Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Maps & Scenarios
Maps & Scenarios Battlegrounds and scenarios


Reply
 
Thread Tools Search this Thread Display Modes
  #13  
Old October 18th, 2011, 10:13 PM
ImAPirate's Avatar
ImAPirate ImAPirate is offline
 
Join Date: September 22, 2011
Location: USA -Washington -Olympia
Posts: 31
ImAPirate Woo who?
Re: Double layered maps

Isenhart's Parry is also a good one.

But there is one they fear in there tong is name is Navoken, DragonBorn.

http://www.gamefaqs.com/ps3/615804-t..._video-6300570
Reply With Quote
  #14  
Old October 19th, 2011, 09:17 AM
delphic's Avatar
delphic delphic is offline
 
Join Date: November 23, 2009
Location: Canada - Alberta - Edmonton
Posts: 508
Images: 1
Blog Entries: 3
delphic rolls all skulls baby! delphic rolls all skulls baby! delphic rolls all skulls baby! delphic rolls all skulls baby!
Re: Double layered maps

[quote=Dargoth;1498407]If you have the sets, check out Temple of the Dragon and The Sunken Crypt. I've built both and they are very well thought out and just plain cool to look at. Both are available for download from this site.[/quote

Yup, I agree of all the maps these are my top two fan made maps. Very well thought out and well made scenarios. You should definitely check these out.

They also make a great display for the gameroom because they are also two of the best looking maps.

When my wife saw them she actually said they look cool. My wife never uses "Cool" and "Heroscape" in the same coversation normally.

Delphic

Neg Rep of the Year :

"Desre for good grammar makes one looking to destroy fun??"

I love it when the overly critical can't meet their own expectations.
Reply With Quote
  #15  
Old October 19th, 2011, 06:47 PM
Porkins's Avatar
Porkins Porkins is offline
guy who got blown up over Yavin, The
 
Join Date: February 24, 2009
Location: CA - East Bay Area
Posts: 12,550
Images: 99
Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth
Re: Double layered maps

C3G has some really cool double layered maps.

Shadows Over Gotham and Statue of Liberty (Cosmic Invasion) are two of my favorites.
Reply With Quote
  #16  
Old October 20th, 2011, 04:10 PM
kola's Avatar
kola kola is offline
 
Join Date: September 7, 2011
Location: U.S.A-Oh-Akron
Posts: 61
kola Woo who?
Re: Double layered maps

Open void is pretty good!



Reply With Quote
  #17  
Old October 20th, 2011, 05:44 PM
Porkins's Avatar
Porkins Porkins is offline
guy who got blown up over Yavin, The
 
Join Date: February 24, 2009
Location: CA - East Bay Area
Posts: 12,550
Images: 99
Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth Porkins is a man of the cloth
Re: Double layered maps

Excessive smilies is pretty good.
Reply With Quote
  #18  
Old October 20th, 2011, 07:39 PM
UtahScott's Avatar
UtahScott UtahScott is offline
 
Join Date: May 13, 2006
Location: UT - SLC (Kearns)
Posts: 1,702
Images: 54
UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun UtahScott is a penguin with a machine gun
Re: Double layered maps

I prefer "multi-level maps." A double-layered map sounds like it's only two tiles high.

Last edited by UtahScott; October 28th, 2011 at 08:52 PM.
Reply With Quote
  #19  
Old October 21st, 2011, 10:29 PM
habs1009's Avatar
habs1009 habs1009 is offline
 
Join Date: May 28, 2009
Location: Canada - Ontario - Strathroy
Posts: 1,103
habs1009 knows what's in an order marker habs1009 knows what's in an order marker
Re: Double layered maps

I got one on my thread in my sig.

My map thread.
Spoiler Alert!
Reply With Quote
  #20  
Old October 21st, 2011, 11:25 PM
Killometer's Avatar
Killometer Killometer is offline
Is a Tingly Soldier of Valhalla
 
Join Date: March 26, 2009
Location: Ben Lomond, CA
Posts: 5,955
Images: 1
Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death!
Re: Double layered maps

I played a 6-way ffa on a pretty cool double-layer map at a gameday at cmgames'. The cave part was pretty big, though, so maneuvering through it was a bit of a PitA. Lemmee see if I can find it...

Edit: Sorry, no word on what map it was (mentioned here). I think it may have been a one-off by cmgames.

132-98-0 (4/13/09-4/15/24)
38-17-0 (10/17/09-3/9/24)

Last edited by Killometer; October 21st, 2011 at 11:31 PM.
Reply With Quote
  #21  
Old October 28th, 2011, 01:09 PM
rouby44's Avatar
rouby44 rouby44 is offline
 
Join Date: May 21, 2008
Location: USA - MA - Boston
Posts: 656
rouby44 rolls all skulls baby! rouby44 rolls all skulls baby! rouby44 rolls all skulls baby! rouby44 rolls all skulls baby!
Re: Double layered maps

This is about as "double layered" as they come.


Quote:
Originally Posted by rouby44 View Post
PDF Download (Tundra version)

PDF Download (Non-tundra version)

This map combines two innovative map features and boasts a game-play experience like no other.

The first of these features is the brainchild of White Noise, which he calls "A Practical Approach to Large Caves and Tunnels." The gist of his idea is that, in order to make a cavern area accessible, one can simply model that part of the map separately and let figures traverse between the two maps - Spaces on the separate cavern section are built to coincide with spaces on the main map, allowing one to act as if they are parts of the same landscape.

The second feature is my own idea, which involves the Heat-of-Battle scenario. In the standard form of this scenario, there are no designated start zones. To begin the game, players take turns placing one army card's worth of figures on the board until all figures are placed. Obviously, the metagame changes drastically in this scenario - melee figures skyrocket in playability and range suffers heavily.

My idea involves creating a hybrid of sorts by combining conventional start zones with a designated heat-of-battle zone. Players would have the option of placing their figures in their own start zone or in the neutral heat-of-battle zone. They would alternate placing one army card's worth of figures just like they would in the standard Heat-of-Battle scenario, except that not all sections of the map would be available for figure placement.

Combining these two features, I have produced this map titled "Cold Mountain." There is an alternate version that doesn't require the tundra set for those who don't own it. The tundra version (which I recommend for aesthetics and the slippery ice rule) requires 3 RotV, 2 RttFF, 1 FotA, and 1 TT. The non-tundra version requires the same sets minus Thaelek Tundra.











Non-tundra version

Reply With Quote
  #22  
Old October 28th, 2011, 01:31 PM
Kaemon Awa 123's Avatar
Kaemon Awa 123 Kaemon Awa 123 is offline
 
Join Date: May 29, 2010
Location: USA-WI-Oshkosh
Posts: 2,316
Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby!
Re: Double layered maps

I saw a really cool one about a year ago- I think I still have the build instructions, but not the name
Reply With Quote
  #23  
Old October 28th, 2011, 02:32 PM
ProtoFury's Avatar
ProtoFury ProtoFury is offline
 
Join Date: August 24, 2009
Location: USA - CA - Los Angeles
Posts: 857
ProtoFury rolls all skulls baby! ProtoFury rolls all skulls baby! ProtoFury rolls all skulls baby! ProtoFury rolls all skulls baby! ProtoFury rolls all skulls baby!
Re: Double layered maps

Rouby, bringing back up our old side-map creations. Good days.

Proto's Custom Maps and Units!
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Maps & Scenarios


Similar Threads
Thread Thread Starter Forum Replies Last Post
Maps for Double-Spaced Units kolakoski Maps & Scenarios 0 October 18th, 2010 02:49 PM
Double attack tubafication Official Rules & FAQ's 8 April 19th, 2009 07:27 PM
eric.dunfee's maps - Double Helix eric.dunfee Maps & Scenarios 8 February 15th, 2008 09:02 PM
help with double sets iceman3317 HeroScape General Discussion 17 December 22nd, 2007 02:54 AM
About double cards... johnny139 Official Rules & FAQ's 12 September 13th, 2006 10:09 AM


All times are GMT -4. The time now is 03:28 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.