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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: Doombot - Design Phase
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“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell Last edited by Grungebob; July 31st, 2010 at 08:21 AM. |
#38
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Re: Doombot - Design Phase
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I think destroying Doctor Doom first is going to be necessary after all. |
#40
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Re: Doombot - Design Phase
That looks better to me, but of course with this change would come another look at the checklist. Sorry to be a pain.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#41
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Re: Doombot - Design Phase
Not a pain at all. That is usually the type of stuff we catch earlier on than this or if not, our ERB people do, but most of us here have been a bit.... distracted lately , and not paying much attention to my little bots. But yeah, a new check list and some testing is probably going to affect their cost a good deal, as a completely revived Doom is pretty powerful, and I don't want to make them obsolete by bumping the D20 roll up either, cause if there isn't a good chance of hitting that, I am not going to draft them.
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#42
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Re: Doombot - Design Phase
What do you guys think about this:
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A Griffin/G-bob joint. :spike: We had a little back and forth via PM. |
#43
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Re: Doombot - Design Phase
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#44
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Re: Doombot - Design Phase
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#45
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Re: Doombot - Design Phase
Just curious though, what is "fidly" about that? I can't for the life of me find any problems other than the lack of Official precedents for some of the unjustified wording such as "but do not place any wounds".
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#46
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Re: Doombot - Design Phase
I'm really confused on why you would have to bother with all that removing Doom first. Why not just:
DECOY OF DOOM If you control Doctor Doom and he would receive enough wounds to be destroyed, before removing him from the battlefield, but do not place any wounds on his Army Card. roll the 20-sided die. If you roll a 1-5, Doom receives wounds normally. If you roll a 6 or higher, Doctor Doom ignores all damage destroy one Doombot you control, then place Doctor Doom on the space previously occupied by the destroyed Doombot. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#47
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Re: Doombot - Design Phase
Quote:
DECOY OF DOOM If you control Doctor Doom and he would receive enough wounds to be destroyed, before removing him from the battlefield, roll the 20-sided die. If you roll a 1-5, Doctor Doom receives wounds normally. If you roll a 6 or higher, Doctor Doom ignores all damage and you must destroy one Doombot you control, then place Doctor Doom on the space previously occupied by the destroyed Doombot. |
#48
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Re: Doombot - Design Phase
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
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