32 PM
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Re: Suggestions for the C3V Design Team

Well actually on a large D3 base he may balance better. However on the larger (DW9K) base he seemed to fall over a lot.

I've never seen one so I wouldn't know.
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  #1256  
Old February 14th, 2012, 09:02 PM
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Re: Suggestions for the C3V Design Team

Quote:
Originally Posted by killercactus View Post
How about just:

Distraction
Friendly figures that begin their movement engaged and adjacent to a Dreadgul you control never receive leaving engagement attacks.
I think that is a nice fit (I've seen it before, is that KC's custom?); my version after seeing it is:

Combat Distraction
Enemy figures may not make leaving engagement attacks while they are engaged with at least one Dreadgul.

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  #1257  
Old February 14th, 2012, 09:29 PM
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Re: Suggestions for the C3V Design Team

Quote:
Originally Posted by Fedex worker View Post
Well actually on a large D3 base he may balance better. However on the larger (DW9K) base he seemed to fall over a lot.

I've never seen one so I wouldn't know.
Here is a pick showing ideal position on a D3 large base.
(Owner cut down original base to correct size)


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  #1258  
Old February 14th, 2012, 09:34 PM
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Re: Suggestions for the C3V Design Team

Well that seems about the same size I had Maug on and he fell over a lot for me. Maybe I just bumped the board a lot heheh
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  #1259  
Old February 14th, 2012, 09:40 PM
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Re: Suggestions for the C3V Design Team

Quote:

He looks like he's performing in the ice capades. The other two are all ferocious and ready to attack and Maug is posed like he's about to spin into a triple toe loop.
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  #1260  
Old February 14th, 2012, 09:42 PM
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Re: Suggestions for the C3V Design Team

I'd say he's running, but its all depends on your interpretation.

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