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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#4117
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Re: "I could beat that army!" Theoryscape Challenge
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Khosumet-75 Sgt. Drake (RotV)-110 Isamu-10 Wolves are great against the heroes. Drake counters the marros and Brandis pretty well. Khosumet is there to help the wolves roll high enough to take down Charos. If you're not rolling for Stinger Drain, you're not living. |
#4118
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Re: "I could beat that army!" Theoryscape Challenge
Krug -120
Arrow Gruts x3 -120 Cyprien Esenwein -150 Sonya Esenwein -045 Deadeye Dan -060 Total-----------------495 Krug & friends (is this venturing a bit to far into A+ territory?) take out the wolves--between shooting from afar and Krug's 8 life absorbing wounds to boost his double attack, it should be manageable. Cyprien is capable of both taking out Drake and chilling Isamu to death, and can snack on straggling wolves if need be. If all else fails, Dan is also capable of bypassing both of their defensive abilities.. |
#4119
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Re: "I could beat that army!" Theoryscape Challenge
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Major X17-100 Theracus-40 Axegrinders x3-210 Marcu-20 Deathwalker will have a relatively good time against everyone besides Cyprien. But the Theracus+X17 duo can handle him. DW is there to take out anything besides Krug and the vampire. The axegrinders are there for the big guy. If you're not rolling for Stinger Drain, you're not living. |
#4120
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Re: "I could beat that army!" Theoryscape Challenge
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Tagawa Samurai 120 Tagawa Samurai Archers 2x 130 Kozuke Samarai 100 Guilty McCreech 30 14 hexes 500 pts Send out Kaemon and his archers until DW8K shows up. Target DW8K with the Kozuke and hopefully take him out in one swift strike. After the Kozuke fall, move the Tagawa Samurai in and do as much damage as possible. Use Guilty as cleanup/last stand. Hopefully the Samurai's counter strike ability will give them the edge against this mostly melee army. |
#4121
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Re: "I could beat that army!" Theoryscape Challenge
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Krav Maga Agents 100 Thorgrim 80 Raelin RoTV 80 Guilty McCreech 30 8 hexes 500 pts Lead with Thorgrim to get him killed, and you then have a the choice of boosting the Krav, Braxas, or Raelin. It really depends on the map and how you think the game will go, but I would probably put it on the Krav. Then the Krav can take out Kaemon and Guilty with Raelin boosting them as well, and then can continue to work on the Tagawa archers. Guilty is just for cleanup. If you bring up the samurai, I bring in Braxas |
#4122
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Re: "I could beat that army!" Theoryscape Challenge
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195 Major J15 295 Deathwalker 7000 470 Hoplitron x5 500 Kira Jax (9 hexes) Major X17 locks down Thorgrim, Deathwalker 7000 is to menace your Krav while everyone advances, Major J15 is great at taking out Braxas. J15 and the Hopiltrons are Large, so no Acid Breath and have enough defense to weather some attacks from the Krav. Kira's just awesome in the cleanup matchup against the Krav. |
#4123
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Re: "I could beat that army!" Theoryscape Challenge
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Omnicron Snipers 3x 300 24 hexes 500 pts Build a screen of Repulsors to cause havoc to the Soulborgs, then eliminate them with the Snipers. |
#4124
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Re: "I could beat that army!" Theoryscape Challenge
Well met! Quote:
100 Krav 500, 15 spaces Hunters mutilate, Krav clean up the mess . . . |
#4125
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Re: "I could beat that army!" Theoryscape Challenge
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Samurai Archers x5 Deadeye Dan Air Elemental 495 points, 18 spaces Samurai Archers (with Raelin), don't mind seeing melee attackers so much thanks to Counterstrike. Deadeye Dan can 50/50 a Krav or two, nullifying their defense. Raelin makes him much more survivable too against their sure counter attacks. Air Elemental slows down the Quasatch Hunters once the Krav are down. Raelin makes sure everything is a pain to kill and tries not to got shot at too much herself. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#4126
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Sonya 45 Blue Wyrmling 35 White Wyrmling x9 270 12 hexes 500 pts Send out Cyprien to take out Raelin then munch on some archers. Wyrmlings then cleanup the board. |
#4127
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Deathstalkers x3 400 Deathwalker 7000 500 / 20 All soulborg, so no Chilling Touch for you! X17's extra defense may only work against normal attacks, but the wyrmlings' special attacks aren't that hard-hitting on average. The hounds can keep up with the vampires, and a lucky bite could kill even Cyprien. Oh, and I've always wanted to fit in DW7K into this thread!!! BONUS - If he can get close enough to a few wyrmlings, self-destructing might actually work out for a change! WORST. PALADIN. EVER. Overall Tourney Record: ....I don't even remember anymore! Last edited by nate the dawg; September 28th, 2017 at 09:40 PM. Reason: typo |
#4128
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Re: "I could beat that army!" Theoryscape Challenge
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Deadeye Dan------------060 Syvarris------------------100 Kelda the Kyrie Warrior--080 Guilty McCreech----------030 500 points/6 hexes Dan's rifle SA takes down 7K. He, Syvarris, and/or Guilty bypass X17's Melee Defense. Bram, as a multi-attacker immune to both Maul and Improved Cyberclaw , wipes the floor with Deathstalkers and can finish off the Major if need be. Kelda props up anyone who needs it. |
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