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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#145
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Re: Help With Wurdz
It all sounds better to me, for sure.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#146
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Re: Help With Wurdz
Could I get some help with the wording for these guys' abilities?
Varac Avengers Varac Unique Squad (of 2) Savages Vengeful Medium 5? Once again, I don't have the figures, so any help here from anyone who does is great. Life - 1 Move - 7 Range - 1 Attack - 5 Defense - 5 Points - ??? Howl of Triumph - Whenever a Varac Avenger destroys a figure or defends against a figure's attack, place one triumph marker on this card. There can be no more than 3 triumph markers on this card. Deadset Resilience - If a Varac Avenger receives one or more wounds, you may ignore one wound for each triumph marker on this card. Last Stand of the Varac - After taking a turn with the Varac Avengers, you may remove all Triumph Markers from this card and take one additional turn with the Varac Avengers. Roll one additional attack die for each triumph marker removed from this card for the remainder of that turn. |
#147
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Re: Help With Wurdz
Hmm. Is this headed to the SoV? You don't have to commit, obviously, but I'll treat it differently (not better! Just different!) if it is.
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#148
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Re: Help With Wurdz
Yes, eventually, unless there is some big objection to them.
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#150
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Re: Help With Wurdz
I'm glad to look at the text, but I think there are still game mechanics and game balance issues that could be addressed. Though it's outside my purview here, what price range are you hoping to hit?
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#151
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Re: Help With Wurdz
Quote:
Quote:
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#152
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Re: Help With Wurdz
Quote:
Does the card get a Triumph Marker every time one of the figures is attacked, or does the figure have to survive the attack in order for the marker to be placed? Can the wounds be ignored if they are from a special power (not an attack)? If so, then how about this: HOWL OF TRIUMPH Whenever a Varac Avenger destroys a figure or is attacked and not destroyeddefends against a figure's attack, place one a Triumph Marker on this card. There can be no more than a maximum of 3 Triumph Markers on this card. DEADSET RESILIENCE If a Varac Avenger would receives one or more wounds, you may ignore one wound for each Triumph Marker on this card. LAST STAND OF THE VARAC After taking a turn with the Varac Avengers, you may remove all Triumph Markers from this card and take one additional turn with the Varac Avengers. Roll one additional attack die for each Triumph Marker removed from this card for the remainder of that turn. If there is at least 1 marker on the card, they effectively get Disengage. And yes, they will be very hard to destroy. With 5 defense + any bonuses, delivering 4 wounds will be tough. |
#153
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Re: Help With Wurdz
Howl of Triumph is meant to take effect if an Avenger rolls enough shields not to take a wound, kinda like counterstrike.
@SirGalahad , your suggestions are good, but I feel like there could be a way to word it so that there is less text. |
#154
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Re: Help With Wurdz
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If you want Howl of Triumph to only occur when (Varac Avenger shields rolled >= attacker's skulls), then that will take more text to clarify, because there are other ways to survive an attack (including what is on this card). |
#155
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Re: Help With Wurdz
Would,
When a Varac Avenger attacks or defends against an attack, if you roll more symbols, place a vengeance marker on this card. Work? It feels like less text. |
#156
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Re: Help With Wurdz
Ok. I understand. I'll review them but I welcome and encourage you to bring them back after testing and modifications.
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