|
Architects of the Realms of Valhalla Discussion and presentation of the maps approved by the ARV. |
|
Thread Tools | Search this Thread | Display Modes |
#542
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
I might as well post it since it's done, in case I for some reason can't find the time to this weekend. My second submission is an Ice map called Parallel:
Parallel: Download Additional Pictures:
Spoiler Alert!
It requires 1 RotV and 1 TT, with 2 random Power Glyphs. No water tiles are needed. Snow/Ice rules are simply normal for both. Backstory:
Spoiler Alert!
I actually made this map in one sitting, late the other night. The only thing I was debating for awhile was the placement of the ice in the middle. I also couldn't come up with a name for it haha, but I think Parallel is perfect. This might be my favorite Tundra map I've made so far, so I'm stoked to be able to enter it into a contest. Last edited by Cleon; April 2nd, 2020 at 02:35 AM. |
#543
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Woot! Another submission!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#544
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
And my second submission! This map keeps surprising me with how balanced it's felt to play on. It does have preset power-side up glyphs, but recommends a roll-off before placing figures to see which glyph will be in which location, all details of which are in the build file. I've had 5 great games on it so far and with the deadline approaching and no other inspirations at the moment I present:
Fen Hydro Requires: 1 SotM and 1 TJ Backstory: After descending into the bog dappled valleys from the Quilato Mountain Range, you make camp near some of the only fresh water you’ve seen in miles, but there’s a fetid smell to this fen. You see a bluff nearby that would give you a good vantage point, but as you ascend it, the earth shifts against your steps. You begin to realize this hill is nothing but a massive midden and judging by the panoply of bones jutting from the disturbed soil, whatever creature has been hunting here is indiscriminate of its prey. You begin to consider that you may be next. Additional photos:
Spoiler Alert!
The Completely Unnecessary Definitive List of Figure Weight My Maps My Sales and Trades List "Blade Gruts are 'heavier' than Heavy Gruts." |
#545
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Thank you for the submission! Forgot to give feedback on this before...but if I had anything glaring to say I would have said it, so that's a good sign I actually do like it a lot, well done!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#546
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Hey, that is a good sign! I know the start zones on this map look pretty odd, but I promise (at least in my multiple playthroughs) that developing out of the SZs on this map really funnels units in a way that suits the map and glyph locations, and nearly every hex saw action every game. Hopefully others will have as much fun as my house has had on it.
The Completely Unnecessary Definitive List of Figure Weight My Maps My Sales and Trades List "Blade Gruts are 'heavier' than Heavy Gruts." |
#547
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Just 5 Days left before the contest closes.
Keep those submissions coming! Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#548
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Nice submissions Ulysses and Cleon! More maps = more fun!
|
#549
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Thanks! I hope we get a flood of last minute submissions!
The Completely Unnecessary Definitive List of Figure Weight My Maps My Sales and Trades List "Blade Gruts are 'heavier' than Heavy Gruts." |
#550
|
|||
|
|||
Re: NEW CONTEST - The Spartan Scrolls
My first ever submission for an ARV contest ... wish me luck!
Durgeth Promenade by Longy418 Requires SotM and RttFF Backstory: Don't even think about taking a gentle stroll on this promenade through the Durgeth Swamps ... raiders, beasts, banshees, and trolls are said to lurk among the murky waters. Beware! |
#551
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Nicely done! Thank you for the submission!!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#552
|
||||
|
||||
Re: NEW CONTEST - The Spartan Scrolls
Wasn't able to tinker with or tune this as much as I would have liked, but I'm willing to make a submission here.
Wyrmspine Gate (1 BftU, 1 TT) The discovery of the ancient Dreadwyrm Graveyard would have been a landmark in studies of Valhallan ancient history, had it been unearthed in a time of peace. The massive subterranean hollow hinted at the existence of an entire geological layer, so deeply buried as to have been lost until it was struck by miners toiling for Vydar’s forge. A faint, eerie glow and deathly chill suffused the air as the awe-struck laborers looked out over a vast charnel field of monumental remains, but it was scouts and strategists who next came to explore this new potential asset. As an alternate route to convoy troops and supplies across Valhalla, the Dreadwyrm Graveyard proved an effective strategic tool. Once its use was discovered, however, its ancient bones played host to battles of their own. Its dim glow, while bright enough to see, seems to resist the emanation of other light, as it is often that one army does not spot the other until they are right up in each others’ faces. Once there, the narrow passages through mammoth corpses become the routes and switchbacks of a bloody brawl. Victory will belong to the general who masters this grim terrain, spilling fresh blood upon millennia-old remains. The Wyrmspine Gate is merely one of many tactically useful chokepoints among the Graveyard, but it's central location makes it easily the bloodiest. Let your enemies through, and they may find the path back to the heart of your homeland. Hope y'all enjoy, and best of luck to everyone making a submission. Last edited by All Your Pie; April 8th, 2020 at 03:50 AM. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The War of the Wellsprings | Bothi | Fan Art & Fiction | 0 | June 8th, 2012 06:08 PM |
Uncharted 2 | Jormi_Boced | Video Games | 0 | December 28th, 2009 01:47 PM |
Uncharted Seas | Kepler | Other Games | 3 | July 19th, 2009 10:51 PM |
Uncharted?? | heroscapewanabchamp | General | 6 | January 28th, 2008 10:41 PM |