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Other Miniatures Miniatures games besides Heroscape.


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Old June 2nd, 2018, 10:42 PM
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Re: X-Wing

Quote:
Originally Posted by Jet View Post
<snip>
This guy X-Wings!

SotL just posted on the FFG forums that he's not interested in 2.0 at all because it "doesn't look like a game he'll enjoy" so I wonder (and have asked) what makes him feel that way, since he's posted a lot of good blog content on 1.0.

As for what will make 2.0 a better game, aside from the points being on the app and similar "balance" changes... a lot!
  • Firing arcs are emphasized again, including but not limited to no more full 360 turrets, and everyone has a bullseye are that will be used to trigger a lot of abilities (in lieu of the full arc), etc.
  • Pilot skill (now Initiative) has been condensed from 1-9 to 1-6, meaning the stuff in the middle actually matters
  • Fewer upgrade cards because some have changed roles, fixes have been rolled into ships, and some powerful cards have disappeared altogether
  • Ship roles are more specialized, like only the TIE Bomber inherently being able to "bend" bomb drops, only the Kimogila having a native use for the bullseye arc, etc.
  • Factions have identities; Imperials have the most specialized ships and focus on aces and swarms, Rebels have loose groups with high synergy, Scum are tricky and willing to self-harm to come out ahead; First Order and Resistance will be their own factions with their own identities
  • Stacking tokens and/or dice modification is a lot more difficult
  • Similarly, extra attack/defense dice are rarer and Evade changes a die instead of adding a result
  • Etc, etc...

Basically, just about every complaint that's been issued about 1.0 over the years has been addressed... I'm highly looking forward to it!


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