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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Hit-Girl ~~ Design Phase
Like Combat Dexterity
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#38
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Re: The Book of Hit-Girl ~~ Design Phase
Looking good here.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#39
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Re: The Book of Hit-Girl ~~ Design Phase
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Hit-Girl - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. Pass - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. Pass - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. Pass - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. Pass - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. Pass - FUN TEST/ Consider whether or not the design was fun to play. Pass - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. Pass - DRAFTING TEST/ Consider whether or not this design is worth drafting. Pass - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. Pass - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. Pass Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview. She’s swingy, but that’s expected with someone who dishes a ton of damage, but can’t take much herself! Map: Custom
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview. She did about 130 points worth of damage! Fun times! Map: Custom Units: Street Thugs x2
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview. . Map: Custom Units: Gorilla City Warriors
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130 feels perfect! - Give a brief overview. Hit-Girl is awesome. Definitely a glass cannon (Which the vigilantes seem to be full of, hmm), but she’s fun. She can die in a hit, especially from range, but she dishes tons of damage. Disengage definitely helps her get height advantage much of the time, too. Map: Custom Units: Hit-Girl (130), Daredevil, Nite Owl, Robin (Dick), Catgirl (600) Vs. The Hood, Black Mask, Ventriloquist, Street Thugs x3 (595)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview. Yeah, they lost, but Hydra is a pretty awesome team. Hit-Girl did some decent damage, but she was eventually killed in one hit by just a single Hydra Agent, so yeah. Map: Custom Units: Hit-Girl (130), Batman (Jean-Paul Valley), Batman (Terry), Scarlet Spider (Kaine), Nite Owl, Robin (995) Vs. Red Skull, Baron Strucker, Madame Hydra, Hired Guns, Hydra Agents x3, Bodyguard x4
Spoiler Alert!
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#41
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Re: The Book of Hit-Girl ~~ Initial finished!
I like 130 as well. Pre-yea for Playtesting.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#42
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Re: The Book of Hit-Girl ~~ Initial finished!
Pre-YEA for testing.
Just a note about test sheet. It's easier for people to evaluate when the cost (in this case opponent cost for HH an Squad tests) is included so we can have something to go buy. Also, Thugs in squad tests aren't really worth 150, especially if they aren't on concrete/asphalt. But, she still did pretty good there. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#43
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Re: The Book of Hit-Girl ~~ Initial finished!
Quote:
Thugs were on concrete/asphalt. |
#46
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Re: The Book of Hit-Girl ~~ Vote for Playtesting!
I already pre-yeahed, but YEA again just to be sure
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#47
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Re: The Book of Hit-Girl ~~ Vote for Playtesting!
Been busy here finishing up my job.
Yea |
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